Welcome, Guest. Please login or register.
November 27, 2015, 10:44:28 AM

Login with username, password and session length
Search:     Advanced search
Check out the latest RPG news!
371569 Posts in 14962 Topics by 2313 Members
Latest Member: arcanemage1
* Home Help Search Login Register
+  RPGFan Message Boards
|-+  Media
| |-+  Single-Player RPGs
| | |-+  Star Ocean: Till the End of Time
« previous next »
Pages: 1 ... 3 4 [5] Print
Author Topic: Star Ocean: Till the End of Time  (Read 18207 times)
Posts: 76


View Profile

« Reply #60 on: May 02, 2006, 09:55:54 PM »

Although I like and defended this RPG, I do have to complain about the broken J-curve in difficulty it takes. For instance, there are enemies in Sphere 211 that you don't really fight. If they engage you, they just exterminate your entire party. Four blast you with a lightning spell that does 20,000 damage minimum and hits everybody. Although graphically, they are an improvement over the PINK RABBITS WITH BOXING GLOVES from SO2, it's still bullshit to be eradicated in random encounters. If I want to get my ass whipped in standard fights, Nocturne is right next to my PS2.

... You have created a demon of your heart's designs, fallen angel? Then doom shall set us apart... now and forevermore... -YHWH (?), Shin Megami Tensei: Nocturne

CURRENTLY PLAYING: Mass Effect (again!), Persona 3, Lost Odyssey
RECENTLY COMPLETED: Mass Effect, The World Ends With You
ANTICIPATING: Dragon Age, White Knight Chronicles, Wrath of the Lich King, Fallout 3
QUEUED: Lost track!
Posts: 11828


View Profile
« Reply #61 on: May 02, 2006, 10:06:01 PM »

Quote from: "demifiend"
If I want to get my ass whipped in standard fights, Nocturne is right next to my PS2.

And that's better balanced, to boot! </cheapshot>
Pages: 1 ... 3 4 [5] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!