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Author Topic: New Sakaguchi RPG teased for Xbox One  (Read 1614 times)
Lard
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« Reply #15 on: February 23, 2014, 09:59:17 AM »

For RPGfans, it was the day their dreams where crushed, for Phil Spencer it was Tuesday...

I wouldn't say crushed, because now no one is worried about having to get an Xbone to play a Mistwalker game.
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dalucifer0
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« Reply #16 on: February 23, 2014, 10:12:37 AM »

Yeah, the Xbone is pretty useless as far as being an RPG machine goes, because any RPGs it will get will also be available for PC, and what few exclusive RPGs it will get probably won't warrant a purchase of the system unless you want exclusives from other genres.
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Aeolus
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« Reply #17 on: February 23, 2014, 11:14:52 AM »

Not surprising given how they tried to court Japan's RPG devs into making their games 360 exclusive (for at least a little while), and got horribly (and justifiably) burned in the process.


For RPGfans, it was the day their dreams where crushed, for Phil Spencer it was Tuesday...

I wouldn't say crushed, because now no one is worried about having to get an Xbone to play a Mistwalker game.

And that I think everybody knew it was going to be a bust anyways. If nothing else, it probably would've turned out to be some kind of surfing card rhythm game featuring the bouncy animes that you could just as easily get on the iTunes store.
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AuraChannelerChris
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« Reply #18 on: February 23, 2014, 11:27:45 AM »

Oh, Sakaguchi. You made Final Fantasy so good till you went solo and your reputation took a huge hit in the kiwis.
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Sagacious-T
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« Reply #19 on: February 23, 2014, 09:28:58 PM »

Lost Odyssey was good.
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Aeolus
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« Reply #20 on: February 23, 2014, 10:23:08 PM »

Lost Odyssey was good.

Even if it was a remake of FFIV.
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Dice
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« Reply #21 on: February 23, 2014, 10:47:22 PM »

Lost Odyssey was good.

Even if it was a remake of FFIV.

The novel sections of the story were more impressive than everything else (IMO).
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Annubis
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« Reply #22 on: February 23, 2014, 11:03:25 PM »

I loved the one where he's a prisoner and he outlives the prison itself.
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Dice
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« Reply #23 on: February 23, 2014, 11:31:54 PM »

I loved the one where he's a prisoner and he outlives the prison itself.

Yes!!  Hooked.  I think my mouth was agape during that one a bit (y'know where more focus was put into reading than making my face look dumb).

I thought the ideas for the game were cool too (Seth especially).  The battle system was kinda boring though, and the best party seems to always go toward keeping in immortals.... bah.  The kids sucked too.
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« Reply #24 on: February 24, 2014, 01:30:06 PM »

I honestly enjoyed Blue Dragon more than Lost Odyssey, but those novel sections were definitely the best part of both games.
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« Reply #25 on: February 27, 2014, 06:43:00 AM »

I agree; those short stories changed my life.

Kaim is such an incredible character in them.

Like that one story where he realizes the people in some mountain village are poisoning themselves with this ice candy stuff they eat for energy. And he has to decide whether or not to tell them. In the end he realizes the strange sort of happiness they have isn't something he has the right to take away.

It's just so cool, that holistic 'leave things be' way of thinking that an immortal person would have. Not apathetic, not neutral, not even passive. It felt complex. The thematic is strong in most of the shorts, like when he pushes a woman towards romance with his friend instead of himself.

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Klutz64
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« Reply #26 on: February 27, 2014, 09:39:31 AM »

Won't lie, every time one of those stories came up, all I thought was "damn it." I only played until just past the funeral, but only because I got distracted by other titles.
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