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Author Topic: Lightning Returns: Final Fantasy XIII, The Last 13 Days  (Read 67883 times)
cj_iwakura
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« Reply #180 on: January 28, 2013, 08:56:54 PM »

I found a better outfit for her.



DLC please.
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Yggdrasil
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« Reply #181 on: January 28, 2013, 09:42:25 PM »

^I'd buy that for a dollar.

I'm quite content with my
Code:
'everyone dies'
ending.

Code:
I only remember 2 (and a half) characters dying at end of XIII-2.
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ZeronHitaro
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« Reply #182 on: January 29, 2013, 01:45:57 AM »

I never bought any DLC. So for me the ending was
Code:
Oh look, there's the time-space continuum collapsing anyway. Nice try.
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Yggdrasil
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« Reply #183 on: January 29, 2013, 02:06:42 AM »

The DLC works as a kind of prologue to LR more than anything else, it doesn't really expand much on the ending of XIII-2 since the ending that you see in the game itself doesn't really need much (if anything) to expand more for that story.
« Last Edit: January 29, 2013, 02:24:54 AM by Yggdrasil » Logged
Aeolus
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« Reply #184 on: January 29, 2013, 04:20:42 AM »

The DLC works as a kind of prologue to LR more than anything else, it doesn't really expand much on the ending of XIII-2 since the ending that you see in the game itself doesn't really need much (if anything) to expand more for that story.

Gameplaywise, yes (unless Dress Spheres really are their own thing in which case, its not even that). Storywise, its not even that so much as watching Lightning and Caius wailing on each other endlessly.
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Yggdrasil
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« Reply #185 on: January 29, 2013, 04:26:32 PM »

A look at Lightning Returns in the recording studio -- Source: Nova Crystallis

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source

Gameplaywise, yes (unless Dress Spheres really are their own thing in which case, its not even that). Storywise, its not even that so much as watching Lightning and Caius wailing on each other endlessly.

More or less, yeah.
« Last Edit: February 18, 2013, 09:11:27 PM by Yggdrasil » Logged
Yggdrasil
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« Reply #186 on: March 18, 2013, 07:55:09 AM »

A look at Lightning Returns: Final Fantasy XIII's desert location – the Dead Dunes -- Source: Nova Crystallis

Lightning Returns introduces The Dead Dunes -- Source: Gematsu



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Cyril
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« Reply #187 on: March 18, 2013, 08:23:25 AM »

Could this be? The stolen treasure?

Quality dialogue, there. Or translation.
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Dice
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« Reply #188 on: March 18, 2013, 09:06:51 AM »

Could this be? The stolen treasure?

Quality dialogue, there. Or translation.

Sounds like a line that harks back to FF1...

Ah well.  Lovely graphics, questionable fashion.
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Aeolus
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« Reply #189 on: March 18, 2013, 09:07:35 AM »

Could this be? The stolen treasure?

Quality dialogue, there. Or translation.

I think you're missing 'it'.

Somebody off screen was probably looking for 'it'.

But they couldn't find 'it'.

Now if only they could tell us what 'it' is.


And goddamn does Lightning have some ridiculous outfits going into this one.

Also dune grinding? She has ridden the sand rails of Dune! Too bad Squeenix isn't clever/shameless enough to have Lightning shout her enemies to death.
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« Reply #190 on: March 18, 2013, 07:03:38 PM »

as much as i loved lightning in the first game and dissidia this is a train wreck. her costumes seem pretty out of character too.
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« Reply #191 on: March 18, 2013, 07:04:46 PM »

I gotta say though, those dunes and mountains in that one screen shot are amazing to look at.
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« Reply #192 on: March 18, 2013, 07:32:10 PM »

I've been wondering for a long time how is Snow doing after all the stuff that happened at the end of XIII-2...

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You know with Serah death and all that.
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Aeolus
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« Reply #193 on: March 18, 2013, 08:13:34 PM »

I've been wondering for a long time how is Snow doing after all the stuff that happened at the end of XIII-2...

Code:
You know with Serah death and all that.

He's probably still lost in space (and time) and meandering about on his time traveling lesbian twin transformer hovering ice motorcycle.

Of course he's still going to show up in this game for the sake of setting off that dramabomb.
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« Reply #194 on: March 19, 2013, 10:05:13 PM »

Lightning Returns official 'Dead Dunes' description and shop screenshots

HQ Lightning Returns V Jump scans



New Lightning Returns: Final Fantasy XIII assets show off the return of inns, deserts

Lightning Returns: Final Fantasy XIII Interview with Motomu Toriyama and Yoshinori Kitase



Have the producers or any of the development staff been playing any other games recently that reflect some of the decisions made for this game?

Toriyama: "The Elder Scrolls V: Skyrim had a large impact in terms of the expansiveness and depth of the world in an open-world RPG. For the first time in [the Final Fantasy XIII series], we looked at the open-world environment and came up with the 'World Driven' concept to realistically depict the passage of a 24–hour day and the lives of the people who populate that world. The player will have to think about how they will spend their valuable time in the 13 days until the end of this world."

You've chosen to do away with much of the world of the two previous games, building something new. Can you explain this decision?

Toriyama: "The world in this installment originates from the ending of Final Fantasy XIII-2 when the realm of death, Valhalla, flowed into the land of Gran Pulse and began to head towards destruction. Visually, the world is completely different, but the settings still hold true to the crystal mythos (Fabula Nova Crystallis) that continues from Final Fantasy XIII. In other words, whether you are a fan of the Final Fantasy XIII world or you are coming into contact with this world for the first time, you will be able to enjoy this world."

What do you think has changed about the vision of Fabula Nova Crystallis since its announcement in 2006?

Kitase: "The video game industry is constantly changing drastically, and so the project details and schedule are always fluid.
However, the plot that is the basis of this project has not changed at all. We still have the 'Fabula Nova Crystallis' script from 2004, and even with Lightning Returns: Final Fantasy XIII, the latest installment in 2013, we hold fast to the guidelines laid out within this script."


Source: Nova Crystallis
« Last Edit: March 29, 2013, 10:20:09 PM by Yggdrasil » Logged
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