Played a tiny bit further in last night. Cleared 1-2 and 2-1.
I really hope this doesn't set the standards for the machine-side stories because wow...I haven't seen a side plot spend so much time chasing it's own tail to go absolutely no where. Thankfully for the game's sake the 'cloak and dagger' plot line at least has me curious. But at this point I'm tempering my expectations for any sort of pay off.
As anticipated; this game is silly shades of easy so far. First boss came and went without putting up anything resembling a fight. 'Nearly' died on the last floor of 2-1 but that's only because I gimped myself and pretty much ignored any sort of leveling in order to fight a level 6 monster at level 4.
Red Hair is still a major point of detraction for this game. ~_~ Every time she opens her mouth and I hear the dialog someone wrote for her I find myself ticking another box in the "Reasons this game sucks" region. Seriously; she's like a literal, walking stereotype of everything negative people associate with Compile Heart characters...only without an ounce of any charm or adorableness to even begin countering the scales.
And there's an ominous looking character named
Really? That's the best you could come up with? Wanna give it a pitchfork and horns while you're at it? Maybe have his footsteps catch flame too. Nah...too subtle. Speaking of which...
So basically you're using the Celestia/Netherworld references of the Disgaea games...but slathering on the annoying
'we're going to use Christian symbolism without having a clue how to use it' problem that detracted from D4's end-plot...only
amplify that problem ten times over instead of just using the elements of the setting you're already entrenched in...h'oy.
This is about as mind-numbingly bad as if I wrote a fictional plot about a place called 'Budaramia' where if you didn't bow
and quickly chant a prayer to every 300+ pound man you see on the street a 6-armed post-op tranny will come down and sit on
your face while you sleep; causing you to vomit Maneki Nekos the next morning.
Yeah...it's about that distractingly off-base and nonsensical.
Also; the ratio of gameplay to cutscenes is absurdly out of whack so far. It's literally spending 1-2 minutes clearing a floor only to have to sit through 3-4+ minutes of dialog...EVERY, SINGLE, FLOOR! ;_;