Author Topic: Annoying Moments in otherwise Great Games  (Read 17065 times)

0 Members and 1 Guest are viewing this topic.

Dice

  • I'm fart and I'm smunny
  • AMG A GIRL
  • Member
  • *
  • Posts: 13321
  • RPGFan and Dice forever...
    • View Profile
    • My DeviantArt site!  Come, stay, laugh, cry.
Re: Annoying Moments in otherwise Great Games
« Reply #75 on: March 26, 2013, 08:32:12 PM »
I'm still not 100% sure how you get safely across that beam thing when the prison is sinking.

Yeah, that took me like 6 tries.  I didn't really get what...the thing[?] to do[?] is..... When I did it, I was all like, "oh, kay."

I also hated the part with Cid in FF9 that's timed.  Fucking up leaves you little time to fix things, and they make it an exercise of tedium since he's so careful putting every item on and off the scale.  ...also, I just hate timed parts.  Fuck'em.
http://society6.com/Dice963
http://www.redbubble.com/people/dice9633
http://dice963.tumblr.com/

Support your local Dice (and pitch her ideas)!
RAINBOW PIXEL POWER!!!

Lard

  • Member
  • *
  • Posts: 5940
    • View Profile
Re: Annoying Moments in otherwise Great Games
« Reply #76 on: March 27, 2013, 01:47:01 AM »
The laughing scene in FFX...that makes people think that the game has bad voice acting.

Have you heard it in Japanese yet?
"Don't break your speakers. There's no crow, just a Tidus."

Well, it made *me* laugh.
I avoid online multiplayer because my brain still works.