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Touch Detective
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Topic: Touch Detective (Read 3683 times)
Eusis
Administrator
Posts: 11356
Member
Touch Detective
«
Reply #15 on:
October 24, 2006, 05:32:38 PM »
1up review.
This sounds like it has
what I'm afraid of.
Damn. :P
Logged
Leo
Posts: 1064
Member
Touch Detective
«
Reply #16 on:
October 24, 2006, 07:51:52 PM »
Damn, say it ain't so. Now I'm reluctant to play this. Just when I was getting back into the whole adventure phase. Hmmm.
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Eusis
Administrator
Posts: 11356
Member
Touch Detective
«
Reply #17 on:
October 24, 2006, 08:16:12 PM »
It's probably worth waiting on what the others like Neal say about the puzzles: However, two reviews the complain about getting stuck, and one that goes into detail about it, make me worry that this'll have frustrating non-sensical crap like the second URL showed.
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Dincrest
RPGFan Editor
Posts: 10183
Member
Touch Detective
«
Reply #18 on:
October 25, 2006, 12:08:28 PM »
Well, I have it preordered so I'll give impressions this weekend. I have midterms this week, so little to no gaming for me.
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"They call this the logical result." -Baofu (Persona 2: Eternal Punishment)
CluelessWonder
Posts: 542
Member
Touch Detective
«
Reply #19 on:
October 25, 2006, 02:04:10 PM »
I'm going to pick it up today and play it this week. I'll let you guys know what I think.
Logged
Currently Playing: Nintendoland and SMT: Strange Journey.
Recently beat: Xenoblade Chronicles, The Last Story, Sleeping Dogs
CluelessWonder
Posts: 542
Member
Touch Detective
«
Reply #20 on:
October 27, 2006, 11:22:59 AM »
Double post! Anyways, I'm almost finished with the game and I have come to the decision that I'm not parting with the game. I really like it. I'm not sure why it got so many bad reviews (translation: I didn't read the reviews).
I have heard talk about illogical puzzles. Honestly I think everything fits into the the Touch Detective World. The cases aren't run of the mill cases. They have a touch of the fantastical to it. So doing weird stuff to solve weird cases seems alright to me. I haven't gotten stuck yet. I have felt no need to consult a FAQ and I'm on the last case. Perhaps that will change, but as far as I have experienced, there has been no frustration on my part. Although I have been playing adventure games most of my life and have run into the most insane illogical puzzles in the past. Perhaps I am better equiped to think outside the box than the reviewers are.
Logged
Currently Playing: Nintendoland and SMT: Strange Journey.
Recently beat: Xenoblade Chronicles, The Last Story, Sleeping Dogs
Dincrest
RPGFan Editor
Posts: 10183
Member
Touch Detective
«
Reply #21 on:
October 27, 2006, 06:18:35 PM »
CLueless- I'm with you on this one. I'm halfway through the first case and I fail to see what the reviewers are whining about. In fact, I've played critically acclaimed adventure games with puzzles that defied the boundaries of illogic, complexity, or both (some of the puzzles in Grim Fandango and the Monkey Island games come to mind).
Touch Detective is a great game. And if I hit a snag, I just retrace my steps, talk to people again, click everything to find something, and find an "a ha!" moment.
I'm enjoying this game a lot more than Contact. Contact is fun, but the amount of grinding needed to kill cheap-ass bosses with unavoidable area attacks is making want a GameShark.
Logged
"They call this the logical result." -Baofu (Persona 2: Eternal Punishment)
Eusis
Administrator
Posts: 11356
Member
Touch Detective
«
Reply #22 on:
October 27, 2006, 06:26:50 PM »
Well, this is reassuring. But I think I'll still wait for the time being, there's just way too much awesome stuff coming down the pipe.
Edit: Though the reviews are probably good for those of us like me that are interested in Graphic Adventures, but don't play them enough to have the right logic to go through them without issue.
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CluelessWonder
Posts: 542
Member
Touch Detective
«
Reply #23 on:
October 27, 2006, 09:56:36 PM »
Okay, I officially completed this game (4 cases + Bonus Episode). For the cases, I did not have to consult any help. Like Dincrest said, if you are stuck, just go back and visit previous places. A lot of times I had to talk a specific character like Chloe and hear her crazy plans before the plot rolled on. Speaking of which, the characters are wonderfully zany. I had a lot of fun with this game.
Oh, I did visit gamefaqs because I was missing one item on the touch list. I didn't get anything for finishing the list other than sating my OCD. The game gets two big thumbs up for me.
Logged
Currently Playing: Nintendoland and SMT: Strange Journey.
Recently beat: Xenoblade Chronicles, The Last Story, Sleeping Dogs
Dincrest
RPGFan Editor
Posts: 10183
Member
Touch Detective
«
Reply #24 on:
October 28, 2006, 12:01:27 AM »
It's funny... when I get stuck in Touch Detective, it doesn't bother me. It's like I know the answers are there, I just need to hunt for them. On the other hand, being stuck in Contact sucks because level grinding isn't fun, and grinding's what you need to do to get unstuck. The 2nd boss still kicks my sorry ass.
I'll be shelving Contact for a while, because Touch Detective is way more fun for me.
Logged
"They call this the logical result." -Baofu (Persona 2: Eternal Punishment)
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