Author Topic: Josh blindly flails his way through a natural magic/no esper run of FFVI -hiatus

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Rucks

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^ I am so in love with this drawing, I could legitimately puke

My God, this game

My older brother told me last week that he'd actually intimidated his best friend's kid brother into letting him "borrow" FFVI forever in the summer of of 1995. So I'd like to take a moment to retroactively thank little Gregory Kloosterman for being too scared of a 13 year old who already had sideburns to ever ask for this masterpiece back. Since Final Fantasy VI is still my favorite game ever,  I truly owe my subsequent lifelong love of RPG's to your cowardice.  My hat's off to you, pee-pants.


So what do I mean by natural magic/no esper?

Only natural magic means that I will abstain from using (or learning) any magic that isn't learned simply by either leveling up or through a unique skill like Relms sketch or Gogo's mimic.  For those of you who don't know (and shame on you if you don't) the overwhelming majority of magic in FFVI is learned by equipping espers or (less frequently) equipment. So, in a natural magic run, you aren't allowed to use either.  This means that all rods/shields/etc. in the game that teach a spell are to be sold off or discarded and under no circumstances is magicite to be equipped to any character.  A secondary effect of this is that since equipped magicite gives characters stat bonuses when gaining levels, that I'll be missing out on that too.  On top off all of this, I'm going to do my best not to power level, so if I can take down Kefka in the low 50's then I'll consider that a job well done.

Am I doing all of the bonus dungeons/recruiting all the extra characters??
Obv. (or at least as much as the PSX version contains. So no Kaiser Dragon)

The Single Greatest Opening Theme In All of Gaming, Ever. Shut Up
https://youtu.be/NGC_EzojK6E
When people (like me) get all dreamy eyed over what Nobuo used to be, they are usually thinking about something like this.  10 year old me simply couldn't function while this song was on. I don't think I ever skipped it on the original SNES.

More to follow this evening after I've had a chance to like, actually start playing the game.
« Last Edit: August 21, 2016, 10:33:46 PM by glassjawsh »

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Frostillicus

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Ah, FFVI... My longest ever continuous play session (9 hours straight) was with that game when I bought it new, back in '95. It holds a special place in my gaming memories, for sure.

I'm indeed interested in seeing how much not using Espers/magic items frustrates you updates to this journal, sir.

Dice

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Ooh!  Can't wait to see how this goes.  Please update us of your trials, tribulations, and and other thoughtful commentary about the game.

Yes, the opening and the musical influence FFIV/VI have had can't be undersold.  I fondly look back to my brother trying to play the songs on his little Casio Synthesizer. :P
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Rucks

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Stream of Consciousness
all of this is off the top of my head, so sorry if I get some of the terms wrong without looking them up.

- uggggggggggggh not being able to run until I find sprint shoes in South Figaro... I'd forgotten how annoying that is.  The human body shouldn't need equipment to know how to jog.

- I'm playing on active.  Does anyone here usually play wait instead?  That always seemed way too easy.  Active keeps you on your toes.

- Favorite magitek attack, TekMissile.  It's so preposterously out of place.

- Gruuuu......


- so if Whelk "eats lightning" wouldn't it only counter a lightning attack when inside its shell? I blame the stupid Woolsey translation.

- Am I the only one who kinda always felt bad for Wedge and Biggs/Vicks?  They were just following (either Kefka's or General Leo's I forget) orders, so it's a pretty raw deal they get destroyed by Tritoch. UWAAAAAAAAAAAAA!!!

- ARVIS!  Pretty much the perfect allegory for our own fanner...

- A mysterious young woman controlled by the Empire, and born with the gift of Magic... ....

So that's great and all, but if a character isn't important enough to need to finish the game is she really the main character???? Was the choice to make the first character introduced basically optional by the end a brilliant/bold decision or just confusing?

- Moogles! As exciting as that is, I like how the game just randomly decides to throw some real-time strategy at you 30 minutes in.  Also, dream boat thief Locke to the rescue! Terra goes down and in swoops another "hero" that really had nothing to do with the main plot after the first half of the game.

- Some crying and sexual harassment before we finally leave Narshe.

Next stop:

Family drama in Figaro!
« Last Edit: July 08, 2016, 11:10:32 PM by glassjawsh »

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Hathen

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I remember the first time I played FFVI, it was in Japanese so I ended up playing like a quarter of the way through the game under the natural magic clause before I got annoyed and went back to playing FFIV or FFV some more. I also thought things like how Sabin's Blitz was some kind of charge up buff move or something since I kept seeing all it made him do is make a shiny light.

Rucks

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[b]The Part Where Edgar Breaks The Game[/b]

- The King of Figaro's auto-crossbow is hilariously o.p.ed for something you can buy in a shop in the first hour and a half.  I wiped the floor with Kefka's minion magitek armor guys in less than 3 turns (while also trying to steal from them with Locke) SON OF A SUBMARINER!!!

- Question to the Fanners: In South Figaro, the first thing I did was to go the millionaires mansion and run down the hidden staircase ("It's so drafty in here!") so I could grab the Running Shoes.  Edgar + Auto-Crossbow + Haste from RS = DESTRUCTION!!!  But then I started to wonder if since Haste is a spell that maybe I shouldn't be allowed to use it.  I originally set the rules to avoid using items to LEARN spells, but I'm not sure how I feel about using items that auto-cast them as soon as they're equipped.  What do you guys think is fair?

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Klyde Chroma

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[b]The Part Where Edgar Breaks The Game[/b]

- The King of Figaro's auto-crossbow is hilariously o.p.ed for something you can buy in a shop in the first hour and a half.  I wiped the floor with Kefka's minion magitek armor guys in less than 3 turns (while also trying to steal from them with Locke) SON OF A SUBMARINER!!!

- Question to the Fanners: In South Figaro, the first thing I did was to go the millionaires mansion and run down the hidden staircase ("It's so drafty in here!") so I could grab the Running Shoes.  Edgar + Auto-Crossbow + Haste from RS = DESTRUCTION!!!  But then I started to wonder if since Haste is a spell that maybe I shouldn't be allowed to use it.  I originally set the rules to avoid using items to LEARN spells, but I'm not sure how I feel about using items that auto-cast them as soon as they're equipped.  What do you guys think is fair?

Cut yourself some slack man, use the shoes!

(RANDOM)Also, that first image you posted makes me wanna do an FF6 tattoo.

There must be some FF6 in the air because before discovering this thread I picked up the steam incarnation because I think playing FF6 for achievements seems like it would be a blast for me somewhere down the line.
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Rucks

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^ auto-cast = allowed!

The Part Where Duncan's Son Kills Him and Then You Kill Duncan's Son and then Duncan's Widow is Like "Whatevs"

- Is it just me or does Vargas' sprite look an awful lot like a palette swap of Maduin without the pointy ears? (A quick google search was both inconclusive and yielded a surprising amount of peculiar deviantart drawings of Vargas and Sabin giving each other back rubs)

- Anyhow, I ended up mollywhopping Vargas with most of my party on lvl 10 or 11. I tried to steal a Mithril Claw from him but got a tonic instead, which is pretty frustrating when you remember that the tonic is the RARE steal and the M. Claw is the common...

- Has anyone on here actually beaten Vargas without using a Blitz technique for insta-ko?  He has ~11000 HP and your regular attacks do less than 200, so it would take FOR-EV-ER.  I did notice that you can't automatically win with aura blast before Vargas casts his "MORTAL ATTACK: BLIZZARD FIST!" and blows away the other 3 party members.   

- On to The Returners' hideout and babysitting low level Bannon on the Lete River; AKA the first truly frustrating part of this playthrough.


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Rucks

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BURNING QUESTION



No, not THAT burning question... THIS one.

If magic has been gone for like a 1000 years and it's such a big deal that someone like Terra has turned up able to use it, then WHY can you buy a tincture that restores MP at out of the way South Figaro at the beginning of the game?  If there is no MP for anyone to USE then there isn't any reason to restore it.   

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Arvis

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LOL, thanks for the shout out, Jawsh.  Surprisingly, I've only ever had people recognize me from VI a few times, and almost always after they start playing VI again.

Even as a kid, I always felt like Arvis had more to him than we ever got to see in VI.  Not only that, but his fate is never revealed.  So he's been my online alter ego since I was like 13 years old.  So... about 20 years now.

Sorry I'm only just now poking my head into this thread.

EDIT, RE; Tincture
Obviously, Tinctures have some other properties that people buy them for.  Obviously.
But... I don't know what they're for.  Maybe they're the FFVI World's version of coffee.
"I'm useless until I've had my Tincture, ha ha!"
"You know, you're pretty cool too, Arvis.  You like good music, good games, and good tennis." - Divingfalcons

Klutz64

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EDIT, RE; Tincture
Obviously, Tinctures have some other properties that people buy them for.  Obviously.
But... I don't know what they're for.  Maybe they're the FFVI World's version of coffee.
"I'm useless until I've had my Tincture, ha ha!"

Exactly what I was going to say, although I'll go a step further and say since they restore MP for magic users, perhaps they are like the FFVI version of Ginseng or some other supplement known for helping with mental well-being.

Dice

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- Favorite magitek attack, TekMissile.  It's so preposterously out of place.

lol yeah a little, especially loved the animation for it.  But the "beams' were seriously cooler anyways.

Quote
- Am I the only one who kinda always felt bad for Wedge and Biggs/Vicks?  They were just following (either Kefka's or General Leo's I forget) orders, so it's a pretty raw deal they get destroyed by Tritoch. UWAAAAAAAAAAAAA!!!

If you're a Biggs and Wedge in a game, you're almost guaranteed the raw deal.  I do kinda wish they had more screentime though, in a remake they could make for an interesting component.  I'd love in general something that explores Terra's time with the Empire than just the butt end of it.

Quote
- A mysterious young woman controlled by the Empire, and born with the gift of Magic... ....

So that's great and all, but if a character isn't important enough to need to finish the game is she really the main character???? Was the choice to make the first character introduced basically optional by the end a brilliant/bold decision or just confusing?

I like that it gives other characters a chance to shine, but it definitely hurts her development for a kinda lame orphanage subplot. I'm...honestly kinda torn on Terra and Celes (Celestina!) as important RPG heroines, they find their courage in the 11th hour after a lot of self-doubt.  They were good at the time, they sort of fit the 'lovely and fair' persona a lot of heroines had back then just with the added angle of being bumped up to lead players, but how exciting they were is a bit of a mixed back.  Terra is a plot-device though, one that can go "lost" for a little bit and it definitely harms her character.  I view her more as a positive force and symbol for girls in leading roles but not at all my favorite example.

Quote
- Moogles! As exciting as that is, I like how the game just randomly decides to throw some real-time strategy at you 30 minutes in.  Also, dream boat thief Locke to the rescue! Terra goes down and in swoops another "hero" that really had nothing to do with the main plot after the first half of the game.

Locke is *totally* a dream boat.  ....why that 'handsome thief' thing is a sexy stereotype put on men is...bizarre, but it's totally there.  He'll...capture steal your heart? I dunno.

- On to The Returners' hideout and babysitting low level Bannon on the Lete River; AKA the first truly frustrating part of this playthrough.

yeah I hate Bannon.  Between his ridiculous hair, his traffic-light-inspired gear, his low-level escort mission, and the fact he's an NPC even more absent than Terra later on (I guess he fucking dies in the WoR??) is just a perfect storm for a shit character.
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Artimicia

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Haha! Banon's Traffic light inspired gear...
"I don't live by labels, I can be anything I want, I'd rather die a pauper than live on as someone else's fantasy!" - My best attempt at quoting the protagonist of Vandal Hearts 2.

Arvis

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Wait a minute, did he really say "Wedge and Biggs" somewhere in there?  Good grief, that's like saying "Clark and Lewis".

Also:
how exciting they were is a bit of a mixed back

MIXED BACK
"You know, you're pretty cool too, Arvis.  You like good music, good games, and good tennis." - Divingfalcons

Rucks

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And on to our cuddly friendUltros! who is actually a total wimp

So kinda the joke here is how laughably terrible Lion man/Returner chief/street light Banon is when you are forced to babysit him on the Lete River.  His mp independent healing skill is of course immediately offset by his low starting level (when he showed up in my party he was all of level 7) and the fact that if he is so much as K.O.'d it's an insta-game-over. 

The only real solution to keep Banon alive is to A) stick him in the back row immediately b) equip both Sabin and Edgar with a True Knight relic in order to protect him once his hp is inevitably low after 1 hit and C) have him heal on every turn regardless of whether or not anyone in the party has taken any damage.


^ stoned octopus

Why do I remember this fight being a lot harder than it ultimately was?  Ultros basically just either yells poorly translated interjections ("Seafood Soup!" Who exactly is in the soup in this situation? He's FROM the sea isn't he...it's all very confusing) or "blinds" the party with a spell that is literally programmed to do nothing in the older version of the game. Other than some close calls with Banon, I was never in any real danger (which was somehow disappointing).

The part where the group is famously separated


This is one of the first few things that makes this game so groundbreaking (for 1994). Plenty of other games had parts where characters left and returned to the main party, but I believe FF6 was the first to put you in the shoes of all of the departed characters (and the ones that stayed too) all the way up to when everyone is ultimately reunited.  I think splitting up and spending time with each of the 3 groups ultimately helps the player form a deeper connection with the ensemble cast (as opposed to just the main character) in a way that is rarely seen. 


South Figaro


So of course I chose to go the Locke route first because it's the quickest way to one of my favorite female protags ever.  Celes is a fantastic and complex character (for 1994) but it always annoyed me that she was made a general of the Empire at 18 years old.  It seems like Gestahl was practically begging for one of his general to have an existential crisis when he decided to put an adolescent into a prominent position in the largest military in the world. 

Anyhow, after stripping a soldier and a merchant naked in the streets and rescuing Celes, Locke escapes to South Figaro Cave where they run into the first boss that gave me real trouble. TunnelArmor


At the beginning of the battle Celes explains how to use her Rune and it's strongly implied that the game wants to you have her use it every turn during the fight.  The issue that I ran into though is that since my characters were still sort of underleveled (12) this strategy didn't work once TunnelArmor started using its MagiTek laser every other turn. This led to a situation where I either had to heal with Celes and forfeit her Rune or have Locke use one of the 3 potions I'd accumulated up to that point (along with Celes' Rune).  In a nutshell, the battle came down to the luck of whether or not TunnelArmor would use his MagiTek laser right after I'd used Celes to heal.  Needless to say, I wasn't very lucky during my first crack at it.
« Last Edit: July 18, 2016, 03:47:25 PM by glassjawsh »

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