Author Topic: Artimicia's JRPG battle

0 Members and 1 Guest are viewing this topic.

Rucks

  • RPGFan Survey Hero
  • Member
  • *
  • Posts: 1,954
  • Salvum est Vita!
    • View Profile
Re: Artimicia's JRPG battle
« Reply #420 on: August 01, 2017, 11:10:16 AM »
Disgaea: Or How to Spend 200 Hours on the Same Battle Over and Over and Still Not Advance the Plot

Item world was is the dumbest waste of time in the history of SRPGs

I've never even played FFTA and I'd still vote for it over Disgaea


Hathen

  • Member
  • *
  • Posts: 2,902
    • View Profile
Re: Artimicia's JRPG battle
« Reply #421 on: August 01, 2017, 11:18:06 AM »
obligatory


ironmage

  • chaotic neutral observer
  • RPGFan Survey Hero
  • Member
  • *
  • Posts: 295
  • I know what you did and I wholeheartedly approve
    • View Profile
Re: Artimicia's JRPG battle
« Reply #422 on: August 01, 2017, 11:45:32 AM »
Disgaea was an unpolished grindfest, but it had a fun premise, and a certain quirky charm.  It's not like I've played every release, but I can see how the franchise has continued.

FFTA was just plain bad.  It had repetitive battles, boring maps, an inferior job system, and a decidedly stupid plot.  The soundtrack was good, but is best enjoyed outside the context of the game.

Arvis

  • Prudish Gerontophobe
  • RPGFan Survey Hero
  • Member
  • *
  • Posts: 2,717
  • Computer Over. Virus = Very Yes.
    • View Profile
Re: Artimicia's JRPG battle
« Reply #423 on: August 01, 2017, 11:55:14 AM »
Yeah, but at least Tactics Advance had some balance in the gameplay.  Not only that, but its "repetitive battles" were still less repetitive than Disgaea's.  And its "inferior job system" was far less inferior than Disgaea's.  Disagea was Make All Mages Or You Are Wasting Your Time: The Game.
"You know, you're pretty cool too, Arvis.  You like good music, good games, and good tennis." - Divingfalcons

Klutz64

  • I Like Wacky Hats
  • Member
  • *
  • Posts: 3,741
  • May Your Heart be Your Guiding Key
    • View Profile
Re: Artimicia's JRPG battle
« Reply #424 on: August 01, 2017, 11:56:24 AM »
Man, all this FFTA bashing is making me sad. I really enjoyed that game, law system and all.

I realize I may be shunned for saying this, but there are elements of FFTA I enjoyed more than FFT. For instance, the length of the game felt more appropriate for a SRPG, and the difficulty of FFTA was a lot more balanced than OG starts-off-normal-then-has-impossible-to-win-random-battles-followed-by-being-absurdly-easy-as-soon-as-Cid-joins FFT

Rucks

  • RPGFan Survey Hero
  • Member
  • *
  • Posts: 1,954
  • Salvum est Vita!
    • View Profile
Re: Artimicia's JRPG battle
« Reply #425 on: August 01, 2017, 11:57:20 AM »
Disgaea had a fun premise, and a certain quirky charm. 

So did UNLIMITED SaGa

but that doesn't rescue it from being awful


Starmongoose

  • Forum Moderator
  • Contributing Editor
  • Member
  • *
  • Posts: 6,361
  • I Mean Bismuth
    • View Profile
Re: Artimicia's JRPG battle
« Reply #426 on: August 01, 2017, 11:57:28 AM »
I think there's a lot to like in FFTA, though I know it's an unpopular opinion I've gotten flak for before.

I like its colourful world and artstyle compared to FFT. I think the camera and speed of battles in FFT and just atrocious compared to FFTA. I don't think the characters are amazingly indepth, but if we are comparing it to DIsgea, I'd take them any day, because at least they aren't one note anime tropes on steroids.

It wasn't overly moody or serious, it was light-hearted most of the time. Which can be a breath of fresh air sometimes, compared to the bleak solemness of FFT.


Penguin Boss Patrolling The Forums.

Dincrest

  • Foot-in-Mouth disease
  • RPGFan Editor
  • Member
  • *
  • Posts: 15,483
  • Overuser of analogies, similes, and metaphors
    • View Profile
    • RPGFan
Re: Artimicia's JRPG battle
« Reply #427 on: August 01, 2017, 12:24:29 PM »
Disgaea introduced gamers to Etna, a thousand year old demon who looks like jailbait in a bikini.

FFTA introduced gamers to the leporine Viera species (of which FF12's Fran belongs) of whom "Playboy Bunny" jokes abound on the Internet.

Looking at either Etna or Vieras can make you feel pervy.  But since I found Vieras are less pervy to look at, I vote FFTA.  Even the least modest of FFTA's Viera dress better than Etna.
"I think I'm losing it.  I'm pulling out my hair trying to figure out what couch defines me as a person.  This is freaking madness.  This is hopeless.  This... my perfect little habitat here, and I still don't even know who I am."  - from Dow Jones and the Temple of Doom by Burnt By The Sun

Annubis

  • Member
  • *
  • Posts: 5,473
  • ee yan~☆
    • View Profile
Re: Artimicia's JRPG battle
« Reply #428 on: August 01, 2017, 12:48:22 PM »
Well, I prefer FFTA to FFT so... FFTA.

If you want the Disgaea experience with like 10% of the grind, get Soul Nomad.

Dincrest

  • Foot-in-Mouth disease
  • RPGFan Editor
  • Member
  • *
  • Posts: 15,483
  • Overuser of analogies, similes, and metaphors
    • View Profile
    • RPGFan
Re: Artimicia's JRPG battle
« Reply #429 on: August 01, 2017, 01:06:53 PM »
Soul Nomad was a fun game.  It's also one of those games where I vastly preferred the English dub's portrayal of Gig (the game's primary anti-hero) over the Japanese original.  When I played it, I found Gig very amusing because he exemplified the pungent and often acidic snark of several prominent members on the forums back then. 

And I also think the visual novel Disgaea: Infinite is a solid way to get the Disgaea experience without the grindy SRPG, but some knowledge about the world and characters is needed to get the most out of it.  It is madcap fun, though. 
"I think I'm losing it.  I'm pulling out my hair trying to figure out what couch defines me as a person.  This is freaking madness.  This is hopeless.  This... my perfect little habitat here, and I still don't even know who I am."  - from Dow Jones and the Temple of Doom by Burnt By The Sun

Annubis

  • Member
  • *
  • Posts: 5,473
  • ee yan~☆
    • View Profile
Re: Artimicia's JRPG battle
« Reply #430 on: August 01, 2017, 01:59:57 PM »
Soul Nomad was a fun game.  It's also one of those games where I vastly preferred the English dub's portrayal of Gig (the game's primary anti-hero) over the Japanese original.

Agreed

Soul Nomad - Gig
Yuri Lowenthal's performance of a lifetime.

Aeolus

  • This is the Monado's Powerbomb!
  • Member
  • *
  • Posts: 10,112
  • Little did he know, the fall damage would KO him.
    • View Profile
Re: Artimicia's JRPG battle
« Reply #431 on: August 01, 2017, 06:25:46 PM »
Ok random

Final Fantasy Tactics Advance



vs

Disgaea 1



Whomever wins, we lose.


Yeah, out of the SNES FFs V is the one I feel BD resembles the most, and its also the one I consider the most replayable. I'd say IV and VI were more landmark for the series, but V is the one I go to to just play and enjoy. In the latter half of BD I just turned encounters off and it was really enjoyable for me to just figure out how to beat the increasingly difficult boss encounters. I would've preferred more visual variety of course, but that's not the main reason I enjoy games like it. Still, it gets points docked for that so I'd still replay FFV over it.

I still don't quite understand why people act like the latter half of BD ruined the game though- even almost all of those boss encounters are optional, the reward you get for beating them is some extra backstory that gives you a more complete picture of what happened.

Also I've never played I Am Setsuna so I can't really vote on this one.

As for Disgaea vs FFTA...I'll vote Disgaea, because insert complaint about the stupid law system in FFTA here. The only good thing that came out of it were those kickass Judge designs FF12 had.

Its more about how the game's plot is literally built around that stupid twist. A lot of things that you go through between Chapter 1~4 straight up get invalidated by the fact that you get a do-over, while a lot of time during those chapters is spent hanging Chekhov's Gun instead of building more into what they already had (the murder mystery is a big example as you completely fail it the first time and then bumble your way through the second before shutting down Ms. "Stream of Consciousness" on the third lap, but also the Chapter where its your party that dies instead of their SOs because it spends the majority of it telling the player to stop here because everybody can get a good end). The fact that for all of the implications of dimension hopping implies, they really don't do anything meaningful with it beyond lighting off all those Guns left hanging around (basically re: my complaint about Stein's;Gate and how the premise is spent focusing on Okabe's monkey paw antics followed by his efforts to call Mulligan on the whole thing, rather than exploring the premise beyond its influence on creepy otaku crap/Okabe's harem).


And on your FFTA note, it also gave us the Vera. Shame about the rest of it.
In my vision, I see that one of us is going to KO the other.

Artimicia

  • Banninated
  • Member
  • *
  • Posts: 1,453
    • View Profile
Re: Artimicia's JRPG battle
« Reply #432 on: August 25, 2017, 11:12:02 AM »
Tactics Ogre: Let Us Cling Together



vs

Ogre Battle 64: Person of Lordly Caliber




"I don't live by labels, I can be anything I want, I'd rather die a pauper than live on as someone else's fantasy!" - My best attempt at quoting the protagonist of Vandal Hearts 2.

Rucks

  • RPGFan Survey Hero
  • Member
  • *
  • Posts: 1,954
  • Salvum est Vita!
    • View Profile
Re: Artimicia's JRPG battle
« Reply #433 on: August 25, 2017, 11:17:03 AM »
 ^ Are we voting on the PS1 version of Tactics Ogre or the PSP remake of Tactics Ogre (ie. "Let Us Cling Together")? 

actually it doesn't matter either is better than the N64 iteration.


Artimicia

  • Banninated
  • Member
  • *
  • Posts: 1,453
    • View Profile
Re: Artimicia's JRPG battle
« Reply #434 on: August 25, 2017, 11:19:51 AM »
^ Are we voting on the PS1 version of Tactics Ogre or the PSP remake of Tactics Ogre (ie. "Let Us Cling Together")? 

actually it doesn't matter either is better than the N64 iteration.

I'm fairly certain all the iterations are known officially as TO: Let Us Cling Together although the PSX version doesn't have it on the box art I guess...
"I don't live by labels, I can be anything I want, I'd rather die a pauper than live on as someone else's fantasy!" - My best attempt at quoting the protagonist of Vandal Hearts 2.