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Author Topic: Tales of PlayStation(s) revealed  (Read 132285 times)
Grainofariver
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« Reply #1740 on: January 27, 2015, 08:59:17 PM »

Quote
Not to mention that there is significant time between a game "going gold" (meaning development has finished) and actually releasing for the team to work on DLC, and it's not like this DLC is even out already, it was just announced. 

 I'd rather they use that time to start planning the next game instead of making DLC. Then they can focus on making the next game even better rather than adding side stories to this one.
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Dice
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« Reply #1741 on: January 28, 2015, 01:07:58 AM »

I'm sure we have a ....similar opinion about Asbel.

But holy shit his figure is nice.  Literally, the colour in his eyes is blowing my socks off (I just wonder if it's that vibrant in person)
http://www.amiami.com/top/detail/detail?gcode=FIGURE-009995&page=top

http://www.amiami.com/top/detail/detail?gcode=FIGURE-009536&page=top
Luke is back in stock (actually the best looking figure I own)

http://www.amiami.com/top/detail/detail?gcode=FIGURE-009994&page=top
And Lloyd
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Aeolus
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« Reply #1742 on: January 28, 2015, 01:09:54 AM »

I kind of feel like you are trying to spin this as a negative no matter what the case.

You're right. I've been getting swept up in the emotion of the event and completely forgot about what the hell I was talking about. My apologies.
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« Reply #1743 on: January 28, 2015, 02:06:21 AM »

The new Alter figs are so lovely. Lloyd is just all types of wonderful and I'm pleased that Asbel has the alt head.  I prefer the heterochromia.
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« Reply #1744 on: January 28, 2015, 06:31:00 AM »

That's exactly how I feel right now.  How can people have such strong feelings about this character before even playing the game?  What did they even know about her?

She has breasts and, most likely, an unpenetrated vagina.

(actually, was there ever a Tales of character that was explicitly confirmed to not be a virgin?)
(Future Ludger doesn't count)
(Alvin and Malik did have prior serious relationship... best I can think of)
(Oh... Klarth according to the DeJap script isn't one... not sure about the original text though)
Well there is the scene where Raine says she won't go to visit the unicorn because she is an adult (or something to that effect).
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deathsaber
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« Reply #1745 on: January 28, 2015, 09:52:37 AM »

@Dice: You say that, but then you had to post a picture of some douche photo bombing a picture at a upscale horse race with his tweed suit, his bowler and his smugness standing among societies' job creators with their silk top hats, their pea-coats and their white carnations tucked into their lapels.

That said, considering that Alisha's original design has her rocking plate mail arm guards along with a ZR, I can't really say that this one's any worse (though it does away with her color scheme as the team's Pink Ranger).

Code:
Apparently, according to Siliconera, the other human dies at some point in the story as well, making this really the Corey/Rose power hour. While it doesn't make the Alisha thing any less scuzzy, at least its no worse than what I expected of Bandai and their Tales of Studio, especially after Xillia. Their cageyness about those two (especially in light of their series current mandate of at least having 4 playable males and 4 playable females for title purposes) made it pretty goddamn obvious that it was going to be entirely about Borey and his invisible friends. I'm more shocked by the fact that Rose is at all relevant since A) she's female and B) was officially announced at the eleventh hour.

Besides, look on the bright side, we now have our first female version of the Flynn archetype. Progress!


Its kinda funny, I've been a fan of the series since Symphonia landed on gamecube and I've played every localized entry since, other than some basic previews introducing Sorey and Alisha, around when it was announced showing I've largely stayed away from anything remotely "spoiler-rific" concerning this game. 

Having heard about this Alisha  "controversy" I have to chuckle- Considering that no one has even played this game up until just now (and I'm guessing 90% of the people posting away with various negative opinions on the game probably haven't played the game AT ALL and won't until it comes west), its funny how many out there on various message boards seem to have a strong opinion on this subject, to the point where it seems like this is almost ruining the game for them.  Its like, how can somebody be THAT attached to a character whose game they haven't even played yet?  Its not like you can have an opinion on much of anything, other than how you think the characters "looks".  How about actually playing the game to completion with an open mind, and letting Namco to tell the story it intended with this game before passing judgement?

As for her apparent DLC episode/side story/epilogue, whatever that may be, since it will effectively be free (for two weeks, which yes, is a limited time frame, but if you are a big fan of this series, don't tell me you aren't grabbing this day one), so no big deal.  Costumes/novelty mystic arts attacks, and other boosts as DLC are kind of goofy, but alas are reality for gaming in 2015.  If this revenue helps keep Namco producing games in this series (and bringing localized versions West, most importantly to me)

I'd bet real money that the free DLC thing is only for Japan and only as an apology to the fans that are pissed on getting burned by Zesty's scuzzy marketing when they Day 1'd the game.

And that's where a good deal of the anger is coming from. Zesty pulled a classic bait-and-switch given all the initial focus that Alisha was getting (she got a figure) compared to how quickly she got shoved onto the bus in game, especially given that she was being talked up as an important dynamic to the game's plot; with associates, potential antagonists, a contrast to the main character's plot and everything and none of that matters because its hard to have a side plot when the character central to said plot goes "I must go now, for my planet needs me". And while I don't know the exact score (or even claim to know right now), its pretty obvious that what was originally stated and what was ultimately delivered are two different things, and this discrepancy is not for good reasons.

There's also a lot of hate towards the clunkiness of the game in general. Specially in regards to the battle field camera and multiplayer with more than 2 people playing being complete ass.

Honestly, even so, yeah, they featured art of her initially, there is a figure of her, whatever.  Its not like they made any specific story promises with her, just that she is a character featured in the game, which she is indeed in there.  Again, I make no judgement until I play the game myself, if her "omission" actually feels like one or not.  As for the more technical shortcomings reported, any opinion will have to wait on that as well.  I've only ever played these games on my own so any critiques of the game's MP friendliness are lost on me.  As for criticism that battle hasn't changed much from Graces, I pretty much say "lol so what".  That games battle system was fine.  Tales Games in general are like comfort food to me.  I don't want much change.  (uh, it would be horrifying if Namco decided to go all Final Fantasy 13 with this series, and just bastardized the traditional elements so much that the games are barely jrpgs anymore)
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« Reply #1746 on: Today at 02:30:51 AM »

tales is one of the last bastions of jrpg'ness and people want it to fail. lol. then again maybe if this were a different era were jrpg's were more plentiful people would be more forgiving.
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Grainofariver
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« Reply #1747 on: Today at 03:04:28 AM »

People want it to fail? Are you speaking of something from this particular conversation, another conversation you've seen, or the general reaction to Zestiria? I can't imagine anybody wanting any game to fail: that just doesn't make sense. A failed game pleases nobody. Even people who wish things like Call of Duty or Dragon Age would fail are misplacing their anger. Taking Dragon Age for example: even if you wanted Inquisition to fail because of the action focus, Dragon Age 4 probably wouldn't be more akin to Origins. Wouldn't it be better for another game that fits your expectations to be a success? Then you have two successes and more people are happy (DA:I is already a financial success anyway). This is especially true when nothing else does what Tales does even in the JRPG world. Especially true since Star Ocean ended and a Shining Resonance localization probably isn't feasible (ignoring the combat and other differences between the three). Hell, I'll still pre-order Zestiria just because it's the ONLY new thing that fits that style.

 I dunno why I'm typing all this, you're probably already aware of this. It's just weird for me, of all people, to be so bloody optimistic.
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Grainofariver
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« Reply #1748 on: Today at 03:05:38 AM »

People want it to fail? Are you speaking of something from this particular conversation, another conversation you've seen, or the general reaction to Zestiria? I can't imagine anybody wanting any game to fail: that just doesn't make sense. A failed game pleases nobody. Even people who wish things like Call of Duty or Dragon Age would fail are misplacing their anger. Taking Dragon Age for example: even if you wanted Inquisition to fail because of the action focus, Dragon Age 4 probably wouldn't be more akin to Origins. Wouldn't it be better for another game that fits your expectations to be a success? Then you have two successes and more people are happy (DA:I is already a financial success anyway). This is especially true when nothing else does what Tales does even in the JRPG world. Especially true since Star Ocean ended and a Shining Resonance localization probably isn't feasible (ignoring the combat and other differences between the three). Hell, I'll still pre-order Zestiria just because it's the ONLY new thing that fits that style.

 I dunno why I'm typing all this, you're probably already aware of this. It's just weird for me, of all people, to be so optimistic.
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Aeolus
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« Reply #1749 on: Today at 05:30:16 AM »

@Dice: You say that, but then you had to post a picture of some douche photo bombing a picture at a upscale horse race with his tweed suit, his bowler and his smugness standing among societies' job creators with their silk top hats, their pea-coats and their white carnations tucked into their lapels.

That said, considering that Alisha's original design has her rocking plate mail arm guards along with a ZR, I can't really say that this one's any worse (though it does away with her color scheme as the team's Pink Ranger).

Code:
Apparently, according to Siliconera, the other human dies at some point in the story as well, making this really the Corey/Rose power hour. While it doesn't make the Alisha thing any less scuzzy, at least its no worse than what I expected of Bandai and their Tales of Studio, especially after Xillia. Their cageyness about those two (especially in light of their series current mandate of at least having 4 playable males and 4 playable females for title purposes) made it pretty goddamn obvious that it was going to be entirely about Borey and his invisible friends. I'm more shocked by the fact that Rose is at all relevant since A) she's female and B) was officially announced at the eleventh hour.

Besides, look on the bright side, we now have our first female version of the Flynn archetype. Progress!


Its kinda funny, I've been a fan of the series since Symphonia landed on gamecube and I've played every localized entry since, other than some basic previews introducing Sorey and Alisha, around when it was announced showing I've largely stayed away from anything remotely "spoiler-rific" concerning this game. 

Having heard about this Alisha  "controversy" I have to chuckle- Considering that no one has even played this game up until just now (and I'm guessing 90% of the people posting away with various negative opinions on the game probably haven't played the game AT ALL and won't until it comes west), its funny how many out there on various message boards seem to have a strong opinion on this subject, to the point where it seems like this is almost ruining the game for them.  Its like, how can somebody be THAT attached to a character whose game they haven't even played yet?  Its not like you can have an opinion on much of anything, other than how you think the characters "looks".  How about actually playing the game to completion with an open mind, and letting Namco to tell the story it intended with this game before passing judgement?

As for her apparent DLC episode/side story/epilogue, whatever that may be, since it will effectively be free (for two weeks, which yes, is a limited time frame, but if you are a big fan of this series, don't tell me you aren't grabbing this day one), so no big deal.  Costumes/novelty mystic arts attacks, and other boosts as DLC are kind of goofy, but alas are reality for gaming in 2015.  If this revenue helps keep Namco producing games in this series (and bringing localized versions West, most importantly to me)

I'd bet real money that the free DLC thing is only for Japan and only as an apology to the fans that are pissed on getting burned by Zesty's scuzzy marketing when they Day 1'd the game.

And that's where a good deal of the anger is coming from. Zesty pulled a classic bait-and-switch given all the initial focus that Alisha was getting (she got a figure) compared to how quickly she got shoved onto the bus in game, especially given that she was being talked up as an important dynamic to the game's plot; with associates, potential antagonists, a contrast to the main character's plot and everything and none of that matters because its hard to have a side plot when the character central to said plot goes "I must go now, for my planet needs me". And while I don't know the exact score (or even claim to know right now), its pretty obvious that what was originally stated and what was ultimately delivered are two different things, and this discrepancy is not for good reasons.

There's also a lot of hate towards the clunkiness of the game in general. Specially in regards to the battle field camera and multiplayer with more than 2 people playing being complete ass.

Geez, even this post was full of my Grade A (for Asshole) bullshit even if I hadn't gone completely off the rails at this point. I'd as to either redact them or delete them so that my idiocy doesn't lead to worse, but I don't think that either request is going to fly (especially after having both posts quoted already).


People want it to fail? Are you speaking of something from this particular conversation, another conversation you've seen, or the general reaction to Zestiria? I can't imagine anybody wanting any game to fail: that just doesn't make sense. A failed game pleases nobody. Even people who wish things like Call of Duty or Dragon Age would fail are misplacing their anger. Taking Dragon Age for example: even if you wanted Inquisition to fail because of the action focus, Dragon Age 4 probably wouldn't be more akin to Origins. Wouldn't it be better for another game that fits your expectations to be a success? Then you have two successes and more people are happy (DA:I is already a financial success anyway). This is especially true when nothing else does what Tales does even in the JRPG world. Especially true since Star Ocean ended and a Shining Resonance localization probably isn't feasible (ignoring the combat and other differences between the three). Hell, I'll still pre-order Zestiria just because it's the ONLY new thing that fits that style.

 I dunno why I'm typing all this, you're probably already aware of this. It's just weird for me, of all people, to be so optimistic.

Quote != Edit.
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