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Author Topic: Inafune's latest project The Mighty No.9 looks Mega Rocking, man.  (Read 11876 times)
Aeolus
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« Reply #90 on: July 07, 2014, 01:19:38 AM »

http://gematsu.com/2014/07/mighty-9-animated-series-announced

I suspect that they may have put all their excess cash from the first go around into the anime. Regardless as to how much shit I just made up, I'll do what needs to be done in this case (which is nothing at all).
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ZeronHitaro
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« Reply #91 on: July 07, 2014, 01:37:24 AM »

Pretty sure even with their massive over-reach on the first one they didn't meet 'all' of the extra goals for MN9. Plus I can see how you'd need extra money for VA work in the US. It's not exactly a prolific career like in Japan. Sure we have enough people who 'think' they can VA but the ones who 'actually' can probably aren't cheap if you're having to fight for their talent/time. And I really doubt Inafune's going to settle for low caliber after all the mud his blue child got dragged through by Capcom's leash.
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Dice
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« Reply #92 on: October 19, 2014, 01:10:24 PM »

http://youtu.be/2uYSlhC9zVI
Might No. Bass   ....Um Zero.  No, not that "Zero", but 0?  Arghghgh, they knew what they were doing.
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Aeolus
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« Reply #93 on: October 31, 2014, 01:35:09 PM »

http://youtu.be/2uYSlhC9zVI
Might No. Bass   ....Um Zero.  No, not that "Zero", but 0?  Arghghgh, they knew what they were doing.

http://www.siliconera.com/2014/10/31/comcept-need-another-190000-put-becks-rival-mighty-9/

And here's a link to an article of deets on not-Black GetterBassZero. At least they were kind enough to break down the numbers.
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Dice
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« Reply #94 on: October 31, 2014, 01:45:50 PM »

http://youtu.be/2uYSlhC9zVI
Might No. Bass   ....Um Zero.  No, not that "Zero", but 0?  Arghghgh, they knew what they were doing.

http://www.siliconera.com/2014/10/31/comcept-need-another-190000-put-becks-rival-mighty-9/

And here's a link to an article of deets on not-Black GetterBassZero. At least they were kind enough to break down the numbers.

Jesus... This is if not THE then one of the most successful Kickstarters ever and they still want money when the game isn't even out or complete?  Yikes.  Inafune has more Capcom in him than maybe we gave him credit for. :P

Granted this does seem to be more than just a small "basement project", so I wish them the best... But still, maybe release a demo then talk more numhers.
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Jimmy
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« Reply #95 on: November 01, 2014, 11:12:37 AM »

http://youtu.be/2uYSlhC9zVI
Might No. Bass   ....Um Zero.  No, not that "Zero", but 0?  Arghghgh, they knew what they were doing.

http://www.siliconera.com/2014/10/31/comcept-need-another-190000-put-becks-rival-mighty-9/

And here's a link to an article of deets on not-Black GetterBassZero. At least they were kind enough to break down the numbers.

Jesus... This is if not THE then one of the most successful Kickstarters ever and they still want money when the game isn't even out or complete?  Yikes.  Inafune has more Capcom in him than maybe we gave him credit for. :P

Granted this does seem to be more than just a small "basement project", so I wish them the best... But still, maybe release a demo then talk more numhers.

Agreed. I'd like the game to just get released. If it's going to be DLC then why not get the game itself finished and then Kickstart more money for the DLC?
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Aeolus
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« Reply #96 on: November 01, 2014, 12:11:09 PM »

http://youtu.be/2uYSlhC9zVI
Might No. Bass   ....Um Zero.  No, not that "Zero", but 0?  Arghghgh, they knew what they were doing.

http://www.siliconera.com/2014/10/31/comcept-need-another-190000-put-becks-rival-mighty-9/

And here's a link to an article of deets on not-Black GetterBassZero. At least they were kind enough to break down the numbers.

Jesus... This is if not THE then one of the most successful Kickstarters ever and they still want money when the game isn't even out or complete?  Yikes.  Inafune has more Capcom in him than maybe we gave him credit for. :P

Granted this does seem to be more than just a small "basement project", so I wish them the best... But still, maybe release a demo then talk more numhers.

Agreed. I'd like the game to just get released. If it's going to be DLC then why not get the game itself finished and then Kickstart more money for the DLC?

From what I've been hearing, it seems more like a case of part of the dev process got done early and somebody on that part of the dev team had an idea for something, and now the team is basically asking if the backers and other people looking for a way to contribute if they should add this while the iron's hot or should they not bother. The reason for asking for money is most likely due to the fact that it takes time and money to add, implement or alter stuff in a game. Kinda like how localizations are done by professional teams (most of the time), this is not something they do for free but have to pay their employees for the manhours to go back into the code and alter it to switch out the text of one language for another and to make sure that it doesn't break the game in the process, in addition to the tools and other overhead costs to do this in and in general respectfully.

The reason why they're doing this as a first-day DLC is because they're dealing with a property that hasn't hit the shelves, may or may not get a sequel and is being made in conjunction with another team that'll have bigger and better things to work on as soon as this thing gets done (like a sequel to Azure Striker Gunvolt, Gungal or something).

The key thing here is the question "Has the release date for this game been altered since the news of this new request dropped?". And besides, they're only asking for money for this particular thing. They're not saying "Give us the money or you're not getting the game at all!".

The tl;dr is that if you don't like this proposition (and how can anyone not like the idea of a character so blatantly copied from the preceding series' that he's even roughly named the same (Rei = 0 in Japan; guess what Ray sounds like)), then don't back it. Simple as that.
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Jimmy
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« Reply #97 on: November 04, 2014, 02:12:29 PM »

http://youtu.be/2uYSlhC9zVI
Might No. Bass  ....Um Zero.  No, not that "Zero", but 0?  Arghghgh, they knew what they were doing.

http://www.siliconera.com/2014/10/31/comcept-need-another-190000-put-becks-rival-mighty-9/

And here's a link to an article of deets on not-Black GetterBassZero. At least they were kind enough to break down the numbers.

Jesus... This is if not THE then one of the most successful Kickstarters ever and they still want money when the game isn't even out or complete?  Yikes.  Inafune has more Capcom in him than maybe we gave him credit for. :P

Granted this does seem to be more than just a small "basement project", so I wish them the best... But still, maybe release a demo then talk more numhers.

Agreed. I'd like the game to just get released. If it's going to be DLC then why not get the game itself finished and then Kickstart more money for the DLC?

From what I've been hearing, it seems more like a case of part of the dev process got done early and somebody on that part of the dev team had an idea for something, and now the team is basically asking if the backers and other people looking for a way to contribute if they should add this while the iron's hot or should they not bother. The reason for asking for money is most likely due to the fact that it takes time and money to add, implement or alter stuff in a game. Kinda like how localizations are done by professional teams (most of the time), this is not something they do for free but have to pay their employees for the manhours to go back into the code and alter it to switch out the text of one language for another and to make sure that it doesn't break the game in the process, in addition to the tools and other overhead costs to do this in and in general respectfully.

The reason why they're doing this as a first-day DLC is because they're dealing with a property that hasn't hit the shelves, may or may not get a sequel and is being made in conjunction with another team that'll have bigger and better things to work on as soon as this thing gets done (like a sequel to Azure Striker Gunvolt, Gungal or something).

The key thing here is the question "Has the release date for this game been altered since the news of this new request dropped?". And besides, they're only asking for money for this particular thing. They're not saying "Give us the money or you're not getting the game at all!".

The tl;dr is that if you don't like this proposition (and how can anyone not like the idea of a character so blatantly copied from the preceding series' that he's even roughly named the same (Rei = 0 in Japan; guess what Ray sounds like)), then don't back it. Simple as that.

I like the proposition, I would just like the game to be released in lieu of waiting for DLC. I understand that they may want to hold off the release so that they can allocate the work hours to make the DLC a reality, but they could also likely fund the development of the DLC through sales revenue if they were to release the game as well as possibly recuperate a good portion of that money (if not all) back through DLC sales. And since the Kickstarter should have covered all of the upfront overhead costs of development, the game should be profitable right from the get-go (assuming they don't have to use profits from the game's sales to pay for the Kickstarter rewards, which I would assume they shouldn't).

I work in production. I essentially live and breathe P&Ls for 40 hours a week and I decided to crunch some numbers. If they were to sell the game for $14.99 (This is just a guess though the Kickstarter seems to imply the game could retail for as much as $20.), they would only need to sell 12,675 "units" in order to have enough money to fund the DLC. Now recovering the development cost of the DLC is questionable, since we don't know how many units will sell, much less how many people who buy the game will also purchase DLC. Hypothetically, if the game sold 100,000 units, and the DLC is $5, then only 38,000 of those who purchased the game would need to purchase the DLC in order to recuperate the development cost of the DLC.

Obviously, I don't work for Comcept, but on a basic level, it would seem that this could work. My guess is that Comcept is hoping to be able to generate as much profit as they can from this game in order to become self sufficient in their future projects, which makes sense.
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