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Author Topic: Soul Nomad  (Read 2686 times)
Bernhardt
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« on: October 04, 2007, 05:05:57 PM »

So...do we just not care about NIS SRPGs anymore, or what? What a lousy time to stop caring; this game is great!

The game plays quickly and promises low necessity of level-building, but there are a few flaws.

The fact that the hero's plot interactions with the other characters aren't voiced-over is total bullocks.

I'm not so sure I'm comfortable with how so many of the actions take place automatically. How your characters attack is pre-determined by how you've positioned before battle.

Soul Nomad, however, more accurately simulates real war, as you have a number of squads that consist of multiple characters, and battle is squad vs. squad-based; that's to say that you have groups of characters all at once fighting with another group of characters. The battlefield maps are more zoomed out in scope, so you're going to have plains, forest, and mountains all on a battlefield map. Think almost of the Civilization (PC) series, if you've ever played that.

It really seems to emulate Final Fantasy Tactics, as you're back to taking turns, as opposed to a side taking all of its turns at once. Plus, you have town menus and world maps to navigate through. Then there's the soundtrack; I'd swear that Sato is trying to emulate Sakimoto. The game overall is very dark, apocalyptic, and medieval, and there's more political intrigue. And, after all that, NIS still remembers their trademark demonic, badass rockstarity that has made their previous games so popular.

Anyone else have anything to say?
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Dincrest
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Stumpy McGunderthumps

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« Reply #1 on: October 04, 2007, 09:08:13 PM »

Game's good.  I enjoy it and have fun with it.  Wasn't too fond of getting the bad ending an hour into play (felt like I was being penalized for wanting an easy ride) but I'll go back and play it the proper way.  

Gig is such a great character.  His English voice actor was incredible.  He must have had so much fun with that role.  

Danette is so dumb, she doesn't even know how dumb she is.  Useless girl.
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Riverking
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« Reply #2 on: October 04, 2007, 11:25:48 PM »

Unfortunately I have been busy with Growlanser: HoW.  I just bought Soul Nomad tonight and I am really enjoying what I have played so far.
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Tooker
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« Reply #3 on: October 05, 2007, 01:22:30 PM »

As you may or many not have noticed from the articles, I'm working on an NIS game right now for the site - the Disgaea remake for PSP.  Don't want to spoil the review, but I will say that it's keeping me busy enough I'm ignoring all other games for now.
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Dominion
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« Reply #4 on: October 06, 2007, 04:34:48 AM »

I haven't purchased it yet, but I intend to do so. I think I will lik eit from everything I have read and the videos I have seen thus far. I am still weary of the battle system though.
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Dincrest
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« Reply #5 on: October 06, 2007, 11:27:20 AM »

The battle system isn't anything new or revolutionary.  It's squad based and kinda like Ogre Battle's battle system.  I like it fine, though.  Battles are fun.
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Dominion
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« Reply #6 on: October 06, 2007, 12:04:40 PM »

As a former Ogre Battle fanatic I should like it then. I am especially interested in the stealing and fighting aspect as well as the rooms.

Thanks, Dincrest.
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Malevolent_Angel
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« Reply #7 on: October 06, 2007, 01:31:31 PM »

They gave it a pretty crappy review on x-play, but then again they are pretty negative about any rpg with anime-esque style.

I think it looks pretty rad and when I get a chance I'll prolly pick it up.
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Riverking
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« Reply #8 on: October 06, 2007, 01:46:08 PM »

The biggest and most obvious difference between Soul Nomad and Ogre Battle: TMotBQ is that Soul Nomad is turn based while Ogre Battle is real time.  On the other hand, unit creation and combat between units is very similar to what takes place in Ogre Battle.    

I haven't really messed around with stealing yet, but fighting townspeople is a great source of GP.  Around 70% of my force so far is made up of kidnapped townspeople.  Townspeople generally have better stats than units that you create yourself and you can also kidnap units that you don't have access to till later in the game.
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Lord Scottish
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« Reply #9 on: October 06, 2007, 05:17:03 PM »

Quote from: "Malevolent_Angel"
They gave it a pretty crappy review on x-play, but then again they are pretty negative about any rpg with anime-esque style.


They gave Dawn of Mana a higher rating than Persona 3, so fuck them now and forever - even though I still watch it for laughs.

As for SN, I'll wait for the inevitable PSP port.
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Bernhardt
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« Reply #10 on: October 06, 2007, 10:26:18 PM »

Quote from: "Lord Scottish"
As for SN, I'll wait for the inevitable PSP port.

Wouldn't bet on it; I doubt they're releasing any of their other previous games on PSP.

Disgaea, their first game, is only starting to receive a PSP version NOW. The others weren't particularly popular; why do you think they resorted to making another Disgaea, and now a third?

Soul Nomad's a good game, but I doubt it's going to reach Disgaea-like popularity.
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Eusis
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« Reply #11 on: October 06, 2007, 10:37:10 PM »

It seems pretty damn weirdass to just assume it'd make a PSP port anyway. I don't think the other NIS games (pre-Disgaea that is, La Pucelle, Rhapsody, etc) have made the jump, and it usually only happens with multiconsole titles that go to everything otherwise. Like Bernhardt noted you'd be waiting a long time anyway.
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Lord Scottish
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« Reply #12 on: October 07, 2007, 12:43:31 AM »

Okay, maybe "inevitable" was overstating it, but I'm still pretty confident that it'll happen, even if it does take a half-decade or so. I'm willing to wait - as much as I'm itching for an OB-like experience - because I find these kinds of games to be much more enjoyable on handhelds, and because buying the same game twice - as I almost did with Disgaea 1 - leaves a somewhat bitter taste in my mouth.
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Dincrest
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« Reply #13 on: October 07, 2007, 11:28:01 AM »

Soul Nomad's been getting mixed reviews from what I've seen, read, and heard.  Whatever.  I like it.  I'm not much of an SRPG fan, but I'm digging this game.  Gig's dialogue is awesome.  Dennis' review here at RPGfan pretty much echoes my sentiments.
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« Reply #14 on: October 08, 2007, 09:21:38 PM »

The reviews have been pretty mixed, fortunately I've heard good things for the sole reason for getting the game : ogre battle-esque battles.  Score.
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