This works as a perfect foil to Escha's downright idiocy and inherent naivety.
I think the last 6 Atelier girls have been some form of this.
Even Totori ?
Nah, true. More soft...and clumsy (I think).
I honestly wouldn't describe Meruru that way either. Sure she was kind of spoiled (I mean, she's literally a princess...) and lazy, but that doesn't mean she was stupid. She was pretty competent when she actually tried.
Now Rorona, on the other hand...
Certainly suits the "princess' motif she's got going (I can't really comment on Meruru, I played about 5 hours, put it down because of school, then a buddy bought it off me when I needed $$). Actually, I think she's my favorite design of the three from Arland (ooh, time to make a post in the VG Art Topic).
I dunno. I get kinda torn talking about the girls. They're sweet, they're cute, but often give off girly vibes in usually a bad way (Rorona = Dumb, Totori = Soft, Meruru = Spoiled ...but they're all 'nice' at least). I'm not really a fan of the characterization in the titles to begin with; but I kinda wish they'd go deeper with characters since the plot doesn't get terribly involving (unique world/settings aside).
The development is there, but it doesn't feel terribly 'grand'; and the light-heartedness of the situations ensures things keep on a steady pace. It's nice, and I do like enough to smile or be entertained... But I think what I'm saying is: I just want more
from them since I usually end up rooting for support characters more than the main one.
(if it's their, let me know what I should look for... but I haven't seen it, and if I'm waaay off then please blast me for it)
Then again, and with that said, I keep buying these games because they look and sound beautiful and the alchemy/battles are unique and a lot of fun -- even if their characters aren't always the same.