Author Topic: Hatsune Miku: Project Diva F  (Read 20567 times)

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Kevadu

Hatsune Miku: Project Diva F
« on: June 13, 2013, 05:36:49 AM »
I just had to make a thread for this game :)

I'm still in disbelief that Sega is actually bringing this over.  I've already played the heck out of lowercase-f (the Vita version) from importing it, but I never did get F.  I kind of prefer these games on a portable and the couple extra songs in F weren't quite enough to sell it to me (well, I did almost buy it just for Tell Your World...).  But I guess I should show my support since they're actually localizing it.  Not that there was much to localize...

The demo is out on PSN already and I tried it out today.  It's just like the Japanese demo.  I was kind of surprised that they didn't even translate the song lyrics, just romanized them.  But then, it's not like you have time to read song lyrics while playing the game.  Otherwise this was obviously a super-easy game to localize.  It's really just menus.  I'm quite curious how it's going to sell.  I think a lot of the hardcore fans already imported it, especially since the games don't really require any knowledge of Japanese.  But I guess the really hardcore fans will buy it again.

My biggest concern is that it's supposed to be hitting in August.  We've already got Dragon's Crown and Tales of Xillia in August...what a busy month.  I'm also a bit concerned that despite the fact that it's supposed to be out in just a couple months they still don't have a firm date (just 'August') and it's not even listed on Amazon...
« Last Edit: June 13, 2013, 06:11:21 AM by Kevadu »

Cyril

Re: Hatsune Miku: Project Diva F
« Reply #1 on: June 13, 2013, 05:39:13 AM »
What.

Sega is bringing it over?

How did I miss this?

Kevadu

Re: Hatsune Miku: Project Diva F
« Reply #2 on: June 13, 2013, 06:12:23 AM »
Well, it was only announced fairly recently.  Like a week or so ago.

Annubis

Re: Hatsune Miku: Project Diva F
« Reply #3 on: June 13, 2013, 07:45:26 AM »
Are we talking digital download only or are they actually doing a physical copy localization?

Klutz64

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Re: Hatsune Miku: Project Diva F
« Reply #4 on: June 13, 2013, 11:21:46 AM »
My relationship with rhythm games (and this one in particular based on the demo) is very strange. I find them extremely difficult, but I can't get enough of them. Theatrhythm is the only rhythm game that I found less challenging and even that one has it's moments.
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Kevadu

Re: Hatsune Miku: Project Diva F
« Reply #5 on: June 13, 2013, 12:53:27 PM »
Are we talking digital download only or are they actually doing a physical copy localization?

You know, I'm not sure they've even said.  I guess being download-only is quite possible.

Mickeymac92

Re: Hatsune Miku: Project Diva F
« Reply #6 on: June 13, 2013, 04:59:55 PM »
http://www.pushsquare.com/news/2013/06/hatsune_miku_project_diva_f_pulling_shapes_on_ps3_this_august

According to this source, it's Pysical and Digital in North America, and digital-only in Europe.

Anyways, I'll likely get this to support Sega bringing over a weird Japanese game...but...I don't like Vocaloid. I mean, it just sounds too weird to me.

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Annubis

Re: Hatsune Miku: Project Diva F
« Reply #7 on: June 13, 2013, 05:03:02 PM »
Physical and Digital in North America

Sega can count on my money =)

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Re: Hatsune Miku: Project Diva F
« Reply #8 on: June 13, 2013, 06:13:25 PM »
My relationship with rhythm games (and this one in particular based on the demo) is very strange. I find them extremely difficult, but I can't get enough of them. Theatrhythm is the only rhythm game that I found less challenging and even that one has it's moments.
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Kevadu

Re: Hatsune Miku: Project Diva F
« Reply #9 on: June 13, 2013, 07:31:08 PM »
I thought I sucked at these games at first myself.  Then I played them a bunch and got better.

OK, that probably doesn't sound terribly insightful.  But I do that that even more than any other genre out there, doing well in rhythm games is just all about repetition.  Repetition, repetition, repetition.  There's no trick to it.  But if you play the same song a bunch you will learn it by heart.

Even though I hadn't touched the game in months, when I tried out the English demo I only made two mistakes on World's End Dancehall (the hardest song in the demo) my first time through.  Of course then I naturally felt compelled to go back and do it again until I perfected it...but that's another story.  It's easy to become OCD about getting perfects in these games...but anyway, I assure you that I sucked royally the first time I played a Project Diva game.  Couldn't even pass some songs without dropping the difficulty to easy.  Now I won't even touch easy.  It's too boring.

Cyril

Re: Hatsune Miku: Project Diva F
« Reply #10 on: June 13, 2013, 10:59:32 PM »
That's generally how rhythm games work.  You're always terrible at them at first, but you practice over and over, usually on one or two songs, and get better.  Even doing a really hard song and failing is a lesson.  If any of you think you're bad at Rhythm games, just remember: when they first started, everyone else was just as bad, or worse, than you as well.

I remember my first time playing DDR and thinking that normal and some easy difficulty songs were hard.  
« Last Edit: June 13, 2013, 11:03:45 PM by Cyril »

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Re: Hatsune Miku: Project Diva F
« Reply #11 on: June 14, 2013, 03:01:35 AM »
Yeah Rhythm games are like any good challenge based genre. I think of them like I think of Godhand, Zone of the Enders or fighting games. Games I just play to get better at them for fun.   Either way, I played this today and it is very fun. The rhythm stuff was pretty fun, I had to play World's End Dance Hall 3 times before I completed it and now I have the song stuck in my head. Also, costumes activate the part of my brain that just makes me happy. Like opening treasure chests.
Does anyone know the price? 'cause I might buy it if the price is right.
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Kevadu

Re: Hatsune Miku: Project Diva F
« Reply #12 on: July 08, 2013, 06:52:59 PM »
Just happened to check on Amazon and the game is listed now.  Only $50.  Kind of surprising since it was definitely full-price in Japan.

Eusis

Re: Hatsune Miku: Project Diva F
« Reply #13 on: July 08, 2013, 08:29:36 PM »
Just happened to check on Amazon and the game is listed now.  Only $50.  Kind of surprising since it was definitely full-price in Japan.

Eh, more limited user base here and it'll be hard selling a rhythm game at full price now. Hatsune Miku SEEMS to be big enough over there that they can go full price, nevermind different expectations on software pricing (and used games being a better way to get cheap than here.)

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Re: Hatsune Miku: Project Diva F
« Reply #14 on: July 08, 2013, 10:21:38 PM »
Loved the demo (esp. the third song), do want.
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