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Author Topic: CrossCode - A 2D action-RPG (Indie & Crowdfunding)  (Read 238 times)
GFluegel
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« on: April 11, 2015, 09:15:33 PM »



Dear RPGFan community,
I am part of RadicalFishGames. We are a group of game developers and are currently working on our first larger project: The 2D action-RPG CrossCode. An extensive demo is already available and can either be downloaded (currently only for Windows) or played directly in your web browser. So best try it out yourself!

To finish development in a clear timeframe (until first quarter of 2016) we are currently holding a crowdfunding campaign on Indiegogo and already managed to collect over 45k€ of our 80k€ goal. If you like the game please consider supporting us, either financially or by word of mouth!

On our development-blog you can read about all the recent news to the project.
Latest News: The Character Classes of CrossWorlds, IndiesCrashE3 Indieclicker and AMA on reddit

Each Sunday we are holding development-livestreams in which you can watch us do work and also ask us questions!
Next DevStream: April 12 2015 12 pm PST (20 GMT + 1) - Click to get to the channel


Play the CrossCode Demo now
(Playable in browser or offline for Windows)

CrossCode is a 2D Action RPG set in the distant future. You follow a player called Lea as she logs into CrossWorlds - a fictional MMO of the far future. Two things are strange about Lea: First, she can't speak (literally mute - not just a silent heroine). And second, she doesn't remember a thing about her past. Despite all of this, Lea starts exploring CrossWorlds, meets other players and overcomes a multitude of challenges all along the official track of the game. That is, until the past catches up with her.
CrossCode combines features of the Action-Adventure and RPG genre, delivering both, a great variety of puzzles and an engaging, fast-paced combat system with plenty of options for character growth.

Here's a list of features:
  • 16-bit, SNES-style 2D graphics with detailed animations
  • A soundtrack inspired by old SNES and Playstation classics
  • A unique ball throwing mechanic with charging functionality and ricocheting balls, used for combat and puzzles
  • Fast-paced combat system featuring close and ranged attacks, guarding, dashing and great variety of special attacks
  • A complete RPG system with leveling, equipment, consumable items and skill trees
  • A detailed movement system with auto-jumping and precise collision

Videos:

Pictures:



We’re currently having a fundraiser on IndieGogo! Check it out:




Blatant advertisement... done!
Of course you are welcome to ask questions and give us feedback directly in this very thread. We’ll keep an eye on this and will try to answer everything, especially since I expect some interesting feedback from a website with such a longstanding reputation (though I myself was always more of a review- than forum-reader).
Alternatively you can also visit our DevBlog and our Forum for questions and discussions about the game!
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Tooker
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« Reply #1 on: April 11, 2015, 10:58:52 PM »

Good luck with the campaign!  Do you listen to our Rhythm Encounter podcast?  Because I believe CrossCode got mentioned in a recent episode. :)

http://www.rpgfan.com/rhythm_encounter/rhythm-encounter-moty2014_2.mp3
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Dincrest
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« Reply #2 on: April 12, 2015, 06:55:21 AM »

That's it!  I remember playing the browser demo for this game and enjoying it months ago.  Then I couldn't remember what it was and kept racking my brain trying to figure out what that game was called.  I almost gave up on figuring it out, and here it is. 

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GFluegel
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« Reply #3 on: April 12, 2015, 11:50:21 AM »

@Tooker:
Sadly, no we don't. We are trying to keep track of CrossCode related news on the internet, but mentions in podcasts are hard to find in Google-search unless it's mentioned in text-form at some point. And I personally have only ever read reviews on this site and never paid much attention to the podcasts. D:
But I am listening to it now and I'm liking it. You might have another fan now! I could use some more podcasts to listen to while reading or working on something, especially when it contains such nice music. OwO

Edit: Also Xenoblade shout-outs and great talk about RPGs in general. Okay, you got me! #riki4presipon

@Dincrest:
Ha, that's great to hear. You should try out the current release, it got a lot of improvements over the first real demo that we released months ago. Including a pretty amazing new boss for the Puzzle-mode!
We did try to make the name as tight and memorable as possible, but I guess there are just a ton of games around. Next time you can't remember it, just keep in mind that there's a british initiative for road safety with a similiar same and think of men in silly clothes.
« Last Edit: April 12, 2015, 12:07:09 PM by GFluegel » Logged

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« Reply #4 on: April 12, 2015, 12:53:40 PM »

Dear GFluegel, if you're in need of any more artists, I can draw (in true RPG-style response) anything I set my mind to. T__T

But seriously, I came in expecting (sorry to say) another 'drab and whatever' RPG-maker looking title...but holy smokes, I was completely and happily mistaken.  Gorgeous 2D, fast-looking combat, and unique characters to boot.  Keep up the good work, this is def on the radar.
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« Reply #5 on: April 12, 2015, 12:59:14 PM »

Yep, this was the indie game I mentioned on MOTY during my block! I already threw money at this when the indiego launched. You should totally have Intero join the forums so we can talk about music. ;)
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GFluegel
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« Reply #6 on: April 12, 2015, 02:24:55 PM »

Dear GFluegel, if you're in need of any more artists, I can draw (in true RPG-style response) anything I set my mind to. T__T

But seriously, I came in expecting (sorry to say) another 'drab and whatever' RPG-maker looking title...but holy smokes, I was completely and happily mistaken.  Gorgeous 2D, fast-looking combat, and unique characters to boot.  Keep up the good work, this is def on the radar.
We actually might need new artists as time goes on. We are pretty short on those atm, though our Frece is a true working beast and crazy fast.

Great you like it! We sadly do kind of got an image problem with our graphics, because many people think of the RPG Maker when they first see it, without even trying the demo. Most of us did originally work with the RPG Maker before joining together to start CrossCode (you might've heard of Lachsen's old project "Velsarbor"), so that's one of the reasons why we are using that graphic-style.

Yep, this was the indie game I mentioned on MOTY during my block! I already threw money at this when the indiego launched. You should totally have Intero join the forums so we can talk about music. ;)
Awesome, we are all about to listen to it. Well, later at least, because we gotta do our weekly livestream now. Also, we already told Intero to get his ass over here. xP

Speaking of the livestream:
Our weekly developer livestream is about to start! Join us, watch Felix work on a new tileset and ask questions!
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« Reply #7 on: Today at 12:34:07 AM »

Dear GFluegel, if you're in need of any more artists, I can draw (in true RPG-style response) anything I set my mind to. T__T

But seriously, I came in expecting (sorry to say) another 'drab and whatever' RPG-maker looking title...but holy smokes, I was completely and happily mistaken.  Gorgeous 2D, fast-looking combat, and unique characters to boot.  Keep up the good work, this is def on the radar.

I second this sentiment, love the way this game is developing! I'm an artist without a cause (yet) and would be willing to lend my services if you find the need for an extra hand.
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