Child of Light
I'm loving this game. Like any good RPG, it appreciates with the more skills your characters get and the harder the enemies get. In which case I love/hate that enemies are just as likely to screw you out of an attack as you are to them. The graphics are damn pretty...and I don't want this game to end.
Let me join you in gushing over Child of Light.
While I was looking forward to it, I sort of expected it to be one of those titles that suckered me at face value only to prove to be another game I wish I loved.
Nothing could be further from the truth. I freakin' love it so far.
The aspects that initially felt a wee bit cumbersome and slow feel well oiled, deliberate and necessary to me a few hours in. Crafting and mechanical systems thus far actually feel worthwhile (playing on hard). And on the difficulty note, I'm real happy they let you swtich mid-game. I started on Normal and felt a tad underwhelmed, but on hard I'm quite engaged. Had I been forced to stick with normal for the entirety I think I would have an entirely different opinion about some aspects of the game in the long run.
I am going take a break from Atelier E and L and play the hell out of CoL. I simply can't help myself.
Terranigma: Last weekend I saved some plants and some birds.... good stuff. Bird boss, while not too difficult, was IRRITATING as hell to hit. I had flashbacks of running out of MP in Secret of Mana and fighting bosses with weapons to the tune of a 9 to 1 miss/hit ratio, and obsessively trying to use the bow (pure madness) because I thought it was "cool"
Let me note that any Mana flashbacks are welcome to me, even if they are bore of frustration at my inability to successfully connect attacks. LoL