Ok, so I've been playing FFXI for about 2 years now, with 2 years of PSU and a year of random free to play MMOs, and all this time, real money trading haa been a dominate force behind these games. You get people who don't wanna work who are willing to spend money to make progress in games that usually demand effort for rewards, it's no different from real life. Now personally, I've got a sense of honor (???) when I play games. I earn it, I own it, I keep it as a souvenier, but there are others who don't feel this way as strongly, and as a gamer, I feel this has isn't as huge an issue as companies make it to be. On the contrary, I feel that selling an item or service for a real monetary value is ingenious. So why do so many people frown upon it? Even worse, why do companies like Square Enix and Blizzard go so far to stop it? I can understand that as I don't own the game, selling materials amd items I have found in it are not legal, but in that respect, it's my time I am selling, and no company owns it. If I waste 2 years of my life farming a super rare item and then sell that item to a person, I am not selling him the item, but the extended amount of time I used in my life to obtain it. If I spend 6 hours a day farming cheap crap to sell for money that I intend to sell to someone else, why is this so heavily frowned upon? How does it destroy economies in these games? It's no different from a group of players exploiting high prices in a game by camping any and all places to obtain these items and control the price influx, just one merits a person doing this in a financial way. And as insult to injury, some of these companies offer their own variation, selling items or specialized currency in game for real value to obtain certain items or equipment otherwise inaccessible to players (casual players anyway).
Basically, why does it seem to be okay to condemn players who take advantage of lame people who rather pay to win? Even worse, why is it okay for the companies to take advantage of it?