Author Topic: Shin Megami Tensei iOS funtimes

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Dincrest

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Re: Shin Megami Tensei iOS funtimes
« Reply #30 on: April 04, 2014, 06:09:13 PM »
Welp, my review for this is on the front page. 
Games I've given Editor's Choice to:
Ever 17, Hourglass of Summer, Anachronox, Persona PSP, Radiant Historia, To The Moon, Revolution 60

Der Jermeister

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Re: Shin Megami Tensei iOS funtimes
« Reply #31 on: April 07, 2014, 08:27:08 PM »
I haven't had a terribly difficult time playing SMT aside from sometimes poor direction on how to advance, and I've managed to get away in most instances using only the hero and heroine in normal battles where I mostly parley with the enemies for money and occasional recruitment. I like the anti-frustration feature where if you die, you can continue in most cases at the point where you died.

Ramza

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Re: Shin Megami Tensei iOS funtimes
« Reply #32 on: April 10, 2014, 10:16:13 PM »
I like the anti-frustration feature where if you die, you can continue in most cases at the point where you died.

ME TOO

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Re: Shin Megami Tensei iOS funtimes
« Reply #33 on: April 10, 2014, 11:12:34 PM »
Beat this a few days ago, was satisfied and hope Atlus localizes the iOS versions of II and if...

I'd like to see the Kyuuyaku Megami Tensei games get iOS treatment and localization as well.

MeshGearFox

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Re: Shin Megami Tensei iOS funtimes
« Reply #34 on: April 11, 2014, 07:38:37 PM »
Gah if If... got localized and ported to the 3DS eShop I would /so/ buy that. I never got a copy of that back in the day because there's no fan translation or even a script for it.
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