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Author Topic: Final Fantasy Fables: Chocobo Dungeon  (Read 1954 times)
Blace
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« on: July 01, 2008, 03:16:17 PM »

It comes out next week, does anyone plan on getting it?
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Lord Scottish
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« Reply #1 on: July 01, 2008, 05:47:37 PM »

HELLS YEAH! FF job system + roguelike mechanics = win.
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Blace
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« Reply #2 on: July 01, 2008, 06:31:19 PM »

Just saw that IGN gave the game an 8.4/10. Not bad I'd say.
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« Reply #3 on: July 02, 2008, 10:31:18 AM »

I was looking into this game to see the reviews and I remember the first review I saw on metacritic was part of game informer's (at the time it was the only review).  It made it sound horrible, so I just thought I'd pass on the game.  I looked after I saw your post back on metacritic and the other reviews seem MUCH better.  So, now my interest is back in the game.  I'm going to wait though and see what others have to say once they get it though.  I'm still on the fence about the game for some reason, I can't really decide the exact reason I'm so hesitant.  I'm hoping RPGfan reviews this, it'll probably help me make my final decision on whether or not it's worth a purchase.
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« Reply #4 on: July 02, 2008, 03:46:43 PM »

Pfft. Game Informer never gives roguelikes a fair shake. The IGN review surprises me, though.

Also EGM gave it a B+.
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Dice
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« Reply #5 on: July 02, 2008, 03:50:11 PM »

Surprisingly good grades for a cute lil chocobo spin-off.
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« Reply #6 on: July 02, 2008, 05:38:45 PM »

I'm guessing the review on 1up is the same (or close enough) to the one in EGM. Not surprising given how Jeremy Parish praised Shiren and was pretty positive about this prior to the review. Personally, I'm kinda on the fence about getting it, I have warmed up to this kind of game and the job system could make this a lot of fun, but I kinda feel like Shiren might be enough Roguelike for me.
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« Reply #7 on: July 02, 2008, 05:48:05 PM »

I've had this on reserve ever since I heard the soundtrack back earlier this year. Yuzo Takahashi did a superb job with the transition of classic FF tracks into the game, and still to this day is the best rendition of The Dreadful Fight from FFIV (it's called Leviathan Battle in Chocobo) I've ever heard. Nothing is done different with the arrangement at all, but the quality of the synths used is shocking and represents the first real "step up" I've encountered in FFIV's music in terms of synths.
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Blace
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« Reply #8 on: July 02, 2008, 06:01:43 PM »

Quote from: "Sensei Phoenix"
I've had this on reserve ever since I heard the soundtrack back earlier this year. Yuzo Takahashi did a superb job with the transition of classic FF tracks into the game, and still to this day is the best rendition of The Dreadful Fight from FFIV (it's called Leviathan Battle in Chocobo) I've ever heard. Nothing is done different with the arrangement at all, but the quality of the synths used is shocking and represents the first real "step up" I've encountered in FFIV's music in terms of synths.


I read EGM's review for this game and they said it was "an utterly gorgeous best of Final Fantasy soundtrack that will send shivers of nostalgia up any old schooler's spine". Count me in!
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« Reply #9 on: July 02, 2008, 06:02:59 PM »

I have the soundtrack.  Its probably the best remixing of your favorite tracks from previous FF games.

The few originals are gold as well.
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« Reply #10 on: July 02, 2008, 06:59:01 PM »

Quote from: "Dice"
I have the soundtrack.  Its probably the best remixing of your favorite tracks from previous FF games.

The few originals are gold as well.


:)

My feelings exactly. Relevant links for those interested in the soundtrack:

http://www.rpgfan.com/soundtracks/chocod-time/index.html

http://www.rpgfan.com/features/joedown-interview/index.html

Ramza
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Blace
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« Reply #11 on: July 02, 2008, 07:03:25 PM »

Quote from: "Ramza"
Quote from: "Dice"
I have the soundtrack.  Its probably the best remixing of your favorite tracks from previous FF games.

The few originals are gold as well.


:)

My feelings exactly. Relevant links for those interested in the soundtrack:

http://www.rpgfan.com/soundtracks/chocod-time/index.html

http://www.rpgfan.com/features/joedown-interview/index.html

Ramza


Sweetness. Thanks :)
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LordGek
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« Reply #12 on: July 10, 2008, 11:44:22 AM »

I'm almost curious.  I like the concept of the job system and don't even mind cuteness IF there is a deep system underneath the hood.  What sort of discourages me are the lack of some of the cool hallmarks of the Mystery Dungeon series:

1) No level resetting (you have a persistent character level).
2) I don't think you lose your equipment at death (it may, however, just be that you don't lose your equipped items and the rest is lost when you fall).

As truly annoying as these two aspects are, they were a big part of what made these games so cool and replayable for me.

I think I'd even be able to overlook all of this if they at least had some level resetting dungeons available after you've cleared the main story (like there was even in the PMD games), but nobody has been able to confirm this for me.  I almost think they intentionally left out anything like that as this design team really wanted to remove all of the "frustrating and annoying" aspects of the Mystery Dungeon series of games in their game.
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« Reply #13 on: July 10, 2008, 11:51:34 AM »

Gek: You lose everything in your inventory that's not equipped in this one.

Snagged a copy, not particularly impressed, but the only roguelike I've ever really enjoyed was Nethack.
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« Reply #14 on: July 10, 2008, 01:02:48 PM »

Quote from: "KeeperX"
Gek: You lose everything in your inventory that's not equipped in this one.


Well this is at least better than I initially feared but I think I'll still pass for now.  Besides being tight on gaming funds I'm very afraid to get any newer Wii games (I'm playing the Japanese import, Shiren 3, via Free Loader and can't risk the chance some new Wii game might force a Firmware update which would break my ability to use Free Loader).
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