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John is so gonna be my waifu.
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Author Topic: Yoshi's Epic Yarn  (Read 785 times)
Aeolus
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« on: January 23, 2013, 01:35:54 PM »

Since every other big shiny new reveal from today's Nintendo Direct video got a thread I figured why not. And besides, if its anything like Yoshi's Island (save for the babies) then it'll totally be worth it (plus 1998 was forever ago).
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« Reply #1 on: January 23, 2013, 03:03:53 PM »

I hated Epic Yarn, and I think it's kinda weird the same company is doing ...another yarn thing.  But I'm curious, and this look quite pretty.  I'm counting how long it takes before someone makes a real Yarn Yoshi on DeviantArt or Etsy or whatever.
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« Reply #2 on: January 23, 2013, 03:07:51 PM »

I wish they'd revisit the SNES art style. That's the most beautiful SNES game IMHO
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« Reply #3 on: January 23, 2013, 03:25:57 PM »

I want Metroid Epic Yarn.
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Dice
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« Reply #4 on: January 23, 2013, 03:45:18 PM »

The fact the SNES is now a bygone era still tugs at my heart.
Mind you, I'm glad as fuck I don't have to hear Baby Mario cry.  AAAUUGGHHH.  I source that game and Drakengard as the top two reasons I wanna post-pone any sort of family.

And good thinking Mongoosey. I'd take a dating sim Metroid.  Secret bachelor is Metroid itself.
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« Reply #5 on: January 23, 2013, 04:43:12 PM »

I wish they'd revisit the SNES art style. That's the most beautiful SNES game IMHO

Yeah, it had a great style to it.  I had the cart, but I remember more playing it often in high school during computer classes and at the library.  Snes emus were really popular at my school.  Doom too, I suppose.
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« Reply #6 on: January 25, 2013, 03:31:00 AM »

I hated Epic Yarn

Why?
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« Reply #7 on: January 25, 2013, 09:23:14 AM »


Ironically, taking the "suck" out of Kirby meant taking away a pretty major design element for him (I though everything else made the controls iffy; controlling "car" Kirby was messy).  The music sounded like it wanted to lull you to sleep.  The challenge wasn't really there.  The game was extremely short (without doing quests, you could probably have it done in one sitting).

I *do* respect the challenge though.  Even though you couldn't "die" per se,  to actually get "Gold" ranks (or 'S' or whatever) was actually really challenging.

I dunno, otherwise, the game didn't appeal to me.  I like the more faster paced Kirby games.  The game looked brilliant and had a lot of creative ideas, but the gameplay just wasn't as exciting.
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Aeolus
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« Reply #8 on: January 25, 2013, 07:04:14 PM »


Ironically, taking the "suck" out of Kirby meant taking away a pretty major design element for him (I though everything else made the controls iffy; controlling "car" Kirby was messy).  The music sounded like it wanted to lull you to sleep.  The challenge wasn't really there.  The game was extremely short (without doing quests, you could probably have it done in one sitting).

I *do* respect the challenge though.  Even though you couldn't "die" per se,  to actually get "Gold" ranks (or 'S' or whatever) was actually really challenging.

I dunno, otherwise, the game didn't appeal to me.  I like the more faster paced Kirby games.  The game looked brilliant and had a lot of creative ideas, but the gameplay just wasn't as exciting.

Good thing Yoshi doesn't suck then.
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« Reply #9 on: January 25, 2013, 08:06:19 PM »

I want Metroid Epic Yarn.

me too
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« Reply #10 on: January 25, 2013, 10:23:04 PM »


I'd buy it
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Jimmy
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« Reply #11 on: January 25, 2013, 11:07:28 PM »


Seconded. Actually, I just want Metroid.
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Aeolus
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« Reply #12 on: January 25, 2013, 11:20:29 PM »


Seconded. Actually, I just want Metroid.

An Metroid: Other Yarn would imply a 2D/2.5D style game which is something the franchise desperately needs at this point (and hopefully keep the creep out of the game).
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MeshGearFox
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« Reply #13 on: January 26, 2013, 03:13:26 AM »

Quote
The challenge wasn't really there.  The game was extremely short (without doing quests, you could probably have it done in one sitting).

Short and easy is basically every Kirby game.
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Dice
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« Reply #14 on: January 26, 2013, 10:37:06 AM »

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The challenge wasn't really there.  The game was extremely short (without doing quests, you could probably have it done in one sitting).

Short and easy is basically every Kirby game.

Touche.  But Kirby 3, RtDl, and SSU have really shitty final bosses.  I define them as "fun with the occassional pain in the butt".
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