Welcome, Guest. Please login or register.
October 24, 2014, 01:21:03 PM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz!
Persona 3 FES Quiz is now OVER!
Winner was user: Monsoon!
334761 Posts in 13709 Topics by 2200 Members
Latest Member: Rgeneb1
* Home Help Search Login Register
+  RPGFan Message Boards
|-+  Media
| |-+  Single-Player RPGs
| | |-+  A new Star Ocean?
« previous next »
Pages: 1 2 [3] Print
Author Topic: A new Star Ocean?  (Read 6559 times)
Prime Mover
Posts: 2798


All's fair in love, war, and the recording studio

Member
*

Shattre
View Profile WWW Email

Ignore
« Reply #30 on: May 04, 2007, 02:43:59 PM »

I haven't played TotT, but I really loved the 3D battle system of TotA, and could see that working really well on a DS. I really appreciated the fact that at is core, it was still a 2D battle system, but that you could move your characters in 3D at the push of a button, that way back and forth (normally) always controlled the distance from the character to the enemy, that was a great concept.

I never cared for SO3s battle-system much (or SO3 at all, for that matter), I found a lot of it to be very obnoxious and an overall pain in the ass. For one thing, there was just WAY too much stun locking, to the point where I felt like I wanted to throw my controller and walk away. At the moment, I trust Namco to do a better battle-system than Tri-Ace... although I have yet to get my grubby paws on Silmeria, and I've heard the battle system there was great.
Logged


eelhouse.net
- order the new album

Currently Playing: Metroid Prime 2, Trails in the Sky, Bioshock: Infinite
Currently Listening to: Devin Townsend, Dream Theater
Watching: Star Trek: TOS, Slayers, Doctor Who (as usual)
Pages: 1 2 [3] Print 
« previous next »
Jump to:  



Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!