Eh; almost interested. Will keep an eye out for the new pokes anyway as time goes on. I wish the series were a little more adaptive though. What's funny is considering it's '6th Generation' Pokemon still pales in comparison (in terms of 'surface depth) to it's old rival, Digimon's, '2nd Generation'; despite the huge gap in time and tech. (I don't count the IV/EV system as 'depth'; in fact I see the series greatest weakness as there's no such thing as 'casual PVP' anymore. You either spent weeks RNGing the right stats or you just go play a rigged crane game at a shady Vegas arcade; same odds of winning.)
I.E: Digimon 2 had a very basic 'breeding' system. Allowing you to fuse your evolved monsters to get a new one to start over with; allowing you to pass on moves that the creature might not otherwise obtain and utilizing it to make certain evolutions unlockable only through repeated breeding.
It was crude and primitive but someone at Nintendo should've long grabbed that ball and ran with it. Breeding in Pokemon only means grabbing a Ditto and spaming the Daycare for shineys, IV farming, or Eevee cloning; such a wasted mechanic. If they adapted and enhanced the Digimon mechanic it would add a nice layer of depth and give you reason to actually cultivate your little army other than for OHKOing NPCs.