Ok, so I'm a terrible writer and no one cares what I have to say. But I'm also impossibly stupid and stubborn and have always wanted to try doing an LP of some manner. So you'll all have to deal with my terrible punctuation and run on sentences, while I muddle my way through a game that deserves a much better treatment than I could ever give it. I'd wrestled with doing either FF IX or Chrono Cross, but my deep seeded love for history and political drama made it impossible not to revisit this masterpiece of game. In my humble and uneducated opinion, FFT has the most impressive story out of any RPG I have ever played to completion. The setting, plot and characters are almost all believable (except for the fun extras like cloud, byblos and construct 8) and (and this is HUGE) there aren't any moments in the entire game where you are left wondering why the villain didn't just kill the protagonists when he/she/they had the chance. With the intricacies of its plot (with layer after layer peeled back as you play) and the development of its characters, it could conceivably have been made into a book instead of a game and ended up just as enjoyable. Think a medieval version of Romance of the Three Kingdoms.
Now, I know thoughts on which version (the PSX or the War of the Lions redo) is the preferred one are pretty split. I've played the hell out of both and decided that I like the later version better. Yes, Thee Olde Englishe can get annoying at times, but I find it infinitely less garbled and confusing as the original version (ex: http://goo.gl/G1anG9
, http://goo.gl/YMfDkJ http://goo.gl/Gk4pk8
Oh, and if you bitch about things like slow down, you need to seriously re-evaluate yourself as a privileged human being. "The animations on my handheld miracle machine are slightly too slow!! HOW CAN I POSSIBLY LIVE IN A WORLD WHERE I HAVE TO WAIT AN EXTRA .3 SECONDS TO CAST STASIS SWORD???" The positives of completely understanding what's going on in a story where you absolutely need to know exactly what's going on far outweigh the "negative" of needing to wait an extra nano second to sit through a few select attacks (and oh my, those new animated cut scenes...). Grow up people.WORLD BUILDING!
This is Ivalice:
I will get into crazy stuff like how long after FFXII is FFT? And where on the FFXII map are the duchy's from FFT? later. But for now, what's most important to know if that A) Ivalice just "lost" a 50 year long war with Ordalia (yes, technically they didn't lose, but for all intents and purposes they did) and B) a whole bunch of former soldiers just returned home and were more or less told to go fuck themselves by the nobility. The resulting fallout from the ensuing class struggle sets the stage for the entire first chapter.I'm going to use this space to point out one of my biggest pet peeves from this game. That the goddamn world map doesn't let you know which of the 6 duchy's you're in. A lot of the characters make reference to something being in Galionne or Limberry or Zeltennia, but unless you consult a map on the interwebs, it's really difficult to figure out which towns are in which regions and ultimately makes the whole Order of the Northern-Southern-Cross-Black-White-Lion-Goltanna-Larg conflict even more confusing than it can already be.
Also, as far as I know, Romanda is only ever referred to as that "militaristic country across the sea that invaded Ivalice during the Fifty Years War with Ordalia". If nothing more is ever said about it, that's a shame because I am absolutely fascinated by it. I imagine it's something like Porre from Chrono Cross.CHAPTER 1: The Derp
~ The beginning is standard RPG fare and the first few fights don't matter at all outside of establishing that you need to drag things out as long as possible in order to gain JP (and you'd goddamn well better get on with getting JP boost right off the bat). Then you rescue THIS asshole who just watched the Marquis de Limberry get himself kidnapped:
Argath! AKA the requisite 80's coming of age movie, I'm a dickbag because this movie needs a dickbag, dickbag. This guy is one of the best examples of an archetypal baddie this game has to offer and I love him for it. Unearned sense of accomplishment? Check. Snotty looking facial expression? Check. Complete inability to comprehend why others don't particularly care for him? Check! You could just as easily slot this guy into a John Hughes (RIP) movie and no one would bat an eye.
~ After that something happens where Tietra and Alma act all helpless lady like or whatever and then Ramza's older brother tells him to stick around and guard the castle while the grown ups look for the Marquis. And the game ends there because of course Ramza listens...