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Author Topic: Shin Megami Tensei iOS funtimes  (Read 1870 times)
Dincrest
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« Reply #30 on: April 04, 2014, 06:09:13 PM »

Welp, my review for this is on the front page. 
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Next bike-a-thon: Diabetes Tour-de-Cure 2015
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The Angry Videogame Fur

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« Reply #31 on: April 07, 2014, 08:27:08 PM »

I haven't had a terribly difficult time playing SMT aside from sometimes poor direction on how to advance, and I've managed to get away in most instances using only the hero and heroine in normal battles where I mostly parley with the enemies for money and occasional recruitment. I like the anti-frustration feature where if you die, you can continue in most cases at the point where you died.
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Ramza
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« Reply #32 on: April 10, 2014, 10:16:13 PM »

I like the anti-frustration feature where if you die, you can continue in most cases at the point where you died.

ME TOO
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Der Jermeister
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« Reply #33 on: April 10, 2014, 11:12:34 PM »

Beat this a few days ago, was satisfied and hope Atlus localizes the iOS versions of II and if...

I'd like to see the Kyuuyaku Megami Tensei games get iOS treatment and localization as well.
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MeshGearFox
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HERE ON RUM ISLAND WE DO NOT BELIEVE IN RUM!

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« Reply #34 on: April 11, 2014, 07:38:37 PM »

Gah if If... got localized and ported to the 3DS eShop I would /so/ buy that. I never got a copy of that back in the day because there's no fan translation or even a script for it.
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o/` I do not feel joy o/`
o/` I do not dream o/`
o/` I only stare at the door and smoke o/`

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