I'm still chomping at the bit for Terranigma, Soul Blazers, and Illusion of Gaia to come to VC. I played a couple hours of each on emulators, and they were fantastic. If they don't come eventually, I may have to give in a buy an SNES...or beat them on emu...either one would be a huge accomplishment for me...
I was too young for Soulblazer (I liked what my brother played), but Illusion of Gaia is a complete trip (in a good way) and Terranigma left me jaw-dropped plot-wise for an SNES game. So much cool shit happens.
I finally beat Tales of Symphonia, now making it the 2nd Tales game I've played. Overall, I'd say this game is almost great, technically having a story with big scope, decently spread out optional content, gameplay functional characters with none being useless... but it's way too shoddy in execution. I might play Dawn of the New World somewhere towards the end of the year, but for now I think I've had enough Tales.
Symphonia hasn't aged all too well and DotNW is pretty shitty (however, maybe you'll be the outlier who happens to love it; there's 5% who will defend it to death). I highly recommend a newer title. Or Abyss for plot and Graces for the battle system, or Vesperia for good on both.
Ace Attorney is great, but I think the PW titles work well as on the side titles (better in smaller doses) since they're somewhat samey. The third game is brilliant though, but all are pretty good to begin with.
Terranigma is a great choice if you are in need of a break. Good game and not too long (15 hours or so). There are some bosses that require some grinding (or a bucket full of magic rings), but that's the worst of it. Oh yeah, enjoy the awesome music! :D
I did decide to go with Terranigma for my weekend-retro title. And I must say.... I FREAKIN' LOVE IT! Proving to me once again, that it isn't purely the nostalgia factor that makes SNES era Rpgs/ARpgs so enjoyable for me. I never once laid eyes on Terranigma during my childhood. This is my first experience with it.
I really appreciate how much the first hour of the game reminds me of the movie Legend.
Gameplay feels extremely solid for a game of its era. Certainly trumps the Mana games, which have not aged so well in terms of gameplay and controls, even though they are probably my favorites from the generation.
I was sort of fearful this was going to feel rough because I was playing Bastion on the Xbox earlier this week but that just is not the case. Gaming really hit a prime or pinnacle in the 16-bit days. As simplistic as the games were, and for as limited as the devs were at that time by hardware, some of these titles just feel great to play to this day. Plain and simple.
Maybe I'm being overtly optimistic here, but I feel like Terranigma may prove as enjoyable to me as some of all time retro-golden-age-favorites.
I've said it before, but I think you and I have similar taste. I'm glad you're enjoying Terranigma. I remember the Summer I played it, I couldn't stop (oh, beware the sewer...hated that place).
Yay. Going well. I stopped grinding since my party is at level 90 and I didn't want to be stuck gaining experience the next 3 chapters after hitting Level 99.
I really appreciate the Anarchist and Spirit Master classes now. Anarchist especially is brilliant for bosses that Default a lot.
I appreciate the story changes when they happen... they're interesting enough I guess. But I feel bad for Japan who played the "beta" version without the option to turn off encounters....cuz shit, that must have sucked.