2013 for me is all about Dead Space 3, The Last of Us, Beyond: 2 Souls, and probably some smaller(Indie,Arcade, etc.) games that have yet to show themselves.
Meanwhile, you reminded me why I am about done with Non-RPGs. With the exception of Sly 4 and Shantae 3DS, none of the games I'm seeing coming out this year that aren't RPGs generally lack any sense of creatibity and whimsey to its visual style. While I'm sure they'll all be fun games, in order for me to be interested in a game in the first place for me to find out, it has to do something eye-catching, the best of which is through the visuals. I like to get lost in the world of a game, regardless of its genre (I can do that even with a puzzle game), and if the game is interesting visually I'm already ready to become invested in its world, regardless of what that eventually is or how it turns out. With most of the games coming out this year, I don't see any of them with a world I'm willing to take an interest in.
Now just to be clear: I am not dissing those games. Again, their probably good, fun games all around. But so are lots of games, and I'd much rather spend my time with the ones that appeal to me visually, and therefore the ones with the worlds I'll find the most interesting. So far, that seems heavily restricted to RPGs these days.
EDIT: TL;DR - I hate realistic art styles in games. Even adding some cel-shading, like in the Walking Dead Teltale games, is enough to make a game infinitely more appealing to me. But if it looks like my backyard, I'd much rather be out there than playing that game, no matter how fun it turns out to be.
EDIT 2: Also I'm discounting Wii U games, since I'm not getting a Wii U this year, and when I don't own a console, what comes out for it doesn't exist in my little world.