Author Topic: I Like to Spam

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worldpwn

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I Like to Spam
« on: July 10, 2016, 02:43:57 PM »
Nope.

That's a banning.

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« Last Edit: July 10, 2016, 02:50:01 PM by Starmongoose »

Rucks

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Re: I Like to Spam
« Reply #1 on: July 10, 2016, 02:51:08 PM »
It's a not a real ban without changing their status to BANNINATED!

edit: there it is

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Kevadu

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Re: I Like to Spam
« Reply #2 on: July 10, 2016, 03:19:20 PM »
Saw this topic and thought somebody had made a game called "I Like to Spam".

...I'm more than a little disappointed...

Starmongoose

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Re: I Like to Spam
« Reply #3 on: July 10, 2016, 03:20:41 PM »
Be the change you want to see, Kevadu.


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kkhohoho

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Re: I Like to Spam
« Reply #4 on: July 10, 2016, 04:27:33 PM »
Well, we might as well make some use out of this topic...

SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAM SPAMMITY SPAAAAAM WONDERFUL SPAAAAAM!

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Re: I Like to Spam
« Reply #5 on: July 10, 2016, 04:54:57 PM »
It's been a while since I've seen the Monty Python skit.  It holds up real good. xD
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Kevadu

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Re: I Like to Spam
« Reply #6 on: July 10, 2016, 05:44:29 PM »
Be the change you want to see, Kevadu.

OK, here's how the gameplay would work:

It's basically a management simulation except what you're running is a spam company.  Basic gameplay is turn-based.  Every turn you can do things such as,
  • Purcahse lists of email addresses.
  • Research better spamming techniques (to get past those pesky filters)
  • Decide what to spam (different markets will have different properties)
  • Set up new servers to spam from
  • Set up botnets to hijack other people's servers
  • Set up shell companies (more on that later)

Of course all of these things cost money so you need to start small-scale and work your way up.  And only a tiny fraction of the email addresses you acquire will produce any revenue so you need tons of them.  Furthermore, email addresses will 'decay', that is to say over time people will stop using certain addresses so their value goes to 0.  You must periodically purchase new addresses just to keep up.  And even more to expand.

Every company you establish will have a 'legitimacy' rating.  The high-value email lists will not be sold to companies perceived as illegitimate.  But spamming is not a very legitimate profession so you must get around by setting up shell companies.  Company A will purchase the email lists while Company B does the spamming, that sort of thing.  The legitimacy of your shell companies goes up over time (assuming they're not caught at least) because more established companies are seen as more legitimate.  Furthermore it will also be based on the geographic location you establish it in.  For example Europe has more strict regulations against that sort of thing so a company based in Europe appears more legitimate.  But for the same reason it will cost more money to maintain the facade.  So creating good shell companies requires both time and money.

In the course of actually spamming you will have the choice between less and more illegal content for your spam messages.  The more illegal content will generally produce more revenue, but it carries with it and increased risk that your company will be investigated.  So will things like using a botnet instead of your own servers.  If your company gets investigated you might have to pay a bribe just to stay in business.  But it can also reveal the links between some of your shell companies.  This can potentially reduce the legitimacy you've been working on establishing for years to nothing overnight.  So illegal activity is higher reward but also higher risk.

That's the basic idea I've got, at least.

Starmongoose

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Re: I Like to Spam
« Reply #7 on: July 10, 2016, 05:58:59 PM »
That actually sounds fun.


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Artimicia

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Re: I Like to Spam
« Reply #8 on: July 10, 2016, 11:47:09 PM »
Wow, moderators with teeth on this site. I feel a positive tingling sensation.... somewhere in my body... =-P
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Klutz64

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Re: I Like to Spam
« Reply #9 on: July 10, 2016, 11:54:49 PM »
Be the change you want to see, Kevadu.

OK, here's how the gameplay would work:

It's basically a management simulation except what you're running is a spam company.  Basic gameplay is turn-based.  Every turn you can do things such as,
  • Purcahse lists of email addresses.
  • Research better spamming techniques (to get past those pesky filters)
  • Decide what to spam (different markets will have different properties)
  • Set up new servers to spam from
  • Set up botnets to hijack other people's servers
  • Set up shell companies (more on that later)

Of course all of these things cost money so you need to start small-scale and work your way up.  And only a tiny fraction of the email addresses you acquire will produce any revenue so you need tons of them.  Furthermore, email addresses will 'decay', that is to say over time people will stop using certain addresses so their value goes to 0.  You must periodically purchase new addresses just to keep up.  And even more to expand.

Every company you establish will have a 'legitimacy' rating.  The high-value email lists will not be sold to companies perceived as illegitimate.  But spamming is not a very legitimate profession so you must get around by setting up shell companies.  Company A will purchase the email lists while Company B does the spamming, that sort of thing.  The legitimacy of your shell companies goes up over time (assuming they're not caught at least) because more established companies are seen as more legitimate.  Furthermore it will also be based on the geographic location you establish it in.  For example Europe has more strict regulations against that sort of thing so a company based in Europe appears more legitimate.  But for the same reason it will cost more money to maintain the facade.  So creating good shell companies requires both time and money.

In the course of actually spamming you will have the choice between less and more illegal content for your spam messages.  The more illegal content will generally produce more revenue, but it carries with it and increased risk that your company will be investigated.  So will things like using a botnet instead of your own servers.  If your company gets investigated you might have to pay a bribe just to stay in business.  But it can also reveal the links between some of your shell companies.  This can potentially reduce the legitimacy you've been working on establishing for years to nothing overnight.  So illegal activity is higher reward but also higher risk.

That's the basic idea I've got, at least.

Sounds good, but then this thread is in the wrong forum.

Agent D.

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Re: I Like to Spam
« Reply #10 on: July 11, 2016, 12:48:51 AM »
Wow, moderators with teeth on this site. I feel a positive tingling sensation.... somewhere in my body... =-P
Should get that checked,it may be cancerous.

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MeshGearFox

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Re: I Like to Spam
« Reply #11 on: July 11, 2016, 01:17:35 AM »
Somebody get Wily Electrix on this.
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Starmongoose

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Re: I Like to Spam
« Reply #12 on: July 11, 2016, 04:17:59 AM »
Somebody get Wily Electrix on this.

I think he has Old Guard connections or was grandfathered in or something.

EDIT: Also, what i think is amazing is this guy registered with us in 2013!

That's 3 years of nothing and then BOOM, spam.
« Last Edit: July 11, 2016, 04:50:46 AM by Starmongoose »


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Re: I Like to Spam
« Reply #13 on: July 11, 2016, 06:28:54 AM »
He/She waited three years for this moment, and then you unceremoniously whip out the ban hammer. You're a bad, bad man Starmongoose.
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Ranadiel

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Re: I Like to Spam
« Reply #14 on: July 11, 2016, 06:46:48 AM »
Somebody get Wily Electrix on this.

I think he has Old Guard connections or was grandfathered in or something.

EDIT: Also, what i think is amazing is this guy registered with us in 2013!

That's 3 years of nothing and then BOOM, spam.
Could be someone hacked an unused account in order to spam? Kind of silly, but so are all the alternatives.