Beat Witcher 1 last night. I'm really not sure what to say about it (so this will be probably be a bit rambly). I mean I did start to enjoy the game more towards the end, and for a bit I couldn't really figure out what had changed. Then I think I realized what was different, I started to enjoy it more once I said f normal gameplay, I am sick of this game time to use the save editor more actively. At which point, I started to just add whatever items I needed to my inventory if they would be tedious to grind for resulting in less time wasted in both junk mobs and just walking back and forth. Really the enemy encounters were weird, it basically constantly switched between either five minutes of walking with no encounters (at which point I wanted something to happen), enemy encounters where five enemies would suddenly pop out of the ground at different times with no explanation dragging the fight on since I couldn't effectively use the group style as new ones were popping up as old ones dies (and this of course normally happened when I was trying to zone), and areas where you can't go five feet without five enemies attacking (where I would constantly wish for no encounters). So they basically they completely missed the mark with encounter rate balancing. Combat wasn't bad, but I wasn't impressed with it either (side note: found the Witcher stances to look horrid). The storyline was....alright. I can't really think of any major complaints. I find it weird when that most descriptions of the game refer to the game's gray morality, as I really didn't really find there to be many shades of gray. For most instances, there is a right and wrong choice, they just aren't labeling the choices as good or evil. However the game treats the good choices as being right and the evil choices as being wrong. The only exception being who you side with, in which case both sides are wrong and you just have to make a choice between two evil options. Changing briefly to the Romance Cards, I sort of like the concept, but it plays out awkwardly and I don't think it can ever work. They do drop it in Witcher 2 though so meh. So with characters, I thought they did a good job with allowing you to define Geralt's new personality as I thought I managed to have good selection of options. I liked most of the characters. I liked the fact that most of the characters seemed to know Geralt, but on occasion it did make me feel like I was missing something. I think that basically finishes up my brain dump on the topic.
In summation, the game was alright if you cut out the tedious crap. However considering the plot, the game's flaws, and just general feel, this really felt to me like a version of Dragon Age 2 with a lot less fun and a worse battle system (mind you I like Dragon Age 2).