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Author Topic: Corpse Party: Book of Shadows is coming to US and Europe this winter  (Read 1224 times)
Farron
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« on: October 22, 2012, 04:06:41 PM »

Reviving this thread to announce the sequel!

Apparently the sequel to Corpse Party, Corpse Party: Book of Shadows is coming to US and Europe this winter

By what I read in the article the sequel is more like a visual novel. I think this may be for the best because something I didn't like much in the original were those chase sequences.
Funny this is announced just the week when I decided to go back to the game. At least I'll have time to finish the first one (If Zero Escape doesn't take all my time).
« Last Edit: October 22, 2012, 04:47:17 PM by Eusis » Logged

Eusis
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« Reply #1 on: October 22, 2012, 04:47:53 PM »

Split, new game so I think it's more appropriate to have its own thread.

The other could stand to be bumped over the sale news though.
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ZeronHitaro
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« Reply #2 on: October 22, 2012, 05:17:07 PM »

Oh hecks freaking yes~! XD I was hoping they'd bring it over.
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cj_iwakura
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cjiwakurax
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« Reply #3 on: October 22, 2012, 07:25:55 PM »

Yeah, amazing news. I thought this would get skipped in favor of 2. Glad I avoided spoilers.
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Klyde Chroma
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« Reply #4 on: October 22, 2012, 07:47:53 PM »

Ahhhh! I still didn't get to the first!! I suppose now is a good time for me to do that considering it is going on sale tomarrow.... I almost just impulse bought it before reading about the sale... close call indeed....
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Bytor
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« Reply #5 on: October 22, 2012, 10:39:01 PM »

This IS exciting, the first one frustrated me a bit also with the chase sequences as well as the ability to make some wrong choices and screw up the game but overall I really enjoyed the game a lot!
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Farron
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« Reply #6 on: October 23, 2012, 06:15:31 AM »

I feel the same way. I didn't have much problems with the questions but the chase sequences were too annoying. Probably the reason why I gave the game a long rest.
Being the sequel a visual novel at least we get rid of the running away.
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ZeronHitaro
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« Reply #7 on: October 23, 2012, 08:58:39 AM »

Weird; I didn't find the chase sequences to be that bad honestly. The only one I ever considered problematic/bad design was in

Code:
Chapter 2; where right after you find Shinozaki near the entrance you have to dodge a 1x sized ghost kid in a narrow 3x3 area
when he can turn on a freaking dime. Not to mention they give you all of half a second's warning; literally.
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GrimReality
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« Reply #8 on: October 23, 2012, 11:06:20 AM »

Hmm. Not sure what to think of this. I just recently played the first one and gave up in the last chapter. The game is just so vague about where to go and what to do. I apparently played it wrong, and couldn't progress properly. That sucked. Plus, the actual gameplay was pretty bad.
The story itself was fascinating, so a pure visual novel would be perfect.
Is the new one for the PSP or the Vita?
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ZeronHitaro
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« Reply #9 on: October 23, 2012, 11:22:14 AM »

It's been a while since I played it but I think I might potentially know your problem.

Code:
In Chapter 5 you have to combine the lesson you learned in Chapter 1 and ignoring the advice the game
has given you up til that point. Basically; collect all the notes and backtrack/search super carefully to gather all of
them before a certain event triggers. I think you need them all before the two halves of the party have their
conversation across the massive chasm on the second floor.
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ZeronHitaro
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« Reply #10 on: February 09, 2013, 12:49:21 PM »

I didn't see a front page news story so I thought I'd share my discovery the other day. Apparently BoS has been on the PSN for roughly half a month now.
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