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Author Topic: Final Fantasy XIV: ARR, a Thread Reborn  (Read 132292 times)
Farron
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« Reply #645 on: August 18, 2013, 01:04:56 PM »

Sure I can but I wanted to play as another race... Maybe I'll get used to this character and before I realize I'll end up playing as her.
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Parn
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« Reply #646 on: August 18, 2013, 03:45:48 PM »

The 3102 error thread is at over 1300 pages.  They really need to say something to the playerbase.  Hell, I don't even have the error and I stopped playing until it's addressed because I'm not about to repeat progress again if there's a wipe due to corrupted data or something.
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Ivalice Alliance
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« Reply #647 on: August 18, 2013, 04:17:11 PM »

The 3102 error thread is at over 1300 pages.  They really need to say something to the playerbase.  Hell, I don't even have the error and I stopped playing until it's addressed because I'm not about to repeat progress again if there's a wipe due to corrupted data or something.

Over 1300 pages?! Oh boy, I do have the feeling that characters will be wiped.  Or, Square should reset the servers or make everyone return back to their Home starting point.
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Taelus
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« Reply #648 on: August 18, 2013, 04:39:15 PM »

They may not have said anything yet because they have nothing to say yet. I'm guessing that's probably the case.

Still, probably not a bad idea to take it easy on making progress for now, just in case.

I'm just glad it's beta, that's what beta is for-- to fix these things before the game launches.
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Ivalice Alliance
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« Reply #649 on: August 18, 2013, 05:29:19 PM »

I agree. I've only had one disconnect, which was when I was zoning. My friend has suffered from this fatal error.
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Raze
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« Reply #650 on: August 18, 2013, 05:37:38 PM »

They may not have said anything yet because they have nothing to say yet. I'm guessing that's probably the case.

It's still good to keep the lines open even if they don't really have anything to say. Which, while a bit late, they did just a bit ago on twitter, 'we're working on it, sorry and we'll let you know when we figure something out'. Even though they didn't really say shit, that's good. You know they're awake and making a effort and you can just check twitter for further updates which is considerably faster than trying to log in and see if it's fixed yet.
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Annubis
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« Reply #651 on: August 18, 2013, 05:41:27 PM »

I just don't understand why they don't have a subroutine to disconnect accounts after 15 minutes of inactivity.
They already had that in Quake 1 servers, you know, in like 1996.
« Last Edit: August 18, 2013, 05:43:03 PM by Annubis » Logged
Solstafir
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« Reply #652 on: August 18, 2013, 07:06:43 PM »

I just don't understand why they don't have a subroutine to disconnect accounts after 15 minutes of inactivity.
They already had that in Quake 1 servers, you know, in like 1996.
Baffles me, too. It's standard MMO stuff. They've got a queue system in place, but never thought "oh hey, maybe we shouldn't let people leave the client open [overnight] when they're idle and take up a spot".
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Annubis
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« Reply #653 on: August 18, 2013, 07:30:13 PM »

There are about 17,000 characters stuck on 3102 and the amount is quickly going up.
That's only accounting for those on the forum. There are probably many who are in silent anguish.

Crazy stuff.

Oh yeah, we should post this too: http://www.youtube.com/watch?v=8d4RtvMQp10
Between D3 and every WoW patch, this video is timeless.
« Last Edit: August 18, 2013, 07:36:59 PM by Annubis » Logged
Klutz64
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RebornThief
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« Reply #654 on: August 18, 2013, 07:35:08 PM »

I just don't understand why they don't have a subroutine to disconnect accounts after 15 minutes of inactivity.
They already had that in Quake 1 servers, you know, in like 1996.

I don't think it's that simple. Otherwise, people would have been reporting the problem in previous beta tests as well.
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Annubis
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« Reply #655 on: August 18, 2013, 08:17:34 PM »

I'd wager that the load is the problem (hence why it's happening now only). Error 3102 is the follow up of error 90000 which is due to the servers being overloaded.
And frankly, most of the time, the error is pretty simple.

This video is pretty representative of corporate incompetence: http://www.youtube.com/watch?v=W8_Kfjo3VjU
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Taelus
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taelusramza
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« Reply #656 on: August 18, 2013, 08:31:28 PM »

I'm not sure how this is incompetence. It's a stress test beta. Every single person who signed up knew (or should have known) that these kinds of things can and do happen. The entire point is to draw out errors like these ones BEFORE launch. This is the very definition of "how things should be going when there is a problem."
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Annubis
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« Reply #657 on: August 18, 2013, 08:47:49 PM »

I'm not sure how this is incompetence.

3102 existed in 1.0
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Parn
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« Reply #658 on: August 18, 2013, 08:57:27 PM »

Hopefully it's something that can be resolved.  They can still postpone the launch.
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Taelus
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« Reply #659 on: August 18, 2013, 09:24:04 PM »

I'm not sure how this is incompetence.

3102 existed in 1.0

It's not apples to apples. Completely different engine now. Problems arise. This is why it's in beta.

And I agree, Parn. Although I'd rather them postpone the launch than release a broken game.
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