FFX: Made it across the Moonebb and nabbed Wakka's Attack Reels since I now have an almost full team of female players (a full team if you count
Meg Ryan). Still no used sphere grid. Now on to Guanoslam and the Thunderdome.
In terms of anime hair, Nash's is pretty tame. It's stylised but not beyond ridiculousness.
I looooooooved Suikoden 3's Trinity Sight system, and it would be really cool if another game did something similar.
Did some poking around - yikes, Suikoden 5 *is* getting expensive. I wonder why? It didn't seem like it had that low a print run. I used to see it for $30 all the time.
Best advice is to grab it before it becomes ridiculous like Suikoden 2.
Suki 5 did have a low print run after the bomb that was Suki 4 sounded the death knell for the series. That and the fact that its a JRPG for a dead system have led to its ever inflating price (also retro gaming collections are a thing now and people are more than happy to hoard anything they make think holds value). I really wish this retro gaming bubble would burst one of these days.
As for Suki 3, I also kinda wish other games would do something akin to Trinity Sight and not be as clumsy at it as FFXIII-1 was.
Let me point you to this: http://lparchive.org/Chrono-Cross/Update%2090/
And so we gain our first member of Team Rejected Characters, and one of the very most useless characters in the entire game: Pierre.
But...but...he said he was a hero. ;_;
Also, I should probably mention I've never played Chrono Cross before and have not been reading any guides or anything, so I have some info there that I just guesstimated. Like, I thought Guile was a thief, but I see he's a mage. Still missed out on him, though. Then there's the whole manor thing, which I assumed was a one time deal, but I guess you can go back there later after the Dragoons leave? And yes, I didn't know Pierre sucked, I didn't get any indication whatsoever that he wasn't a useful character until after I got him already...and saved over my file. =(
But whatever, I'll just continue. Thanks for the warning that I can't get Glenn without being a big jerk. I won't fret over that, then. I like Kid.
IIRC Pierre is the best of the three characters you can get during the Viper Manor break in. Guile gives you a slightly better wand for free earlier than you would've been able to get them and is a fairly good Dark Element user much much later in the game (and is totally Not Magus). Outside of a scene much much later on in the game, Nikki's route has the most loot (but can revisit the area almost any time afterwards anyways so its a moot point) and nothing else. Pierre can become a decent to better than average sword fighter much much later on when he can finally assemble the entire Hero's Set.
No early route choice really matters in the long run though since you'll lose all the associated characters shortly thereafter and you wont see much of any of them till near the end of the game.
It's also why you should refuse Kid at every opportunity until you get either the Chrono Cross or the Mastermune (because that's how long it takes for her to permanently join your party; plus you miss out on Lenna, Macha, and Glenn, whereas you'll get Poshul, Korcha, and Razzy if you acquiesce).
Started Summon Night Twin Age this week, beat it yesterday.
WELL, that certainly was a game.
In its defense though, its easily twice as good as Children of Mana was (which in its defense, was easily twice as good as From the Abyss was (which in its defense, was apparently worth breaking up into quarters and reshovelwareing on fucking DSiWare)).
Fire Emblem: Awakening - Loving the game so far. I'm taking my time through the game developing my characters for fun. I'm on Chapter 10. This is the first Fire Emblem game that I've spent considerable time on. Did I mention I love tactical/strategy RPGs?
I'm trying decide what 3DS game to pick up next after this one. I may try to download or buy mini-cartridge for older Fire Emblem (2)DS games. Either that or pick up Pokemon X&Y so I can see what all the fuss is about since most of my fellow RPGFan friends I'm ablinked up with are playing those two titles. Seeing as I've only played Bravely Default and Fire Emblem: Awakening for my (still) new 3DS XL any recommendations are welcome. ^_^
Unless you live in Japan, I'd look for a translation of the second DS FE game (cuz it never left Japan for some strange reason).
Shadow Dragon's okay, but it did some really weird things like making a half-assed attempt at updating the mechanics from the first game of the series of which this is based on (growth rates and prepromotes are highly unsatisfying in this game due to making almost no adjustments to either to compensate for the universal increase to stat caps), and making every gaiden stage requirement involve mass murdering your own troops (save for one which requires you to fuck up getting a MacGuffin that's strong against the final boss). Also have fun trying to track it down before the Online Shop goes off line for good (along with every other DS Wi-Fi application), not that you'll be missing anything more than some competitive play and a few shop exclusive items (the only one of note being an alternate promotion item for your Pegasus Knights).