Author Topic: Fire Emblem: [s]Tree[/s] Three Houses

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Aeolus

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Re: Fire Emblem: [s]Tree[/s] Three Houses
« Reply #45 on: April 24, 2019, 09:33:59 PM »
https://nintendoeverything.com/new-fire-emblem-three-houses-character-and-gameplay-details/

The new details have been translated. Basically, Byleth is notIke in all but name and having an official genderflipped version (okay, Byleth hasn't pulled a younger staffbot sister out of his/her Aether yet (also Boney Chainwhip Sword versus Greatsword with Sword Beams)), and a lot of the previous speculation on mechanics (i.e. Mila's Turnwheel, promotions/class changing being turned into exams, proficiencies in the various weapon/magic/movement types, Nobles/Commoners being this game's Villager class, etc) getting confirmed.

The most interesting new deets are levels do not reset when promoting (ala FE4 kinda/more like Fates) Dragon Girl has memory issues, and warping is now a map feature rather than something to break maps with/not exist (hopefully this doesn't get too gimmicky).


Editted for even more deets:
- FeByleth's default name looks to be written as Bylese and both can be renamed.
- Forest terrain offers +30% Avoid and +1 Def. Healing Tiles offer +1 Def, +1 Res and 30% Healing per turn. Warp Tiles have the same Crest Symbol as the one that burned up in previous images.
- Some Golden Deer recruit names.
   - Lorentz (dude with purple bowl cut hair)
   - Leonie (short orange haired girl)
   - Raphael (big dude)
   - Hilda (pink haired Serra wannabe)
   - Marianne (the long blonde barbie)
   - Lysithea (light blue/purple/lavender haired girl)
   - one other dude
- With new training comes new skills.
   - Swords get Swordallsfaire 1 (+5 Hit, +7 Avoid and +5 Crit Evade)
   - Lances get Swordbreakdancer (+20 Hit & Avoid versus Swords)
   - Axes get Axerenifaire 1 (+7 Hit, +5 Avoid and +5 Crit Evade)
   - Bows get Close BeanCounter (can counter from 1 Range)
   - Reason gets Reasonablefaire 1 (+7 Hit, +5 Avoid and +5 Crit Evade)
   - Faith gets Faithhillfaire 1 (+5 Hit, +7 Avoid and +5 Crit Evade)
- Shown Classes include.
   - Commoner/Noble
   - Myrmidon
   - Soldier
   - Fighter
   - Monk
      - Which is interesting given how none of these classes had shown up on the class application exam from Feb's Direct.
- Difficulty modes confirmed are Classic/Casual and Normal/Hard.
- One other detail involving those green triangle of chevrons by certain characters, when a character only has 2 chevrons instead of 3 they are colored orange. If I had to hazard a guess, my money would be on a red shirt army support/strength indicator.
- Still no idea on what those 3 stars on a character's proficiency page indicates (maybe something to do with the aforementioned red shirt army), but Edelgard is bad with Bows and Faith.
« Last Edit: April 25, 2019, 02:46:18 AM by Aeolus »
In my vision, I see that one of us is going to KO the other.

Arvis

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Re: Fire Emblem: [s]Tree[/s] Three Houses
« Reply #46 on: April 25, 2019, 10:04:33 AM »
Thanks for the details!  This is still my most-anticipated game of the year.
"You know, you're pretty cool too, Arvis.  You like good music, good games, and good tennis." - Divingfalcons

Aeolus

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Aeolus

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Re: Fire Emblem: [s]Tree[/s] Three Houses
« Reply #48 on: May 15, 2019, 08:48:44 AM »
So Famitsu has opened the floodgates. As a warning, this post is filled with potential spoilers, rampant speculation and rushed translation errors (the last of which will likely get ironed out over time). So readers beware....

Mechanics-wise, you have:
- Personal Skills, Class Skills and Custom Skills, as well as a potential 4th trait based upon if they have a Major or Minor Crest or not (Byleth and Felix have confirmed Major Crests, many of the other students have Minor Crests, including the main 3, but not all students have one).
- Personal Skills work just like in Fates, Class Skills are obviously Class locked, and Custom Skills can be used in any Class.
- Additionally, there are some classes that are gender locked to Males like Dark Mage and Punch Wizards (although Barbarians look to have the same weapon set as whatever they'll end up calling the Punch Wizards). No mention on any potential Female only Classes, but here's hoping that they aren't just Peg Knights and a Staffbot yet again.
- Crests meanwhile are literally FE4's Holy Blood mechanic (albeit it doesn't specify how much Crests affect stat growths; or if there's gonna be a second generation (wrrrrryyyy!!!); Holy Weapons will likely be tied to them though).
- Canto's back and will work like it did on the Console games (i.e. FEs 4, 5, 9 & 10), but certain Weapons/Classes cannot be used with Horses. Still likely won't stop the Three Horses jokes.
- Those Green Triangles are indeed the health/strength indicator of a character's Squad (which are largely similar to Langrisser's hirelings). Said Squad can also level up as well as become more effective as a character's Leadership skill rises.
- Claws are indeed auto Brave weapons that can be used to attack twice but cannot be used from Horseback.
- There is indeed a Persona style Calendar system (admittedly, this is already looking like a better Persona x FE crossover than TMS ever was) with a 1:1 layout to your standard IRL calendar.
- Magic, along with Gambits, have a per map number of uses (which for Magic was something similar to Berwick Saga's implementation where you regen'd a couple of charges of spell use per map).
- Gambits themselves are used alongside your Squad/hirelings and can't be used if you either run out of charges or your Squad is defeated.
- Instruction Mode functions by giving you a few periods a week to spend time teaching your students, with weekends spent wandering the campus/grounds to find other activities to do.
- Each Month is treated like a chapter with the end of the chapter having an old fashioned battle for each character to strut their stuff in.
- There are a variety of activities that can also occur that can offer rewards to the player/students such as Edelgard's Birthday, a Magical Power Fluctuation, a Mirage Fish 'sighting', a Choir Festival and so on.
- Instruction Energy is used to teach classes per week and increases in capacity as your experiences as a teacher improve, while Strolling Energy is required for wandering around the School Grounds with as well. Motivation Energy are the smiling faces shown by each character that limits how much instruction they can receive per week.
- By answering a student's question correctly and using them well in battle, their Motivation Energy can increase as well.
- There are four possible outcomes from instruction that can effect the amount of Ability Experience a student can gain.
- Goals can increase the effectiveness of instruction in certain areas and can be unlocked through interaction with the student.
- Group Activities are useful in building Ability Experience as well as increasing Support Levels between students, as well as providing other rewards such as Exp, Gold, Items and increases to the various Energies.
- Those Abilities that have those 3 stars on the side are a character's hidden potential (i.e. they're initially mediocre to bad at it, but with training it can become stronger than even their proficiencies).


Backstory/Lorewise we now have the following:
- Something called 'The Heroes War' that featured Saint Serios and the other named Crest dudes Blaiddyd, Riegan, Gloucester, Goneril, Farldarius, and 5 others fought a guy known as the "Liberation King" Nemesis (there's a high chance that the Valkyrie + Belmondo peeps seen in Feb's Direct are Serios and Nemesis; especially given that the latter shares the same Crest marking as Byleth and Sothis; on top of all of them using that same sword).
- Serios also went on to found the Adrestian Empire from which Faerghus broke off of, followed by the Leicester Alliance.


And while I'm here, have some bios that have been getting drip fed to us over the last couple of weeks (as well as some Archtype comments):
Byleth: Formerly part of a mercenary group lead by Jeralt, but after saving a group of military students they are noticed for their talent and invited to teach at the Garreg Mach Monastery.
- Base Class: Commoner
- Known Proficiencies: Swords
- Personal Skill: Teacher's Guidance (1.2x Exp for self and adjacent allies)
- Crest: Major ???? (Unknown/Lost Crest (Probably the Fire Emblem))
Edelgard: Imperial Princess of the Adrestian Empire and the house leader of the Black Eagles, she gives off a sense of nobility and dignity and calmly assesses her situation and those around her.
- Base Class: Noble
- Known Proficiencies: Swords, Axes, Leadership
- Known Deficiencies: Bows, Faith
- Hidden Talent: Reason
- Personal Skill: Emperor's Bloodline (1.2x Exp gained)
- Crest: Minor Serios
- House: Black Eagles
Dimitri: Crown Prince of the Holy Kingdom of Faerghus and house leader of the Blue Lions. He's a sincere and chivalrous young man who occasionally displays a hint of darkness beneath his demeanor.
- Base Class: Noble
- Known Proficiencies: Swords, Lances, Leadership
- Known Deficiencies: Axes, Reason
- Personal Skill: King's Bloodline (1.2x Exp gained)
- Crest: Minor Blaiddyd
- House: Blue Lions
Claude: Heir of House Riegan, the leading house of the Leicester Alliance and house leader of the Golden Deer. He seems easygoing enough, but will occasionally show a side you shouldn't let your guard down around.
- Base Class: Noble
- Personal Skill: Alliance Bloodline (1.2x Exp gained)
- Crest: Minor Riegan
- House: Golden Deer
Sothis: A mysterious being who appears in Byleth's dreams after saving them from certain death. Has no memory of who she is but is wiser than her appearance suggests, but only the protagonist can see her. (Tiki much?)
Jeralt: The protagonist's father and former captain of the Knights of Seiros. He's rumored to have been the strongest of the Knights of Seiros, but after the passing of his wife, now leads a mercenary company until an incident occurs that calls for his return to the Knights. (Dead dad walking)
Rhea: The highest ranked Archbishop of the Church of Seiros. A position she has held since the days when Jeralt was still a Knight. She appears to be calm and motherly, but holds a cold and harsh edge to her behavior. (Most likely going to turn out evil at some point; especially given how she lacks Byleth's/Sothis'/Ol' Man Belmont's lost Crest despite her Sothis cosplay.)
Hubert: The Tactician of the Black Eagles, and the eldest son of the Marquis Vestra(?). He has served Edelgard from a young age and will do whatever it takes to eliminate obstacles to her. According to Edelgard, he is calculating but honorable. (Is a Soren/Jakob expy?)
- Base Class: Noble
- Known Proficiencies: Bows, Reason, Leadership
- Known Deficiencies: Axes, Faith
- Hidden Talent: Lances
- Personal Skill: Tactician (+5 Mt to Gambits)
- House: Black Eagles
Dedue: A peasant from Daska and a servant of Dimitri. Owes a great debt to Dimitri and is willing to die for him. Calm and gentle in spite of his stern and stoic face. (Is basically Benny but someone's servant now.)
- Base Class: Commoner
- Known Proficiencies: Lances, Axes, Fists, Heavy Armor
- Known Deficiencies: Faith, Riding, Flying
- Personal Skill: Lord's Shield (+4 Def when attacked if they do not move that turn)
- House: Blue Lions
Lorentz: Eldest son of House Gloucester, and snobbish noble who can occasionally reveal his serious nature. Tries to make moves on the ladies with little to no success. (Is basically Virion minus being the Archiest Archer.)
- Base Class: Noble
- Personal Skill: Nobility (+2 Mt when leading a squad)
- Crest: Minor Gloucester
- House: Golden Deer
Manuella Casagranda: A former singer and star performer of the Mittlefrank Operahouse, but now a Teacher/School Nurse of Garreg Mach. Still laments not meeting the man of her dreams. Has a crude side to her, but is good at taking care of others and is on good terms with the protagonist (Paging Sara Valestine fans).
Dorothea: Once studied singing at the Mittlefrank Operahouse and admires Manuella. She feels uncomfortable about being the only commoner within the Black Eagles, but generally tries to get along all the same. (The only other inexperienced singer in the series to date has been Shigure but I don't think they were going for that. Maybe she'll be more like Fates' Layla. :v  )
- Base Class: Commoner
- Known Proficiencies: Swords, Reason
- Known Deficiencies: Faith
- Hidden Talent: Faith
- Personal Skill: Songstress (Heals 10% of HP to adjacent allies at the start of the turn)
- House: Black Eagles
Felix: The eldest son of House Fraldarius and refers to his longtime friend Dimitri as 'Boar'. Tries to act like a lone wolf and will duel anyone he perceives as a challenge. (Our resident Navarre apparently.)
- Base Class: Noble
- Personal Skill: Lone Wolf (+5 Mt when fighting without a squad)
- Crest: Major Fraldarius
- House: Blue Lions
Hilda: The only daughter of the Goneril Dukedom. Has a tendency towards slacking off and sweet-talking others thanks to having been spoiled by her father and brother. She comes off as a noble lady and enjoys fashion and fancy things. (FE7's Serra, down to the hair.)
- Base Class: Noble
- Personal Skill: Pestering (+3 Mt to adjacent Male Allies' attacks)
- Crest: Minor Goneril
- House: Golden Deer
Hanneman von Edda: A scholar and researcher at the Monastery and an expert on the matter of the Crests. Normally calm, he has a tendency to get excited when the opportunity to study further presents itself, especially in regards to the Protagonist's mysterious Crest. Unfortunately he doesn't tend to get along with Manuella very well (the Samson to Manuella's Arran?)
Ferdinand: Eldest son of the Ageir Dukedom, a line that has long since served as chancellors to the Imperial Court, which brings him a great sense of pride. Hates losing. Especially in regards to Edelgard's natural talents. (...but Edelgard is Red, not Green)
- Known Proficiencies: Riding
- House: Black Eagles
Mercedes: Daughter of an Imperial Noble house, but left that behind to study Magic as a commoner within the Kingdom of Faergus. Generally friendly and caring to those around her, and claims that she's "a bit older" than your average student. Also good friends with Annette. (has 'Sickly/Dead Mom walking' vibes in spades)
- Base Class: Commoner
- House: Blue Lions
Raphael: Son of a Merchant family of Leicester. He's had a hard upbringing due to losing his parents in an accident. Generally optimistic, and spends more time worrying about what's on the menu and hitting the gym than he does on lectures and hitting the books. (voted most likely to get left behind to watch the castle)
- Base Class: Commoner
- House: Golden Deer
Linhardt: TBA
- Known Proficiencies: Reason, Faith
- House: Black Eagles
Bernadetta: TBA
- Known Proficiencies: Heavy Armor
- House: Black Eagles
Petra: TBA
- Known Proficiencies: Flying
- House: Black Eagles

Also, the last unnamed house student has a name at last. Ingrid. Blonde girl of the Blue Lions.

An interesting observation I've made recently is that if the Crest Mural depicts Saint Seiros in the bottom center with the sword. Its interesting that the sword in the mural looks considerably closer to the sword used by that tan blonde swordswoman from Feb's Direct than Byleth's ???? Crest Sword.


Edit: Welp. NoE may have let it slip that
Code: [Select]
the church is indeed the badguys.
« Last Edit: May 24, 2019, 07:57:07 AM by Aeolus »
In my vision, I see that one of us is going to KO the other.