How has nobody mentioned how the final dungeon theme goes from AWESOME to straight-up BADASS as you defeat the mini-bosses? Between that and the second version of the Lorule overworld, all I could do was ask myself how that much sexiness could come from those tiny speakers. Don't know if I'd call this game of the year, but it most certainly is my game soundtrack of the year.
Beat the game, not too surprised by the ending reveal or the ending itself, though I was half expecting an epilogue or something that revealed
the game as a prequel to LttP, otherwise it's never really explained why Lorule and the Dark World (which was supposed to be the corrupted sacred realm) look the same
This is why I wish Nintendo never even played around with the whole "Zelda continuity" thing. By claiming that there is a definite timeline, they admit that any inconsistencies are just that and not just design decisions.
I honestly wouldn't try following the timeline any more than perhaps its placement... then you just give it an assured nod, and carry on. Otherwise you have to question what the fuck happened to the vast differences in land masses between games. They need a Zelda to explain the peculiar and inexplicable ...terraforming[?] that happens from title to title; I did love Wind Wakers version of "flooding the world" to protect the triforce. Anyways, I honestly think following the timeline is more trouble than it;s worth, but I would't get in the way of people discussing and theorizing about it till the end of time.
And also, without complicating things, I think it's best to go with the simplest theory than a grand one: Hyrule and Lorule are simply an alternate dimension of each other (they both had their own Hy/Lorulean civil war after all; just the end-game was changed).
If anything, I was more surprised that the triforce can be destroyed.... I'd love that to be explored further. Anyways, more importantly, and since we just BARELY dodged the bullet this time: I really want Ganon's role put to rest for a few titles. Or I wish they'd explore him better or not at all. I've never understood why the Triforce of Power must compel him to evil every damn title and I'd love if for once he and even Zelda were key players than damsel and villain.... they all share a triforce piece, why the constant lack of co-operation?
And yeah, I love that dungeons finally have a proper melody to them (too often it was some tribal-like drum beat, some ambient noises, and the occasional instrument tooting). The OST is floating around Youtube; Hyrule, Lorule, and the final dungeon have between 2-5 versions... it's actually really something; and I hope future Zelda games go this route.