Welcome, Guest. Please login or register.
November 22, 2014, 10:40:03 PM

Login with username, password and session length
Search:     Advanced search
We have a new board! Pop on over to the Game Journals section and tell us what you've been playing!
337993 Posts in 13836 Topics by 2212 Members
Latest Member: WhiteWishes
* Home Help Search Login Register
+  RPGFan Message Boards
|-+  Media
| |-+  Miscellaneous Games
| | |-+  Driving Off the Map: A Formal Analysis of Metal Gear Solid 2
« previous next »
Pages: [1] Print
Author Topic: Driving Off the Map: A Formal Analysis of Metal Gear Solid 2  (Read 4454 times)
Yggdrasil
Posts: 6201

Member
*


View Profile Email

Ignore
« on: May 14, 2013, 05:20:06 AM »



Driving Off the Map: A Formal Analysis of Metal Gear Solid 2 by James Clinton Howell, July 2007

"MGS2 asserted that we must not let cultural memories inform how we act in situations that seem similar to those that first created our cultural memories."
Logged
Pages: [1] Print 
« previous next »
Jump to:  



Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!