Author Topic: Final Fantasy VI announced for iOS/Android  (Read 37321 times)

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Aeolus

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Re: Final Fantasy VI announced for iOS/Android
« Reply #60 on: December 21, 2013, 02:09:53 AM »
http://www.siliconera.com/2013/12/20/final-fantasy-vi-still-looks-weird-smartphones/

Oh holy crap does this look bad. Everybody's got a bad case of giraffe neck, and even the character portraits look goofy and cartoonish. Even the Magitek Armors from the intro look like they stutter as they putter along.
In my vision, I see that one of us is going to KO the other.

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Re: Final Fantasy VI announced for iOS/Android
« Reply #61 on: December 21, 2013, 02:12:36 AM »
The puke-induced colours and smoothed-out sprites look like they were made by a 16 year old on Deviant Art.
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Hathen

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Re: Final Fantasy VI announced for iOS/Android
« Reply #62 on: December 21, 2013, 02:19:17 PM »
At least they progressively zoomed out the screen over the course of the trailer so you couldn't see anything for shit?

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Re: Final Fantasy VI announced for iOS/Android
« Reply #63 on: December 22, 2013, 06:43:08 PM »
Square finally does something with my favorite Final Fantasy, but that something is not anything worth talking about.
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Andrew

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Re: Final Fantasy VI announced for iOS/Android
« Reply #64 on: December 22, 2013, 07:20:21 PM »
I really want to actually own a copy of this game, so I might get it anyway... but... ugh.



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Re: Final Fantasy VI announced for iOS/Android
« Reply #65 on: December 23, 2013, 07:50:33 AM »
I don't understand why they haven't shown more screenshots than those. It's not as if it would take ages to rework the graphics. It's hard to have a solid opinion based on only two screenshots. I would however say Narshe feels too bright in contrast to the evening feeling of the SNES version. Anyway when I want to play FF6, I play the original version, it would take a 3D version for me to play it on a different platform.
« Last Edit: December 23, 2013, 07:53:13 AM by blackthirteen »

Dincrest

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Re: Final Fantasy VI announced for iOS/Android
« Reply #66 on: December 23, 2013, 08:35:32 AM »
I have FF5 on my iPad.  I like that the character portraits during dialogue  utilize the original Amano art and are nicely sized.  But I feel like the sprites themselves don't integrate that well with the backgrounds.  It's like someone said, they are glossier but seem to lack detail. 

In looking at the FF6 screenshots, I do think the backgrounds look smoother in iOS format.  But I'm not feeling the sprites or the choice of dialogue portraits. 
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Ever 17, Hourglass of Summer, Anachronox, Persona PSP, Radiant Historia, To The Moon, Revolution 60

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Re: Final Fantasy VI announced for iOS/Android
« Reply #67 on: January 14, 2014, 06:29:06 PM »
Out tomorrow



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Klutz64

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Re: Final Fantasy VI announced for iOS/Android
« Reply #68 on: January 14, 2014, 06:36:53 PM »
^ My thoughts exactly.

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Cyril

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Re: Final Fantasy VI announced for iOS/Android
« Reply #69 on: January 14, 2014, 06:37:18 PM »
I actually liked how the PSP versions of FFI and II looked, but I feel like this is pushing it a bit too far.

That said, I do think the Imperial Troopers/Biggs and Wedge are kinda cute in their battle sprites. Not the menu sprites.

Aeolus

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Re: Final Fantasy VI announced for iOS/Android
« Reply #70 on: January 14, 2014, 07:06:16 PM »


I really wished they weren't just reusing those FFDimension sprites like they did with FFV.
In my vision, I see that one of us is going to KO the other.

Holykael1

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Re: Final Fantasy VI announced for iOS/Android
« Reply #71 on: January 14, 2014, 07:11:58 PM »
It's like they ripped the soul out of the game..

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Re: Final Fantasy VI announced for iOS/Android
« Reply #72 on: January 14, 2014, 07:12:10 PM »
The backgrounds are pretty...

Annubis

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Re: Final Fantasy VI announced for iOS/Android
« Reply #73 on: January 14, 2014, 07:14:23 PM »
As said everywhere:
Having to swipe to access farther than battle command #1 and #2 is pretty shitty.

Aeolus

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Re: Final Fantasy VI announced for iOS/Android
« Reply #74 on: January 14, 2014, 07:23:55 PM »
As said everywhere:
Having to swipe to access farther than battle command #1 and #2 is pretty shitty.

Even if the only commands you will ever need to use will be Attack, Magic, and for some characters' their personal ability.
In my vision, I see that one of us is going to KO the other.