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Author Topic: Grand Theft Auto IV trailer up.  (Read 2172 times)
Eusis
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« on: March 29, 2007, 06:49:45 PM »

URL here.
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D-Rider
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« Reply #1 on: March 29, 2007, 07:01:34 PM »

Well, it looks like it's back to the mobster thing.  Not that that's a complaint, mind you.  The turf war shit of San Andreas didn't do it for me, although everything else was fine.

The GTA games don't exactly cause me to sport an erection like the rest of the internet, but I know potential when I see it, and that little clip has plenty of it.  When I beat down my whores, I like them to look hi-res. :P
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« Reply #2 on: March 30, 2007, 06:44:26 AM »

I do get a hard-on for new GTA's, and that looks friggin' awesome.
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Tria
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« Reply #3 on: March 30, 2007, 04:12:07 PM »

I'm really interested in this one.  The character looks interesting, and from what I can tell, the graphics look gorgeous.  I just hope the Russian/Ukranian/whatever character is not portrayed in the stereotypical way that those types of people are usually portrayed as.
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« Reply #4 on: March 31, 2007, 03:04:27 PM »

I hope he is. Racial stereotype = love.
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« Reply #5 on: April 01, 2007, 11:27:02 PM »

Hoping for the lack of stereotyping in a GTA game is like hoping for a fresh pile of shit to somehow not stink.
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« Reply #6 on: April 11, 2007, 08:49:40 AM »

From Kotaku.com

Mysteries solved! Questions answered! Sort of! Game Informer has a huge ten page exclusive on Grand Theft Auto IV, which includes tons of details about the game. Site GTA4.Net has a nice summary of the article, and we've gleaned the best bits. They include:

The protagonist's name is Niko Bellic - an Eastern European immigrant who has come to Liberty City to live the "American Dream." The game is set in Liberty City in 2007, but it is bigger than the Liberty City we saw in GTA III.

The GTA 4 equivalent of the Statue of Liberty is called the Statue of Happiness... Broker is the GTA IV equivalent of Brooklyn, Manhattan is now called Algonquin, Queens is now Dukes, the Bronx is Bohan, and New Jersey is Alderney. The map is smaller than San Andreas, but considerably more detailed. No countryside or desert, we are led to believe.

Rockstar is giving its players more freedom, more choice, and more sense of control over their destiny the structure of GTA4's storyline is quite different to it's predecessors as it can be told in a number of different ways. You can talk to people in person, by cell phones, and there are a bunch of other ways of giving the player information... In previous GTA games you were like a slave because you had to constantly take orders from people when doing missions. There is still an element of that in Grand Theft Auto 4, but you can also choose how you want to spend your time...

There are no planes in GTA IV because there is only one city, and Rockstar want the game to seem realistic. That means there will be no rollerblades, no unicycles, probably no jetpacks and indeed no planes. Rockstar are giving choice and variety which feels right for the character. However there will be motorbikes.

After an initial load sequence, the game will never load again. Not even during exterior-interior transitions (and vice versa).

Both versions of the game (Xbox 360 and PlayStation 3) will likely be identical, but the Xbox 360 version will have exclusive downloadable episodic [sizeable] content. Rockstar have now spent over 3 years developing the game, and Dan Houser compares the leap from GTA III to GTA IV, to the leap from GTA to GTA III.

GTA IV will have multiplayer, but it's not going to be a massively multiplayer online game, says Dan Houser. They are trying to make something that is interesting, fun, progressive and which goes along nicely with the single-player game.
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« Reply #7 on: April 11, 2007, 12:06:10 PM »

That sucks about no countryside and no planes, those were two of my favourite things about San Andreas.

I mean, GTA isn't exactly known for it's emphasis on realism, why start now?
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« Reply #8 on: April 14, 2007, 11:31:26 AM »

Because they figure they have enough "controversy" with the previous, they dont need ambulance chasers going after them for promoting aerial terrorism and in words im sure they would use "Allowing players to re-enact the terrible events of 911 by crashing their plane into buildings very similar."

Or some stupid crap like that.  I mean to me, Rockstar is just playing it safe this time, or take-two, whomever.  

The countryside?  Well, I wasn't actually to fond of it.  Was kind of annoying to me, but alas.  It will be interesting to see how they plan this out though.
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« Reply #9 on: April 21, 2007, 11:06:41 AM »

I won't miss the country side very much; I found it just a huge space with very little to do in the first place but the plane thing is pretty lame. But hopefully we'll get a lot more smaller details in place of those two things.
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Eusis
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« Reply #10 on: April 21, 2007, 06:26:29 PM »

I'm hoping/expecting to be able to enter more buildings and things liike that. A smaller city, but a well fleshed out one.
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« Reply #11 on: April 25, 2007, 09:25:08 AM »

Planes are out - but helicopters are in. We can still fly.
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« Reply #12 on: May 12, 2007, 05:42:33 PM »

I certainly hope they make it easier to get from one place to another.  Some of the missions from San Andreas had you travel far too long of distances.  Half of the challenge in San Andreas to me was having the patience to travel so far just to do one stupid little thing.
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« Reply #13 on: May 12, 2007, 08:22:33 PM »

As much as I liked San Andreas, it was super tedious due to how frekain' far everything is. I felt Vice City's map was too small, but San Andreas is way too large. Hope GTA IV has a moderate map side or at least some ways to get from point a to b faster (train?)
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« Reply #14 on: May 14, 2007, 08:48:03 AM »

Quote from: "Tria"
I certainly hope they make it easier to get from one place to another.  Some of the missions from San Andreas had you travel far too long of distances.  Half of the challenge in San Andreas to me was having the patience to travel so far just to do one stupid little thing.


I loved the rides...
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