Stuff I saw today:
Final Fantasy XIII: Lightning Returns
Various indie games that I can't even remember all the names of...
Demonstrations (running in real time being played by a PR guy but attendees didn't get to try it themselves):
Infamous: Second Son
X-Com Enemy Within
Obviously I spent a lot of time at the Sony booth today. My my objective was to get some hands-on time with the PS4 and I did. Knack felt like a pretty straightforward 3D platformer, but it was fun. Killzone was just multiplayer. It seemed fine, but it's not a genre I really care for so I don't know what to say. I'm a bit disappointed they weren't showing off the single-player at all because at least from what we've seen in trailers it looks like a significant departure for the series.
BTW, the PS4 controller feels fantastic. They really did improve on the Dualshock 3's weaknesses without making any drastic changes. Though I am a tad disappointed they didn't adopt a clicky d-pad like on the Vita, because I really love the Vita's d-pad...
Honestly I was pretty disappointed by Tearaway. It felt really gimmicky. Well, at least a lot of it did. The way it used the back touch to control bounce pads for jumping and stuff was actually kind of fun. But I found the way it kept trying to stick me in the game--taking pics of my face with the front camera and stuff like that--really annoying. I play video games to escape reality, not to stare at my ugly mug. Also, the whole mechanic of "sticking your finger through the paper" mechanic with the back touch panel seemed completely pointless. It didn't mesh with the rest of the gameplay at all. It was just like: OK now it's time to hit things with your finger, now back to platforming.
Lightning Returns was...ugh. I tried to go into it with an open mind, but I disliked pretty much everything I saw. I didn't care for the new combat system, the storytelling was garbage as expected, and the whole costume system really does come off as blatant fanservice. The victory poses and stuff were just so unnecessary...and completely out of character, at least for what little character Lightning had.
Rayman Legends wasn't much of a sneak peak. I think the game is already out in some parts of the world and it comes out here in just a couple of days. Naturally they had the full version of the game running. But hey, it didn't have a line (something that's pretty darn rare at this convention) so I figured why not try it out. It felt great and looked great as expected. Really solid platformer, but I didn't play it enough to contrast it with Origins or something.
I did want to check out Titanfall to see what all the hype was about, but jesus that game had a long line. That's going to be a project for another day...it may take the whole day...
Anyway, since I don't have a Saturday ticket I guess I get to relax tomorrow. Well, I might go to some PAX-related parties that don't require a badge...
Oh yeah, one indie game I tried that I definitely did remember the name of is That Dragon, Cancer. It's hard to even call it a game, really, but it certainly was a unique experience. I'm not sure I could call it an enjoyable experience, but I'm glad projects like this exist. It shows that the medium really can be used for different things.