: Thing is that the priorities of the The Last of Us as a game are turn upside down. Is too busy with its dense narrative that it almost forgets that it has to be entertaining, and at no point the game is truly fun, it just works because of the production values and the hunger there was for executing the story they wanted to tell so badly.
That's not to say I don't like long-winded narratives or seeing interaction between characters with some level of chemistry, no, is just that when the game is shoving such a dense narrative down my throat without trying to be subtle or clever, it bothers me because it tells me more about the development of the project than actually make me care what they want to show with the game.
But like I said before, I appreciate the effort put into it and don't hate it, is just stuck in an awkward grey area.
I was more amused the fact it DID sound like it was written by an English Major (i.e.; a lot of the stuff I read in school) than the content of the review itself (which, with all the buzz about the game this past year, I feel like I've heard it all at some point).
I do remember Adam Sessler (the reviewer in the video) saying once that he is an English Major, or something like that.
---http://www.youtube.com/watch?v=durjAu5P9LcConsole Gaming Ariel, A Mermaid Parody: /v/ - The Musical