Baroque on Wii. Nobody I've witnessed to has liked it, but I think it's brilliant.
I also liked Last Rebellion.
Closer to actual shame, though, would be my fondness of Time and Eternity. I'm sure I'd have gotten less shit from my friends for playing any of the Neptunia games.
I god I played some of Baroque on the PS2 last summer, and afaik that's the same as the Wii version, and I REALLY liked it. What I though it captured really well was the way stuff just went completely insane/off the rails -- something you'd see a lot in older PC roguelikes but something I think has been missing from more recent/reasonably designed games.
Youtube videos of the Saturn version make it look more atmospheric, but the 3rd person combat feels like it's way less obnoxious.
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I actually like Unlimited Saga, although I don't really like how the combat works -- I'm more into it for the dungeon crawling mechanics, because they're very Riviera-ish and I like Riviera.
My issue with the combat is mostly with how the weapon attacks are balanced, which is to say, because this is a Square game, they're not balanced at all. So every weapon type has 4-6 attack categories, which in turn have three to five levels of attacks within them. The problem is that the damage spread is completely arbitrary. You can't really say the Javelin tech set is better than the Grasshopper tech set -- there's some general tendencies that the attacks follow, like maybe Grasshopper does more damage but has less accuracy -- but it's usually subtle.
I guess the idea is that you're just supposed to experiment and observe what ends up doing more damage/hitting more, idk. I usually just stuck with unarmed and magic, because those were a lot more transparent in terms of what they did.
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Speaking of legitimately shameful games though, was anyone else addicted to Helen Mirren's Super Puppy Abortionist Quest? Subject matter aside, I'm not even usually into grinding but somehow that roped me in.