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Author Topic: Transistor  (Read 639 times)
Sagacious-T
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« on: June 20, 2014, 08:08:38 PM »

Anyone play this game?
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Dice
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« Reply #1 on: June 20, 2014, 09:59:44 PM »

On my "I really wanna fucken play this" but not till sale/more money happens. :(
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« Reply #2 on: June 20, 2014, 10:27:17 PM »

I kind of figured I would pick it up when I got a PS4...

...I don't have the slightest idea when I'll get a PS4.  Probably not soon, though.
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Mickeymac92
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« Reply #3 on: June 20, 2014, 10:51:34 PM »

I don't really feel like playing it on PC, so I'm gonna wait until I get a PS4, too. But that won't happen until FFXV comes out...
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« Reply #4 on: June 21, 2014, 11:41:01 PM »

I have a PS4 and this is on my list, but I have way too big of backlog right now. One day.
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Sagacious-T
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« Reply #5 on: June 22, 2014, 02:40:33 AM »

It's a pretty good game, guys. Pretty cool battle system that focuses on real-time combat mixed with pause & execute strategy gameplay.
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« Reply #6 on: June 22, 2014, 08:15:29 AM »

RPGFan posted two reviews last month:

Robert thought it had some problems
Stephen was a little more positive about it
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Sagacious-T
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« Reply #7 on: June 22, 2014, 10:19:28 AM »

Huh. I'm surprised both reviewers had trouble comprehending the plot. Other than the ending, which was intentionally open-ended, the story is fairly straightforward. I'd argue the pacing was weak rather than the overall story being difficult to understand.

Robert says combat doesn't work as advertised, but I'm pretty sure what he complains about is working exactly as it's intended.

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« Reply #8 on: June 22, 2014, 10:58:33 AM »

I think the combat works, but it isn't quite as accurate or precise as advertised.  Lots of times I knew exactly what I wanted to do and planned it out, only to have something weird happen where the enemy bounced around completely differently from what was described. 

Glad people are enjoying the game, though.  Wasn't my cup of tea, but I would never begrudge someone's enjoyment. 
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Mickeymac92
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« Reply #9 on: June 22, 2014, 05:40:43 PM »

Huh, a reviewer on nother site I go to said the plot was hard to comprehend, too, but most of the people I know who played it didn't seem to have a problem understanding it, though the ending caused some discussion. I'm personally looking forward to it more than any retail game on the PS4.
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« Reply #10 on: June 22, 2014, 08:32:56 PM »

I think the combat works, but it isn't quite as accurate or precise as advertised.  Lots of times I knew exactly what I wanted to do and planned it out, only to have something weird happen where the enemy bounced around completely differently from what was described. 

Glad people are enjoying the game, though.  Wasn't my cup of tea, but I would never begrudge someone's enjoyment. 

I think that level of unpredicability was intended with the enemies having slight amount of movement during the execute phase.

My personal complaint with the combat was how it didn't really pan out in the long term. Late game gets pretty repetitive with enemy types. Had the game been an hour longer it would have really dragged.

Also the menu juggling becomes a bit much.

Huh, a reviewer on nother site I go to said the plot was hard to comprehend, too, but most of the people I know who played it didn't seem to have a problem understanding it, though the ending caused some discussion. I'm personally looking forward to it more than any retail game on the PS4.

Without giving anything away, I think most people won't quite understand the openness of interpretation behind the ending. The game's setting and place is rooted in posthumanism/simulation genre sci-fi, which is very rarely touched upon within films, comics, and games. I think going into Transistor with that this is a society in a pseudo-digital world makes everything easier to swallow. Rather, the fictional world should be accepted for it's strictly fictional, ambiguously digital state, to best be enjoyed.
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ultra7k
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« Reply #11 on: June 23, 2014, 06:40:42 PM »

i bought this when it came out, played it for an few hours, powered down my PS4, and it never occurred to me to go back and play.

It lacks a certain...je ne sais quois, and as much as I wanted to like it, I just don't see myself going back to it.
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