New Information from the December Issue of Nintendo Power:
* Its design is comparable to previous Suikoden titles.
* Battle System controlled by d-pad or stylus.
* Co-op attacks still exist.
* Short, medium, and long-ranged attacks.
* Game progression mission based.
* Potch gained from completed missions, not dropped from enemies.
* Weapons bought instead of upgraded.
* No True Runes
* No one-on-one duels
* No strategic battles
* No re-occurring characters confirmed yet.
* Set in parallel world. ???
"This is a new game and it is completely different from previous Suikoden titles, so all the characters are new as well," emphasizes Saruta. "There are not any locations or stages from any previous Suikoden titles. The scene of the game is one of parallel worlds."
Our experience with Suikoden: Tierkreis has been very encouraging. Although the game seemingly came out of nowhere, it is a bona fide entry in the series, and it's worthy of the Suikoden name. The production values are arguably better than some of the franchise's console entries, and the payoff is likely to be one of DS's most compelling RPGs when it hits stores this winter.
Konami must've been taken over by monkeys with Alzheimer's or something.
They seem utterly *determined* to fuck up every series they have.http://img139.imageshack.us/my.php?imag