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Number Two's eyes narrowed and became what are known in the Shouting and Killing People trade as cold slits, the idea presumable being to give your opponent the impression that you have lost your glasses or are having difficulty keeping awake. Why this is frightening is an, as yet, unresolved problem.
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Author Topic: A new Star Ocean?  (Read 5018 times)
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« Reply #30 on: May 04, 2007, 02:43:59 PM »

I haven't played TotT, but I really loved the 3D battle system of TotA, and could see that working really well on a DS. I really appreciated the fact that at is core, it was still a 2D battle system, but that you could move your characters in 3D at the push of a button, that way back and forth (normally) always controlled the distance from the character to the enemy, that was a great concept.

I never cared for SO3s battle-system much (or SO3 at all, for that matter), I found a lot of it to be very obnoxious and an overall pain in the ass. For one thing, there was just WAY too much stun locking, to the point where I felt like I wanted to throw my controller and walk away. At the moment, I trust Namco to do a better battle-system than Tri-Ace... although I have yet to get my grubby paws on Silmeria, and I've heard the battle system there was great.
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Currently Playing: Final Fantasy VII
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"After people loose their limbs, they often feel a Phantom Limb. I lost my cellphone, so now I feel a phantom ring."
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