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Author Topic: Star Ocean 5  (Read 6358 times)
Dincrest
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« Reply #225 on: June 30, 2015, 06:00:44 PM »

It's refreshing to hear that it and Legend of Legacy will be complete games right out of the box.  You don't see that too often these days. 

Meme says it all: http://i.imgur.com/Dzmg7Xk.jpg
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Aeolus
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« Reply #226 on: July 14, 2015, 10:06:05 PM »

http://gematsu.com/2015/07/star-ocean-5-will-have-infinite-undiscovery-like-battle-system

So when they said that you could field upwards to 6 or more characters, what they really meant was "Have fun playing as generic anime swordsman #0326 for the entirety of this 40-80 hour game.".

Also its nice to see that they wanted to make this series entirely Sci-Fi, they just also wanted it to conform to the standard swords and sorcery because thats what sells.
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Annubis
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« Reply #227 on: July 14, 2015, 10:44:45 PM »

For those blessed enough to not know how combat worked in Infinite Undiscovery, just watch this: https://www.youtube.com/watch?v=1QFv6czM-KE
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Mickeymac92
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« Reply #228 on: July 14, 2015, 11:21:53 PM »

That "Combat More Like Infine Undiscovery" almost killed it for me had they not mentioned that the combat system itself will still be more like Star Ocean. Not to say IU had a terrible battle system, but the combat was really boring. There just wasn't much to it. "MMORPG-like", as they said...
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“MY NAME IS POKEY THE PENGUIN I LOVE CHESS!! IT IS LIKE BALLET ONLY WITH MORE EXPLOSIONS!”
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Klutz64
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« Reply #229 on: July 15, 2015, 09:55:00 AM »

http://gematsu.com/2015/07/star-ocean-5-will-have-infinite-undiscovery-like-battle-system

So when they said that you could field upwards to 6 or more characters, what they really meant was "Have fun playing as generic anime swordsman #0326 for the entirety of this 40-80 hour game.".

Also its nice to see that they wanted to make this series entirely Sci-Fi, they just also wanted it to conform to the standard swords and sorcery because thats what sells.

He didn't say anything about not being able to switch characters. I think the comparison was literally limited to the fact that battles start as you approach enemies.
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