Author Topic: Dark Souls 3  (Read 16357 times)

Aeolus

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Dark Souls 3
« on: June 05, 2015, 06:30:04 PM »
In my vision, I see that one of us is going to KO the other.

Yggdrasil

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Re: Dark Souls 3
« Reply #1 on: June 05, 2015, 10:44:32 PM »
Better be the last one and make it as good as it can be so we all can close this book with Dark Souls nicely.
« Last Edit: June 05, 2015, 11:23:17 PM by Yggdrasil »

PaleRobbie

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Re: Dark Souls 3
« Reply #2 on: June 05, 2015, 10:49:45 PM »
Hmmm, I'm worried, gang.  I'm seeing the potential for a similar problem with annualized franchises by multiple development studios.  Do we expect to see the regen system and transforming weapons from Bloodborne in DS3?  If not, that's kind of a step backward, IMO.  I also highly doubt Miyazaki is working on DS3.  I'm more interested in where he goes next rather than getting another game with such a similar style. 

Yggdrasil

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Re: Dark Souls 3
« Reply #3 on: June 06, 2015, 11:32:50 AM »
Well, reconsidering the "closing the book" comment I made, DSII and especially Bloodborne are (in general) so removed from Demon's and Dark Souls that is noticable how Miyazaki himself close the book with Artorias of the Abyss when it comes to Souls.

By that I mean that unintentionally or not Demon's, Dark and Artorias of the Abyss form a pillar. And DSII and so on expand from that point further in different ways deliberately, so worrying about DSIII being one way or the other is not the right approach to see this.

PaleRobbie

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Re: Dark Souls 3
« Reply #4 on: June 06, 2015, 12:35:11 PM »
Those are all definitely good points.  I'm kinda, I don't know, burnt out on this style of game right now.  I even felt a little apprehension at the idea of a Bloodborne expansion, and I love that game!  This all comes across as too much, too fast for me, and I don't really know if I'll be ready for another game of this type (Bloodborne is different from Dark Souls which is different from Demon's Souls, but I'd argue they all fall under the same umbrella) so quickly. 

But hey, we may get a crazy good trailer and demo at E3 that makes me forget all of these worries!  Just have to wait and see, but for now I'm a little wary of this potential announcement. 

timmyFd

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Re: Dark Souls 3
« Reply #5 on: June 06, 2015, 10:49:15 PM »
Hmmm, I'm worried, gang.  I'm seeing the potential for a similar problem with annualized franchises by multiple development studios.  Do we expect to see the regen system and transforming weapons from Bloodborne in DS3?  If not, that's kind of a step backward, IMO.  I also highly doubt Miyazaki is working on DS3.  I'm more interested in where he goes next rather than getting another game with such a similar style.  

As soon as a series goes annual, I pretty much stop paying attention. Happened with FIFA, happened with AssCreed, happened with CoD......
Constancy is inversely proportional to novelty.
« Last Edit: June 06, 2015, 11:26:31 PM by timmyFd »

bigdeath

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Re: Dark Souls 3
« Reply #6 on: June 10, 2015, 10:13:09 AM »
Well, this would be more Bi-annually. I'm fine with it since I'm not sure why this type of game would need a long development time if they are using the same engine. What I'm more depressed over is no bloodborne for the PC. Being a sony elusive, its pretty much guaranteed to never be ported. Which is a real shame since the lovecraftian themes are amazing.

timmyFd

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Re: Dark Souls 3
« Reply #7 on: June 10, 2015, 11:06:46 AM »
Well, this would be more Bi-annually. I'm fine with it since I'm not sure why this type of game would need a long development time if they are using the same engine. What I'm more depressed over is no bloodborne for the PC. Being a sony elusive, its pretty much guaranteed to never be ported. Which is a real shame since the lovecraftian themes are amazing.

Bloodborne was this year and Dark Souls 2 was last year. If this comes out in 2016, that's annually surely?

DPB

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Re: Dark Souls 3
« Reply #8 on: June 10, 2015, 01:21:49 PM »
From Software have past form for this though. 64 releases in just over 20 years, they've always been a very prolific developer.

Yggdrasil

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Re: Dark Souls 3
« Reply #9 on: June 10, 2015, 01:52:53 PM »
@timmyFd: Don't forget about Scholar of the First Sin. At the same time though, I would recommend not to stress over release dates so much. Those things are push back and forward to the point it doesn't matter. What matters however is Dark Souls III itself, and if it comes out soon that's great but if it needs some time to let that one cook then that's fine as well I guess.

Also, small rant here but, I wish seemingly everyone would stop doing these "leaks", announcements of announcements, giving vague dates or talking way too early about projects already. The world doesn't need more cases like The Last Guardian or MGSV.
« Last Edit: June 10, 2015, 02:43:18 PM by Yggdrasil »

Klyde Chroma

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Re: Dark Souls 3
« Reply #10 on: April 12, 2016, 09:34:53 AM »
Sort of surprised this thread has been dead as long as it has. Reviving it for release day.

Just gave it a spin, and it certainly feels way more "Bloodborne" to me (this is a good thing) in terms of the gameplay.

Hoping I didn't screw myself picking a Thief starting class with the intention of eventually fleshing out a Dex/Faith build. Starting with higher luck and a bow at a lower level with decent dexterity seemed like an appealing foundation for me in theory. I was curious to see if bows have been improved upon in this installment anyhow because I found them totally useless vs. other ranged options last game.

Anyone else hopping on deck for this newest exercise in punishment and sufferance? Mind you that exercise eventually becomes "behavioral addiction" for me---***THE PAY OFF***
I am more a battlefield than a Ninja.

bigdeath

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Re: Dark Souls 3
« Reply #11 on: April 12, 2016, 09:47:40 AM »
Thats odd that you found bows useless in Dark Souls 2 because they were already improved in that game and were much more viable than in Dark Souls 1.

Klyde Chroma

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Re: Dark Souls 3
« Reply #12 on: April 12, 2016, 09:56:33 AM »
Thats odd that you found bows useless in Dark Souls 2 because they were already improved in that game and were much more viable than in Dark Souls 1.

Better than bad still doesn't necessarily equate to good when you contrast their ranged efficacy against spell-casting. Then again so much is build-dependent, I am well aware you COULD have may them viable but my stance on the matter doesn't change. Couple the fact that having int/faith is extremely advantageous to EITHER a dex or strength build (imbue weapon w/ magic = OP) and I really see no distinct advantage to the bow whatsoever.
I am more a battlefield than a Ninja.

PaleRobbie

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Re: Dark Souls 3
« Reply #13 on: April 12, 2016, 10:14:05 AM »
I would recommend going straight melee for DS3.  I bulldozed the game with a broadsword and didn't have much trouble.  Only two or three bosses are very challenging if you've gotten good at dodging and using your shield.  Magic users, apparently, face a lot of problems on late game enemies. 

Yoda

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Re: Dark Souls 3
« Reply #14 on: April 12, 2016, 10:37:47 AM »
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