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Subject: 999 (Nintendo DS)
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Author Topic: A practice in objectivity  (Read 18273 times)
Marshmallow
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« Reply #150 on: November 21, 2007, 01:41:43 AM »

Quote from: "Lord Scottish"
P3:
-...but also some not so good tunes, 'specially that horrible pseudo-rap


Nooooo! I love the fake rap. My roommate watched me play so much it gets stuck in his head.
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Losfer
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« Reply #151 on: November 21, 2007, 12:27:57 PM »

Fatal Labyrinth.  A goodie Rogue clone.

+ MINDLESS ACTION.
+ Random dungeons make everything better.
+ It's always fun quaffing a potion to see what happens.  :P

- Since everything is random, well, sometimes the enemies are way too tough for you.
- Having ten NON-MAGIC SWORDS.
- Graphics are crap!

Next: Final Fantasy XI or Shining in the Darkness.
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salinger
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« Reply #152 on: November 21, 2007, 02:50:42 PM »

as h u g e shining force fan :

+start the best srpg franchise

well that about it

- dont use the trademark of the series= srpg with regular rpg gameply.
- it too easy to get lost in the fucking duungeon
- your guys can't even promoted.
- nor the game has the challenge that you need it

- start to show the uneven quality syndrome that the series is suffring from as whole (sh1-2-3 great- shining for the ps2 sucks...)

next Terranigma.
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Lord Scottish
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« Reply #153 on: November 21, 2007, 04:10:06 PM »

Quote from: "Marshmallow"
Quote from: "Lord Scottish"
P3:
-...but also some not so good tunes, 'specially that horrible pseudo-rap


Nooooo! I love the fake rap. My roommate watched me play so much it gets stuck in his head.


Well, subjectivity rears its ugly head yet again.

But seriously, the guy's not even trying to stay on beat.
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MeshGearFox
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« Reply #154 on: November 21, 2007, 04:27:18 PM »

Quote
- dont use the trademark of the series= srpg with regular rpg gameply.


Okay. Shining in the Darkness was not a strategy game. Shining Force was. We know this. Now stop complaining about a game lacking elements from its parent series that didn't even exist when said game came out.

Also, Terranigma was already done. Did anyone do... Hm... Live a Live or Bahamut Lagoon?
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salinger
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« Reply #155 on: November 21, 2007, 05:26:38 PM »

Quote from: "MeshGearFox"
Quote
- dont use the trademark of the series= srpg with regular rpg gameply.


Okay. Shining in the Darkness was not a strategy game. Shining Force was. We know this. Now stop complaining about a game lacking elements from its parent series that didn't even exist when said game came out.

Also, Terranigma was already done. Did anyone do... Hm... Live a Live or Bahamut Lagoon?


even if i never wil compare this shit to the others he wil still be a b a d
game.

 

and as i said before this first game in the series is the one that teach us from the very begining how much uneven the series wil be in his qualilty

ps. i dont see terranigma goona search it.
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Willy Elektrix
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« Reply #156 on: November 21, 2007, 07:17:57 PM »

Whoa! Unfair treatment of Shining in the Darkness. Whether you like it or hate it, it deserves a little more attention that that. I'm redoing it.

+Excellent dungeon layouts with lots of difficult twists and turns (plus excellent gimmicks like the rotating squares). It's all very tricky and very fun.
+Cartoon style was well realized and pretty interesting, especially some of the monster designs which were stylish and unique. The party members were equally lovable.
+Challenging combat encounters throughout with enough variety in the monster types and abilities to keep it interesting. There is lots of variation between the monster encounters on a floor to floor basis too.

-Your characters' roles in the party are basically decided for you. There is no customization or player controlled development.
-The frequency of combat encounters was not only tedious at times, but also wrecked some of the game's atmosphere. It's hard to feel like you're treking through a mysterious ancient castle/cave when you are being slammed by monsters at every turn.
-One town one dungeon formula is limiting to the game's narrative scope. There is much less of a sense of epic adventure as a result.
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Marshmallow
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« Reply #157 on: November 21, 2007, 07:35:02 PM »

Quote from: "Lord Scottish"
Quote from: "Marshmallow"
Quote from: "Lord Scottish"
P3:
-...but also some not so good tunes, 'specially that horrible pseudo-rap


Nooooo! I love the fake rap. My roommate watched me play so much it gets stuck in his head.


Well, subjectivity rears its ugly head yet again.

But seriously, the guy's not even trying to stay on beat.


True, and it's not the most skillful rap, but I like it for what it is. Persona 3 is the only RPG in which I recall there being vocalized music used as standard background music. I kinda liked that.
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