Considering that they went to the effort of backporting all the additions from PSP version
They actually didn't quite do this. The monster book doesn't work yet, for one thing.
Steam says I'm 9 hours into the game -- I just talked to the Bose mayor for the first time, so idk how slow I'm being with this.
- Wilderness areas between the towns so far have had the FFX problem where they're kind of long but also overly linear and mostly empty.
- The boss and optional monster fights have been interesting and have required strategy so far. The regular battles... go on longer than they need to. I like that buffs and debuffs actually seem to matter though, and FFX-style CTB stuff is always welcome in my book.
- I find myself skimming a lot of the text. The game is very text heavy but a lot of it doesn't... add much. Lots of waffley, unnecessary bits, or details being repeated. And yeah I know you can't really say this without sounding kind of douchey but it feels like it's aiming for a target demographic quite a few years younger than me.
- I'm not seeing much in the way of interesting worldbuilding so far, which was supposed to be one of the selling points of the game..?
When the game's actually /on/, it's really on, and the interesting parts are compelling me to keep playing, but they're drowning in a sea of filler.
Also determined that it was having mipmaps turned on that made the game look kind of bad. Textures are really sharp without that on.