And I love that the developer is bucking the trend and saying "no DLC, the game will be 100% complete right out of the box." You don't see that very often these days. I like the idea of the game being the full monty right out of the box. http://www.rpgfan.com/news/2015/2483.html
I concur, the idea of leaving code in the game with the intent to charge for its access at another date is ludicrous. What I really like from dlc is if it's planned and developed after the game is released because they built a complete game first then made extra content afterward.