Author Topic: Final Fantasy XIV: ARR, a Thread Reborn

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Tenchi-no-Ryu

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #60 on: June 12, 2013, 12:56:48 AM »
you get to keep the stuff you get in phase 3 right?

Nope, that's phase 4 onward. Phase 3 is mainly testing the PS3 client and the character import stuff. I'd still advise you to check it out though.

Tenchi-no-Ryu

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #61 on: June 12, 2013, 12:58:03 AM »
Looks like EVERY person who played 1.0, regardless of account status can play starting with beta phase 3.

http://www.finalfantasyxiv.com/na/newsletter/1306en_na/index.html

Alisha

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #62 on: June 12, 2013, 05:44:50 AM »
you can update your client now. its almost 6 gigs

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Tenchi-no-Ryu

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #63 on: June 12, 2013, 09:50:29 AM »
Windows Client is here. You'll need the promo code from SE to get the PS3 Client.

Klutz64

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #64 on: June 12, 2013, 09:51:16 AM »
you get to keep the stuff you get in phase 3 right?

Nope, that's phase 4 onward. Phase 3 is mainly testing the PS3 client and the character import stuff. I'd still advise you to check it out though.

Any idea what happens if we delete one of our 1.0 characters during Phase 3?
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Tenchi-no-Ryu

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #65 on: June 12, 2013, 09:56:03 AM »
you get to keep the stuff you get in phase 3 right?

Nope, that's phase 4 onward. Phase 3 is mainly testing the PS3 client and the character import stuff. I'd still advise you to check it out though.

Any idea what happens if we delete one of our 1.0 characters during Phase 3?

Nothing. They'll be wiping before phase 4 and restoring 1.0 characters from their original save state. You've got 4 character slots each server for beta, so no idea why you'd want to nuke 1 old character.

Klutz64

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #66 on: June 12, 2013, 09:58:50 AM »
I don't at the moment, but I do want to recreate one of them eventually and was wondering when the best time to do so would be.
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Tenchi-no-Ryu

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #67 on: June 12, 2013, 10:16:21 AM »
I don't at the moment, but I do want to recreate one of them eventually and was wondering when the best time to do so would be.

Well Phase 3 is a good time to just kind of fuck around with the character creator and get your bearings before phase 4 begins. Honestly, I think it's going to be a clusterfuck on Thursday with how many people will be trying to get in.
They're supposed to launch a new benchmark that features character creation with an import feature into retail, so we shall see how that goes.

Tenchi-no-Ryu

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #68 on: June 12, 2013, 11:20:42 AM »
Since we're all waiting for Phase 3 to start, I found an excellent storyline synopsis of ver. 1.0 with pics and video on Dual Shockers. It's great reading/viewing for those of you who want to get some point of reference before starting the beta test, and a really good refresher for those of us who played through it.

FFXIV ver. 1.0 Storyline

Here's the E3 Ifirt Challenge video from yesterday. It's only level 30 but they really captured the intensity of the old fight well. It's pretty painful to watch though.
« Last Edit: June 12, 2013, 11:36:29 AM by Tenchi-no-Ryu »

Tenchi-no-Ryu

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #69 on: June 12, 2013, 04:28:07 PM »
Looks like DX11 and PS4 version will be another year wait.

http://www.warcry.com/news/view/124889-Final-Fantasy-14-Letter-Live-at-E3-Details-PVP-and-More?utm_source=rss&utm_medium=rss&utm_campaign=news

edit- According to Ten Ton Hammer, Yoshida said "early 2014." So some hope.
« Last Edit: June 13, 2013, 02:35:34 AM by Tenchi-no-Ryu »

Akanbe-

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #70 on: June 12, 2013, 05:09:41 PM »
Looks like DX11 and PS4 version will be another year wait.

http://www.warcry.com/news/view/124889-Final-Fantasy-14-Letter-Live-at-E3-Details-PVP-and-More?utm_source=rss&utm_medium=rss&utm_campaign=news

It doesn't use DX11?  That seems odd.  I'm not techy enough to know what that means for the average player though.

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Parn

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #71 on: June 12, 2013, 07:30:49 PM »

Tenchi-no-Ryu

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #72 on: June 13, 2013, 12:05:25 AM »
Looks like DX11 and PS4 version will be another year wait.

http://www.warcry.com/news/view/124889-Final-Fantasy-14-Letter-Live-at-E3-Details-PVP-and-More?utm_source=rss&utm_medium=rss&utm_campaign=news

It doesn't use DX11?  That seems odd.  I'm not techy enough to know what that means for the average player though.

Not alot of games really use most of the DX11 features, plus only video cards released in the last two years really support it. If they're making a true full DX11 version of the game, it will be a noticeable improvement on what we have now. I can see that at the time it didn't really make sense because it would have alienated players even further who didn't have really good PCs even more than the original release did.

Tenchi-no-Ryu

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #73 on: June 13, 2013, 01:16:22 AM »
They just put up a new Developer's Commentary video (with subtitles) showing off the PS3 version with a control tutorial. It's alot better footage than the last Live Letter. Check it out here.

Tenchi-no-Ryu

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Re: Final Fantasy XIV: ARR, a Thread Reborn
« Reply #74 on: June 13, 2013, 02:33:22 AM »
Last bit of thread spam for the night, but important for anyone using an NVIDIA card planning to play phase 3 on Fri. Do not use the current 320.18 WHQL drivers as it seems to be a bit of an unstable lemon with alot of games. Instead, use the previous drivers 314.22 WHQL. I did the benchmark and saw a 500+ point difference with rolling back to the 314.22 WHQL. Afterburner reported more GPU usage % (93% vs. 75%) with the older drivers as well, but better fan speeds and temps. Bizarre but the numbers are there. had alot less hang ups and tears on some of my other games too. Anyway, anyone using Vista 64, Win7 64, or Win 8 64 can find the driver here. Just make sure to choose "Custom" and "Clean Install" when you run the executable.

EDIT - For weekend test 1 in Phase 3, we will be on... Leviathan! Shocker!
« Last Edit: June 13, 2013, 03:49:52 AM by Tenchi-no-Ryu »