Even with kinda crappy graphics, the shock scenes still (well) shock quite damn well (takes me back to the PSX/PS2 horror days...that's probably not a compliment, but I mean well).
Just got Dio's ending, and tried to hit up the magenta arc for all but one path. Got his ending, then a bunch of Game Overs (which are sorta: "Well shucks, that happened, let's go chill out I guess"), and one "to be continued".
I like this game is much less subtle about it's upcoming spoilers. And the puzzles are fantastic and really make you sit and think (except, I got real paper, the in-game memo just doesn't always cut it).
I REFUSE TO SWITCH TO EASY MODE-O!!!
A few major gripes: First, is sitting through the door-opening sequences. Nuance? Maybe... But, these take a good five seconds longer than anyone needs to see, and can happen several times in a row.
That, and c'mon... silent protagonist? I get it in the event the character doesn't say a damn word (though I hate it even then), but Sigma has a fully fleshed out personality, there's no point in keeping him silent, it just makes it kinda awkward to go from voice acting to text beeps (and at least Troy Baker would have been a great character to vocalize some of Sigma's funnies and dramatics).
A minor nuance is Amanda Wyn Lee's [sp?] voice... She's like a 60 year old doing characters 1/3 her age (effectively making it seem like she's trying to hard to sound "cute" and sweet as Clover). Guess I'm just bored of her voice.