The port is in good hands with HexaDrive.
Looks like a proper update but oh god why is the camera so zoomed in.– The camera seems more approaching than in Type-0. Closer to the character's POV.Tabata
: The camera's position is closer to the character's back than it was before. So you could say the presence has increased. When you play the game on the PSP, the screen is about 20-30 centimeters away, but when you play it on the big screen you are separated to a certain extent, so we changed the way it is viewed.– I feel like changing the POV influences the gameplay, how was that regulated?Tabata
: Playing Type-0 on the small screen, the play style becomes limited to what is within the character's field of vision. As a game we basically made it so everything occurred within the character's field of vision. Even though there were enemies who could shoot at you from afar, it didn't really feel like you were being attacked. But in Type-0 HD, we've changed it so that all the elements on the screen are related to the game. However we have regulated it so the gameplay still feels the same as Type-0.