Author Topic: *DONE* Dice Plays FFIX (1st post w/ Table of Contents & Plot Summaries!)

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Dice

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Table of Contents
Disc 1
Part I: Introduction - Alexandria ( http://www.rpgfan.com/boards/index.php?topic=14826.msg354277#msg354277 )
Part II: Evil Forest - Dali ( http://www.rpgfan.com/boards/index.php?topic=14826.msg355855#msg355855 )
Part III: Lindblum - Burmecia ( http://www.rpgfan.com/boards/index.php?topic=14826.msg357582#msg357582 )

Disc 2
Part IV: South Gate, Treno - Linblum gettin' wrecked ( http://www.rpgfan.com/boards/index.php?topic=14826.msg358352#msg358352 )
Part V: The Outer Continent - Black Mage Village ( http://www.rpgfan.com/boards/index.php?topic=14826.msg369884#msg369884 )
Part VI: Madain Sari & Iifa Tree ...x2 ( http://www.rpgfan.com/boards/index.php?topic=14826.msg370560#msg370560 )

Disc 3
Part VII: Alexandria - Summon Fight ( http://www.rpgfan.com/boards/index.php?topic=14826.msg371752#msg371752 )
Part VIII: Dungeons & Airships ( http://www.rpgfan.com/boards/index.php?topic=14826.msg373835#msg373835 )
Part IX: Ipsen's Castle & Elemental Shrine ( http://www.rpgfan.com/boards/index.php?topic=14826.msg376873#msg376873 )
Part X: Terra ( http://www.rpgfan.com/boards/index.php?topic=14826.msg379690#msg379690 )

Disc 4
Part XI: Memoria ( http://www.rpgfan.com/boards/index.php?topic=14826.msg383111#msg383111 )



^ *clicky!* ^

Yeah, I don't really have the spare change for FF8 right now and I...just don't really wanna at the moment.  I also have some spare time while getting my computer back in order.  So I thought it was time for a Final Fantasy IX LP Journal!!
I'm not sure which game of the PSX era is best.  I will say that, despite the positives it DOES have, it's probably not Final Fantasy 8, but I can honestly see the 7th and 9th game really duking it out for my personal top spot.  And certainly over the years, FF9 was probably the Final Fantasy game that fans were kind of slow to warm up to, but came out hotter as the years went on (dumb analogy, sorry).

Right off the bat, I want to add that as a kid I loved the Narnia and Lord of the Rings series', and I loved fairy tales and princessess, and medieval settings and video games, and so on.  This game brings all these elements together and I love the amount of nostalgia I felt playing FF9 for the first time, and how strange I felt nostalgic about it even before I beat it simply because it evokes the things I enjoyed as a child.

Anyways...Shall we?  I promise other 'entries' won't be this long...
It's just that this is THE START of FF-freaking-9, so fuck yeah there's a lot to say.

As usual, I"d love to hear your thoughts and comments (good and bad), and I'll attempt to respond to anything and everything.

LET'S GO!!


Part I: A Voluntary Kidnapping

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Brief Synopsis: Tantalus, a "theatre group" comes to the Kingdom of Alexandria to kidnap its Princess --- but under a pretext to perform a famous play as a distraction.  Zidane meets Princess Garnet who instead insists on being kidnapped while her Knight, Steiner, relentlessly chases after her.  Things get messy, a shy black mage joins the fun, and the Queen opens fire causing the Tantalus ship to go up in flames as our unlikely heroes barely escape with their lives into the originally named "Evil Forest".

= Muthafucken classic colour, plz.

= To begin, I will say that this may be one of the most painstakingly designed FF titles.  From top to bottom, head to toe, near and far, and so on.  As if villages weren't fleshed out with gorgeous tiny details, so are its 'motley crew' of denizens scattered around the world.    
Vivi's small "how he got to the party" segment has him run across a little girl that helps him when he "dwopped his ticket", some large hippo child (creatively named 'Hippaul'), a bird-man guiding nobles from Treno (*trumpet noise*), had "Dante the Signmaker" berate me for being a klutz while he was working (love the added touch the he climbs down the ladder to do it), and met a punk rat kid who takes me under his wing...as his slave (but as his 'first' slave, fortunately).  I love that Puck similarly has amazing animations when it comes to adjusting and lugging around that same ladder.  

= This game is also great with NPC interactions and introducing them in very fun ways.  Certainly "Alleyway Jack" sort of just 'pops in' here and there.  The game also abruptly [re-]introduces Moogles after one crashes down on Vivi.  Moments later, Stiltskin (a Moogle dressed up in some fine travelling gear) sort of passes by telling his grand plans to traverse the globe.  Seriously, the way scenes are done with random NPCs coming in and out or just these general interactions are SO damn charming and made only more apparently by the long-lost ATE scenes.


= Moogle saving is the best kind of saving.

= Good god the details, people. This tragic moment for Vivi shows a very lovely medieval Illuminated Manuscript-esque poster off to the left side.  

I also love reading a lot of the signage around towns too (here's a particularly amusing one; fight the power!!).

= I love looking at games at the start and end of a console's run.  Compared to FF7, graphically, yeah, it's nice to see better detailed character models (and this game truly pushed the envelope here)... But also the dialogue is about a hundred times better, has a much better flow, and a better sense of characterization.  
At the best of times, it's just damn funny as well.

= Honestly, I can't geek out enough about how wonderful the opening sequence is and how it finishes with your first big party together through a series of mishaps, twists of fate, and sheer dumb-luck.  I also love how the Tantalus is like a "performance vehicle" putting on a show in the Castle's backyard.  And I think it's just the coolest thing that you run circles around both places so that the pieces steadily fall into place that everyone will be at the right place and the right time.  Setups this good can only be written and sets a great and more light-hearted atmosphere very effectively (especially compared to FF7 and 8's more serious atmosphere and deliberate pacing).  

= I love that "stage magic" does no damage, but is added as a cute little detail.  I also like that Zidane and the Tantalus crew all have the 'steal' command.

= I've never impressed all 100 Nobles during the beautiful Blank vs Zidane sequence.  Any of you have?  I got 92 (no mistakes), and I think that was my best.  I also love the crowd cheering as you perform (specifically hitting swords with O).  

= Blank complaining about the Knight outfit is great.  He's got an itchy back, sweaty helmet, too much room in the chest.... and cookie crumbs in the pocket.  Ah, the honourable Knights of Pluto still sneaking in cookies on the job! ...Mmmm, bless 'em.

= Despite my endless praise for the game, I actually find the main battle theme "just alright" (of course, few reoccurring battle themes have a hard time not becoming exhaustive).  Meanwhile, I wish "Feel My Blade was incorporated again (particularly around the 50sec mark and on).  And although charming, the pan flute version of the victory theme is sort of a strange choice..

= Alright... The Play "I Want to be Your Crow Canary".  I honestly think Steiner is one of the best things in this game, and his thinking the play is REAL is just the funniest thing ever.  I love how Garnet 'jumps' a little at the fake stabbing, and I love that Steiner falls to his knees over the tragedy (while Baku is merely acting the same emotion).



= I could go on forever about this whole sequence and how perfect it is, but I'm sure you get the idea.  Anyways, so we're attacked by a giant Bomb (cannonball) and barely make an escape and left to saunter off (ie; crash) into the Evil Forest... Aptly named, I'm sure, for its beautiful flora and fauna!


^ *clicky!* ^


Today in Final Fantasy Referencing
Despite being only the ninth title (I say that in comparison to how the game has had another 14 years worth of titles since this one), references to the series are everywhere!  I can't promise I'll nail them all though, especially stuff from the first three games...
= A Red Mage sits at the bar in Alexandria is a great start to NPC sightings.
= I don't know why, but the identity of the Four-Armed Man stumped me when I first played.... d'oh. But again, I like this somewhat 'friendlier facade' he has on now as an NPC than a hard-hitting boss or summon.
= I doubt it has to be said, but I love Garnet dressed up as a White Mage when she's trying to run away, great choice especially for her.
= The Theatre Ship is 8,235 tons and can hold up to 288 passengers... They also divide by 9.
= There are 9 Knight of Pluto
= Perhaps not, but I like that the Pluto Knights you steal from are left in the underwear.  Reminds me of Locke (FF6) doing the same and getting a seperate enemy sprite that's dressed 'in their shame' (in addition to that shame, I love how the Pluto Knights look away from Steiner when they are in their underwear).
= We leave Alexandria with a Thief, a Knight, a White Mage, and a Black Mage.... wait a second...
« Last Edit: October 21, 2015, 11:32:18 PM by Dice »
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Rucks

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Re: Dice Plays FFIX
« Reply #1 on: January 22, 2015, 05:56:16 PM »
~ Either FFIX or FFX is the last main final fantasy title that many fans of the series truly fell in love with.

~ 9 is still the only FF game that's ever made me a bit misty eyed.  Vivi's character was absolutely heart breaking in ways not seen before or after.

~ can't wait to see how this turns out


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Re: Dice Plays FFIX
« Reply #2 on: January 22, 2015, 06:30:57 PM »
I like Final Fantasy IX
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Re: Dice Plays FFIX
« Reply #3 on: January 22, 2015, 06:45:53 PM »
I like Final Fantasy IX

Thanks for the insightful remark. x)
By your avatar I would have guessed only a "mild fan"

~ Either FFIX or FFX is the last main final fantasy title that many fans of the series truly fell in love with.

~ 9 is still the only FF game that's ever made me a bit misty eyed.  Vivi's character was absolutely heart breaking in ways not seen before or after.

~ can't wait to see how this turns out

I think FFX is superb enough, but yeah, it in terms of that "awesome" factor, it felt like the first "it just isn't the same" title. :P
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Re: Dice Plays FFIX
« Reply #4 on: January 22, 2015, 07:05:53 PM »
My problem with the opening of FFIX is that it's *TOO* good. After playing through the game once, any other playthrough results in getting to The Evil Forest and just going "UUUUUGGGGGGGGHHHHHHHHH!! Do I HAVE TOOOOOOOOO"

Not that the rest of the game is bad (Although the stretch to Dali after the opening is a bit too dull to follow the exciting opening) it's just that almost none of the rest of the game reaches the quality of that opening.

I like that you're going to point out all the references you notice. It's one of my favorite parts of the game. Actually, I played the orignial Final Fantasy after playing Final Fantasy IX and kind of got super giddy when I realized the shrine guardians in IX were the same as the crystal guardians in the original game.

SOOO many thoughts I can't wait to share when you get to those points in the game. This makes me happy because now I can reminisce about FFIX without devoting the time to actually replaying it.

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Re: Dice Plays FFIX
« Reply #5 on: January 23, 2015, 07:03:10 AM »
So, are you going to get Excalibur II do the side quest that was lost for 14 years?

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Re: Dice Plays FFIX
« Reply #6 on: January 23, 2015, 01:35:43 PM »
My biggest problem with the game is that the battles take far too long to load. I mean, its nice that they went the extra mile to include four characters again after two games of three man parties, but holy hell was the PSX pushed to its absolute limit on that one. Part of me really wishes that Squeenix would go back and remake the game for a current gen console just so that they can clean up the graphics a bit and cut those loading times down to near zero; but then deep down I know better than to hope for anything like that, especially with Squeenix being in the shape its been in for over the last decade (I sure as hell wouldn't trust them not to shove Sephiroth, Gackt, Lightning, Caius and Noctis references in all over the place; or to not make a third person shooter starring The Flamming Armant himself as he fights chucklefucks with their heads wrapped in belts for the sake of his 16 yr old waifu trapped in a 12 yr old's body; or not to make a game that's a about a bunch of kids living in the town of St. Gaia, playing Final Fantasy until one of them has a bad day and all of them gets sucked into the fantastic world of FFIX and then you spend the next 200 hours fighting the same five battles over and over again because of the new ability system that tries to prevent you from breaking the game by forcing you to slowly unlock everything from the dumbest shit to the good stuff right around the start of the post game).

*ahem* Anyways, yeah, a ton of love went into this game and I'm glad that it made it as a proper numbered title rather than being doomed to spin-off purgatory where at best, the Squeenix of the last decade might have tried to cash in on the love of this game with some crappy ass 'sequel' or something like they did with FFTA 1 & 2 or dumped it into the dust bin of history in a 'they could totally do something with this but they never will' way like they did with all of their series without the words Final, Dragon, Fantasy or Quest in them.

Also, I never did get the 100 nobles thing either, but then again, my second biggest problem with this game were the minigames. They were fun but holy hell were they mostly bullshit to even remotely completing; Excalibur 2, Jump Rope, Foot Racing, that awful Tetra Master card game that was totally bugged and couldn't legitimately be 100%'d, Ozma, and many more. Out of all the games in the series, this was probably the worst in terms of minigames (though really, 7-10 were all pretty awful about their minigames, just to varying degrees).
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Dice

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Re: Dice Plays FFIX
« Reply #7 on: January 23, 2015, 03:51:37 PM »
^ FF10 still wins my "Most Hated Batch of Minigames".  In FF9 I think you can get most of the best stuff through the "best" minigame (Choco Hot & Cold), but FF10 you basically HAD to do ALL shitty mini-games if you hoped to do real damage to the plethora of bigger enemies by the game's end.

I agree that the PSX era titles should really get a tune-up.  It depresses me that this hasn't been done and I could go on for PARAGRAPHS about this.  Not even a remake, just a makeover!  But nothing.  Shit, I think Tales of Hearts R is boring, but I love that Bamco were willing to remake the entire game for the Vita not more than a few years later after the DS game...  
Fuck it, I'll just post this instead:



The battles DO take a long time to load, but I've kinda worked around it.  Well, not really.  Basically I got a movie/TV show meanwhile and mindlessly tune out the rest.  So I do two types of entertainment at once!!! :D

So, are you going to get Excalibur II do the side quest that was lost for 14 years?

I actually really wanna go for the recently 'discovered' quest.  The reward isn't half bad, and it sounds like dumb fun.  As for Excalubur....err, I've already been playing for 1:45.  So YES.  LETS FUCKING DO IT.
Code: [Select]
(but no)
My problem with the opening of FFIX is that it's *TOO* good. After playing through the game once, any other playthrough results in getting to The Evil Forest and just going "UUUUUGGGGGGGGHHHHHHHHH!! Do I HAVE TOOOOOOOOO"

Not that the rest of the game is bad (Although the stretch to Dali after the opening is a bit too dull to follow the exciting opening) it's just that almost none of the rest of the game reaches the quality of that opening.

I like that you're going to point out all the references you notice. It's one of my favorite parts of the game. Actually, I played the orignial Final Fantasy after playing Final Fantasy IX and kind of got super giddy when I realized the shrine guardians in IX were the same as the crystal guardians in the original game.

SOOO many thoughts I can't wait to share when you get to those points in the game. This makes me happy because now I can reminisce about FFIX without devoting the time to actually replaying it.

Happy to do it!  Games like this get my creative jimmies on a high so...there's that.
If you remember any references, it'd help.  They really, REALLY litter the game in them.  I'm probably gonna skip small stuff like old school enemies though.

And the pacing for the game is quite strange in the end.  I mean, 90% of the villages in the game are on one continent.  Granted, the game is good at revisiting key locations at least.
« Last Edit: January 23, 2015, 03:53:29 PM by Dice »
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Re: Dice Plays FFIX
« Reply #8 on: January 25, 2015, 11:25:12 AM »
Another reference I remember is in that enchanted forest when Zidane has to collect the fragments of a story and piece them together, that story he collects is the plot of Final Fantasy 2.  

When I replayed FF9 on PSN to review for the site, I renamed Garnet/Dagger to "Keris" because it's a really cool looking dagger: http://en.wikipedia.org/wiki/Kris

My favorite part is still in Lindblum when Zidane comments on a cheesy suit or armor in a shop, then later on Steiner goes into the shop and comments on what a fine suit of armor it is.  

I liked it, can't you tell? http://www.rpgfan.com/reviews/finalfantasy9-psn/index.html



« Last Edit: February 09, 2015, 04:38:07 PM by Dincrest »
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Re: Dice Plays FFIX
« Reply #9 on: January 25, 2015, 08:26:45 PM »
^ FF10 still wins my "Most Hated Batch of Minigames".  In FF9 I think you can get most of the best stuff through the "best" minigame (Choco Hot & Cold), but FF10 you basically HAD to do ALL shitty mini-games if you hoped to do real damage to the plethora of bigger enemies by the game's end.

To me, the fact that virtually every side quest and mini-game in the game is on a timer, if not a straight up one-time deal is like the cardinal sin of side quests/mini-games to me. Nevermind that the side quest prizes are completely hit or miss since all the major upgrades are tied to weapons and gear, most of those can be bought, found in chests or stolen; ability upgrades are more often improved in battle rather than anything else; which leaves non-Chocobo Hot and Cold side quest rewards as weird things like bits of one-off trivia or those useless cards.

In FFX's defense, there are only a few side quests/mini-games that you can get locked out on over the course of the game (though it does get worse in the International version thanks to those obnoxious Dark Aeons), but the worst ones can be tackled at your leisure (or until one gives up on them because they're that awful). But yeah, Chocobo Hot and Cold does a hell of a lot to redeem FFIX's side-quests, which is something FFX completely lacks.

Quote
I agree that the PSX era titles should really get a tune-up.  It depresses me that this hasn't been done and I could go on for PARAGRAPHS about this.  Not even a remake, just a makeover!  But nothing.  Shit, I think Tales of Hearts R is boring, but I love that Bamco were willing to remake the entire game for the Vita not more than a few years later after the DS game...  
Fuck it, I'll just post this instead:



The battles DO take a long time to load, but I've kinda worked around it.  Well, not really.  Basically I got a movie/TV show meanwhile and mindlessly tune out the rest.  So I do two types of entertainment at once!!! :D

The biggest obstacle to remaking FFIX is the fact that all of the original source code and art assets are lost and gone forever, namely due to game development protocol back in the day. When a project is done, you throw out all of the assets and wipe the hard drives clean to start again.

Quote
And the pacing for the game is quite strange in the end.  I mean, 90% of the villages in the game are on one continent.  Granted, the game is good at revisiting key locations at least.


The fact that everything's on one continent is partly a reference to FFs 1-3 and partly due to pacing and technical limitations. Once you have your Airship in FF 1, there's only three or four towns left in the game (of like 9 or 10). FF 2 has like 7 towns in and around the starting half of the game, by the time you retake Flynn (or Finn or whatever) and are ready to trot the globe, there's only 3 'towns' left in the game (Mystida or whatever, Dist and the Empire which is more of a dungeon anyways). And FF 3, well there's like 6 or 7 towns on the surface world, but most of them were 'X' Town where the 'X' Job had most of its gear and abilities (if any) sold or found at, and then the floating continent has like 11 or so. The gist of it is that by the time you get your first airship, you've already seen and explored most of the civilized/charted world and now you're adventuring into the outer reaches, into the lost and unknown; FF 9 just takes that idea and runs with it.
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Re: Dice Plays FFIX
« Reply #10 on: February 04, 2015, 04:29:48 PM »
My favorite part is still in Lindblum when Zidane comments on a cheesy suit or armor in a shop, then later on Steiner goes into the shop and comments on what a fine suit of armor it is. 


Zidane vs. Steiner is one of the things I enjoy most in all of video gaming. I love this game's cast so much.
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Re: Dice Plays FFIX
« Reply #11 on: February 04, 2015, 05:14:25 PM »
Zidane vs. Steiner is one of the things I enjoy most in all of video gaming. I love this game's cast so much.

CLANK CLANK CLANK...clank clank clank

My favorite part is still in Lindblum when Zidane comments on a cheesy suit or armor in a shop, then later on Steiner goes into the shop and comments on what a fine suit of armor it is. 

I laughed out loud when Vivi has to take the antidote after the monster encounter and thinks it tastes gross.  Probably, it's an 'icky potion' and Vivi (is essentially) a kid.  Steiner on the other hand...




THAT SHRUG AND THE PUNCHLINE!!  It's too good!.  It's perfectly in line with that "odd man out"; and to accuse his rescuers of poisoning him (while actually being poisoned) is just classic.
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Re: Dice Plays FFIX
« Reply #12 on: February 07, 2015, 12:56:56 AM »
Sorry, update soon.  Been busy.

....that and I actually really HATE the festival of the Hunt.  Last two times I played it I got the prize (boss) on the LAST hit.  So I'm power levelling to avoid it...if I can. :(
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Re: Dice Plays FFIX
« Reply #13 on: February 07, 2015, 02:49:01 AM »
Sorry, update soon.  Been busy.

....that and I actually really HATE the festival of the Hunt.  Last two times I played it I got the prize (boss) on the LAST hit.  So I'm power levelling to avoid it...if I can. :(

Isn't it better to let Vivi win? IIRC, winning with Zidane nets you a small amount of cash while Freya winning nets you some kind of accessory that'll show up in a town or two later while Vivi nets you a card.
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Re: Dice Plays FFIX
« Reply #14 on: February 07, 2015, 06:38:25 AM »
Festival of the hunt had good music too.
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